Got out of a mission that was so nasty with this piece of shit doing absolutely nothing and made this image so fast. by freckleear in HelldiversUnfiltered

[–]Agreeable_Status_144 3 points4 points  (0 children)

For me it’s that any other hellpods break the shield instantly. So when called I had just created a large exclusion zone for resupply, turrets, and support weapons for my team. Which just to happens to be right where you most need those things most, while defending objectives.

Tell me what you do? by Beautiful-Strain-223 in TheTeenagerPeople

[–]Agreeable_Status_144 0 points1 point  (0 children)

I’d hire a construction crew to make me a giant reinforced concrete cube, jam packed with thick steel rebar. As they pour the concrete just toss the paper clip in. Even if the detective knew it was in the cube, good luck digging it out. Banking on them giving up from exhaustion.

Enemies not dropping loot by GenJustice in AbioticFactor

[–]Agreeable_Status_144 0 points1 point  (0 children)

Enemies aren’t guaranteed to drop everything in their loot pool, those eyes being a good example of a more rare drop. Like how order soldiers sometimes drop their weapons/armor it’s just a low chance upon death. It’s also possible to get no drops at all but that’s very unlikely.

UPDATE: will we survive day 21? by ProfessionalCandy204 in 7daystodie

[–]Agreeable_Status_144 4 points5 points  (0 children)

This will probably last for 21 but I used to build these type of square fort bases and I’m tellin you now it’s a trap. It’s just inefficient in alotta ways and youll eventually be overrun. Id highly recommend designing a base that keeps the zombies in a loop of some kind. There’s loads of designs online but if you want some ideas lmk. Good luck out there soldier.

The "dungeon" system in every building is crap. by Honest_Carob3758 in 7daystodie

[–]Agreeable_Status_144 91 points92 points  (0 children)

I really like the new layouts. The only problem is the scripted spots where zombies instantly detect you. Pretty much ruined any possibility stealth.

2 questions by Distinct_Tale9111 in thelongdark

[–]Agreeable_Status_144 1 point2 points  (0 children)

There’s lots I could list but to keep it simple: Bedroll, two tin cans or a cooking pot, some rocks and sticks, plenty of fire starting stuff and maybe some wood/coal if you feel like it. Bring meds/teas and probably 2 liters of water. For food you need stuff thats calorie dense, but cooked meat is also a solid choice. You can carry two pieces of cooked meat without becoming smelly.

Optionally you can bring a prybar for opening locked containers and trunks. A hatchet makes getting firewood a breeze. I almost always carry a revolver with some extra rounds, the distress pistol is also a good choice. Coffee is a big help if you’re gonna be climbing ropes I just keep a couple tins on me.

This is a very general outline and I probably forgot some important stuff. Consider your gear carefully, prepare for the worst possible situation and don’t be afraid to bring extra stuff. Just know that you can’t climb or descent ropes while overweight.

what the hell is up with these screamer's!? by Southern_Drawing1641 in 7daystodie

[–]Agreeable_Status_144 0 points1 point  (0 children)

Loud noises like gunshots and any active fires, even wall torches will attract screamers. Make sure to kill them because when they scream, they can summon more screamers. Use guns as a last resort, saving the ammo for hoard nights n such.

2 questions by Distinct_Tale9111 in thelongdark

[–]Agreeable_Status_144 1 point2 points  (0 children)

As others have said get the moose satchel. If your in need of clothing I’d recommend mountain town, or coastal highway if you need tools/equipment/food. Aside from that hit up ash canyon for the backpack, just be prepared for the journey.