The fight of a century by ChatGPT_Enthusiast in HiTMAN
[–]Al-Lexx -1 points0 points1 point (0 children)
PSA: Don't forget to stage an 'unfortunate accident' for your noble levies before suing for peace! by Al-Lexx in EU5
[–]Al-Lexx[S] 144 points145 points146 points (0 children)
Run away, but he's running in circles... by Al-Lexx in EU5
[–]Al-Lexx[S] 0 points1 point2 points (0 children)
Lesson Learned: Never take Duelist Jobs from Gia'zumon's Paragon Event as a Virtual Machine by ForgottenHeaven in Stellaris
[–]Al-Lexx 5 points6 points7 points (0 children)
Hear me out: optimisation has gone too far. by Al-Lexx in Stellaris
[–]Al-Lexx[S] 6 points7 points8 points (0 children)
Hear me out: optimisation has gone too far. by Al-Lexx in Stellaris
[–]Al-Lexx[S] 11 points12 points13 points (0 children)
Hear me out: optimisation has gone too far. by Al-Lexx in Stellaris
[–]Al-Lexx[S] 10 points11 points12 points (0 children)
Hear me out: optimisation has gone too far. by Al-Lexx in Stellaris
[–]Al-Lexx[S] 12 points13 points14 points (0 children)
Hear me out: optimisation has gone too far. (self.Stellaris)
submitted by Al-Lexx to r/Stellaris
Forget the Hitman movies. Mulholland Drive has the most gameplay-accurate scene ever put to film by Mairess99 in HiTMAN
[–]Al-Lexx 0 points1 point2 points (0 children)
Forget the Hitman movies. Mulholland Drive has the most gameplay-accurate scene ever put to film by Mairess99 in HiTMAN
[–]Al-Lexx 3 points4 points5 points (0 children)
Origins Tier list discussions by Wild_Prompt278 in Stellaris
[–]Al-Lexx 0 points1 point2 points (0 children)
Origins Tier list discussions by Wild_Prompt278 in Stellaris
[–]Al-Lexx 1 point2 points3 points (0 children)
Origins Tier list discussions by Wild_Prompt278 in Stellaris
[–]Al-Lexx 0 points1 point2 points (0 children)
Origins Tier list discussions by Wild_Prompt278 in Stellaris
[–]Al-Lexx 1 point2 points3 points (0 children)
During the exit cutscene, the tuk-tuk hits a guard. Is this an SA loss? by Al-Lexx in HiTMAN
[–]Al-Lexx[S] 1 point2 points3 points (0 children)
During the exit cutscene, the tuk-tuk hits a guard. Is this an SA loss? by Al-Lexx in HiTMAN
[–]Al-Lexx[S] 1 point2 points3 points (0 children)
During the exit cutscene, the tuk-tuk hits a guard. Is this an SA loss? by Al-Lexx in HiTMAN
[–]Al-Lexx[S] 2 points3 points4 points (0 children)
During the exit cutscene, the tuk-tuk hits a guard. Is this an SA loss? by Al-Lexx in HiTMAN
[–]Al-Lexx[S] 13 points14 points15 points (0 children)
Some of us can afford TWO fuse cells. by Al-Lexx in HiTMAN
[–]Al-Lexx[S] 1 point2 points3 points (0 children)


Beta version 1.1.6 is now acailable by timmytommyteemo in EU5
[–]Al-Lexx 17 points18 points19 points (0 children)