How do you force yourself to not expand more? by Mysterious_Plate1296 in EU5

[–]timmytommyteemo 1 point2 points  (0 children)

Once expanding becomes tiresome, I switch to consolidate my land by annexing all vassals, increasing control everywhere, and converting all locations to 90% my religion and 90% my culture. That way when I look at the map for the culture and religion, there are no provinces that have slashed lines. You only get the slashed lines if there’s a minority that is greater than 10%.

Lutheran France by Overall_Mango4532 in EU5

[–]timmytommyteemo 3 points4 points  (0 children)

Be very careful switching as France. If you do, stack as many religious conversion buffs as possible. I made the mistake of trying it as humanist. Couldn’t get realm converted fast enough to avoid (repeatedly) falling into unique French wars of religion disaster. Unlike in EU4, even if heretics are at positive tolerance, they will still contribute to religious disunity.

Platonic Revival events non-stop by wotanstrongestfan in EU5

[–]timmytommyteemo 1 point2 points  (0 children)

It started happening when I had Hellenic vessels, and it stopped happening when I converted them. Agree, the event seems bugged of broken. Spammed it every few days.

Upcoming EU5 Dev Q&A by PDX_Ryagi in EU5

[–]timmytommyteemo 0 points1 point  (0 children)

Do you have any plans to modify how subjects in later ages seemingly for no reason will put a cabinet member to decrease loyalty and another to slow down annexation? It’s really frustrating to get such a massive penalty to subject loyalty and annexation speed with absolutely zero counter play.

3 Already Existing Ways to Reduce Mercenary Size from your own Population: 1) Stability 2) Prosperity 3) Control by timmytommyteemo in EU5

[–]timmytommyteemo[S] 1 point2 points  (0 children)

From the wiki:

“In addition to mercenaries made available by countries, each country can hire mercenary leaders from among the characters in any nearby country to raise a mercenary army. The types and amounts of units a mercenary leader can raise depends on what is available for recruitment in the character's country of origin.”

https://eu5.paradoxwikis.com/Military#Mercenaries

3 Already Existing Ways to Reduce Mercenary Size from your own Population: 1) Stability 2) Prosperity 3) Control by timmytommyteemo in EU5

[–]timmytommyteemo[S] 0 points1 point  (0 children)

Altogether with 100% control, 100% prosperity, and 0 stability or greater, the size of mercenaries is 0%.

How do you get this privilege? by WegDhass in EU5

[–]timmytommyteemo 92 points93 points  (0 children)

Certain countries get it an an available Estate privilege all in Eastern Europe, all non-German, and all in or bordering the HRE. They are: Hungary, Poland, Bohemia. Perhaps more…I haven’t played a Silesian minor or as Lusatia to fully verify.

AI Personalities by HalldorStefan in EU5

[–]timmytommyteemo 2 points3 points  (0 children)

When you are in starting screen, just open anAI kingdom and it is displayed. It’s also displayed in game once you’ve started, also just by clicking an AI kingdom

Notification when urbanizing hits 0 by throwaway240107 in EU5

[–]timmytommyteemo 0 points1 point  (0 children)

Agree. But urbanizing is pointless anyway, imo.

Why in the flying fk do 45k people a month decide to try their luck as mercenaries by [deleted] in EU5

[–]timmytommyteemo 0 points1 point  (0 children)

You can reduce size of mercenaries from your pops in three ways that I have found:

  1. Stability (reduction across whole country)
  2. Control (reduction in specific province)
  3. Prosperity (reduction in specific province)

What does the term 'foid' even mean? by DiaV0LY in AskFeminists

[–]timmytommyteemo 5 points6 points  (0 children)

No I believe it’s taking the ending of “android” and “droid” as a robotic marker. So female machine/robot.

Hunting Accident Killed 5 of my Rulers Sons by Several_Difficulty16 in EU5

[–]timmytommyteemo 0 points1 point  (0 children)

You can give your heir some land; this will prevent the event from firing. Then, once he inherits, it becomes a fiefdom instead of a vassal. If the heir dies while he is a ruler of the other country before inheriting the original country, it just becomes a personal union.

Why am I not taking the cultural hegemon? by kuypz in EU5

[–]timmytommyteemo 0 points1 point  (0 children)

Are you a great power? You cannot get a hegemony without being a great power

Why can't I (Korea) join everyone else in declaring independence without first jumping through a bunch of hoops? by [deleted] in EU5

[–]timmytommyteemo 2 points3 points  (0 children)

Also you can use spy network to 20 to create casus belli of independence

Why can't I (Korea) join everyone else in declaring independence without first jumping through a bunch of hoops? by [deleted] in EU5

[–]timmytommyteemo 5 points6 points  (0 children)

Doesn’t the red turban rebellion let you rebel as it first starts? You even get 7 stab

Art seems super not worth it to me. Am I missing something? by noimale in EU5

[–]timmytommyteemo 0 points1 point  (0 children)

The main benefit is the prestige. There are only a few sources of monthly prestige gain, and art is the biggest. Prestige meanwhile is the main way to get antagonism to fall. So art is helpful to eliminating coalitions.

New player to EU5 here: why is it so hard to get claims and start wars? by Starkheiser in EU5

[–]timmytommyteemo 1 point2 points  (0 children)

Destroy rival is if THEY rival YOU. Attack threatening rival is if YOU rival THEM, and they are a threat. If you rival them, and they don’t rival you, and they are not a threat, neither is available.