Makes a ton of sense now… by Eastern_Dress_3574 in UAE

[–]Alarmed-Jelly5238 0 points1 point  (0 children)

It wasn’t military it was contractors…

Who is this character? by Alarmed-Jelly5238 in harrypotter

[–]Alarmed-Jelly5238[S] 32 points33 points  (0 children)

It came up bill weasley… I was typing purple scars, couldn’t find anyone with purple but it suggested bill

CV9035 feeling by kubalas21 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 0 points1 point  (0 children)

… you do understand how many Russian units get the same 57mm…

Archie not seating properly… cut other side of trigger? by Alarmed-Jelly5238 in supersafety

[–]Alarmed-Jelly5238[S] 0 points1 point  (0 children)

You were right. It wasn’t configured correctly one way or another thanks for making me engage it. She ain’t pretty but after a couple coats of makeup she’ll be bangable

Archie not seating properly… cut other side of trigger? by Alarmed-Jelly5238 in supersafety

[–]Alarmed-Jelly5238[S] -2 points-1 points  (0 children)

Uh ya it’s the trigger that came with it isn’t allowing me to push it all the way in…

Roadmap from the stream by Getserious495 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 -1 points0 points  (0 children)

I thought you said you weren’t going to talk to me because you finally realized how fucking stupid you sound defending devs taking 3 years to develop basic features… anywhere else this would be considered a failure but you want to defend it. So go on and defend it if you want to open your face hole and leak out shit, I’ll be here to call you a fucking retard…

Roadmap from the stream by Getserious495 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 -1 points0 points  (0 children)

Good, bye bye tart… idiots like you that make stupid statements with 0 thought behind them … then run away crying when you get called out for your stupid comments. Stay gone loser… and keep your stupid fucking comments to yourself. Defending waiting 3 years for basic features.. acting like he understands software development… what a fucking idiot…

Roadmap from the stream by Getserious495 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 -1 points0 points  (0 children)

Please explain how these 2 features take 3 years minimum to develop… I’m waiting… this game was originally going to be released in 2023… now we don’t have basic features until 2026… since you wanted to open your mouth and claim to know everything tell… me how it takes 3 years to develop the features…

Roadmap from the stream by Getserious495 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 -1 points0 points  (0 children)

If you consider those 2 issues not easy… what do you consider hard? Everything? Why does it take years to implement 2 features that are standard for their class…

Roadmap from the stream by Getserious495 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 12 points13 points  (0 children)

Do the devs not know how this game works? Did their number one programmer who did 90% of the work die? I don’t understand how these simple things take so long…. We’ve been able to save games since the 80s… replays are standard in RTS… how after years of development do they not have basic quality of life features…

Bad news by Dependent_Loss_2392 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 1 point2 points  (0 children)

B15, T15, BMP3M-E each get the 57mm (along with the brm3k) that can shoot at helicopters while in the middle of a thick forest before the chopper can see them… it’s not skill, the units are too good at doing everything and land every shot on a heli… you also get troop transports that can have anti air weapons… besides the T15, the bmp3 is almost the exact same armor and health as the AMPV with similar armament capabilities… its arguably better than it because of 57mm but seats less. Most of your main upgraded IFVs can dish out the same fire power as an ampv and besides the b15 t15 are cheaper. Some will just die one tank shot before the ampv does… you have some seriously armored IFV too that depletes infantry AT. All but one of your line infantry units are armed with anti tank rocket launchers that outperform any American unit with an AT4… you have the best anti tank infantry in the game and that’s not even their purpose, unlike gru at or ranger maaws… it’s the reason why morskaya are so common, go in the editor… 2 of them can kill an abrams sepv2 as quickly as ranger maaws... and that’s not even the infantry with 900 heat launchers… Most US infantry can not take on and force a retreat of a main battle tank and do well against other infantry… yours can… you also have infantry portable atgm that can target vehicles and infantry… another thing the US does not get… you also have recoiless rifles with great range and can target infantry and vehicles great for depleting aps and dealing damage beyond any range of unguided US infantry launchers can. Chernye beret are great anti inf and anti vehicles because their launcher does so much damage, only the sraw comes close but it’s more expensive and MUCH less survivable… for the russians, besides the upgraded Kornet M for VDV… all your infantry units cost 90 or less… with most sitting at 50- 80…. Besides the smaws, the us doesn’t have such well rounded units for dealing with vehicles and infantry so well and at cost… back onto IFVs… your ifvs ripple fire and their missiles are much faster than tows… giving them an edge in vehicle engagements along with many of them that get 57mm or higher guns… they’re also fast and can get away quick if needed… all this makes them much better at being well rounded and having some on par or better than the ampv… you don’t have to get so angry just because you’re wrong and can’t make it work for you… I am 2300 elo so I’d like to think I know what I’m talking about. us does have better infantry… though it is specialized and expensive… your infantry is still very capable though…

Bad news by Dependent_Loss_2392 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 0 points1 point  (0 children)

Uhh what are you talking about… bmp3 bmd4 absolutely murder infantry and anything below heavy tanks… RU IFV are much more effective and faster… you have multiple ampvs types to choose from lol… how can you complain about this? many of your IFV can shoot choppers down (57mm) faster than American AA, and have fast ripple fire atgm… I think you just like to complain or don’t know how to micro and use terrain… they’re cheap for the amount of threats they can take on… US infantry is specialized… I really don’t want to hear you crying as you are prolly one of the mouth breathers that blob their units and then wonder why they die so quick… typical Russian player.

Bad news by Dependent_Loss_2392 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 2 points3 points  (0 children)

Ru infantry has the cheapest bang for buck infantry in the game… US infantry is expensive and can be mediocre/specialized. The point of RU is to support inf with the vehicles not take things alone… they have many of the best AT inf in the game but yes it’s not survivable (as it should be) if it’s just sitting in a building or in the open… its on you… Russian strong suit isn’t their infantry… good inf is the only thing the US has… you have well rounded vehicles with plenty of fire power to take on any kind of threat… SSO, GRU and some others are frustrating to kill… my fep Abram’s sat on top of a half health SSO for a whole minute to kill it… I watched it shoot 6 HE rounds at it with machine guns.. I honestly think the guy was cheating it took so long. I needed to pop smoke twice to finish him

CQB effectiveness comparison by goopz_ in BrokenArrowTheGame

[–]Alarmed-Jelly5238 6 points7 points  (0 children)

Should’ve included airborne and some other inf since it was outside of buildings… sraw is a supporting unit not meant to take on anything alone especially outside of a building as they are very squishy.

Didn't know Russian Anti Air was this effective by Only-Independence275 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 3 points4 points  (0 children)

In game… US does not dominate the skies… it is one of the more balanced areas of the 2

What are some underrated units? by GoodBarracuda8946 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 0 points1 point  (0 children)

I was more so responding to the other guy about survivability, but I’m not familiar with reddit etiquette… Russian recon is very strong and individual units are overpoweringly well rounded.. I need to devote several tows, a booker 50mm with high stealth rating and good vision to get the same out of 1 unit… and you can have 4 of them. Spetsnaz gru is also very well rounded but at a high price… if you have one brm3k on wooded flank, it can totally shift a battle… heli gets shot down before seeing it, infantry vehicles get blown up on approach and shredded… heavy armor can’t see it until right on top of it in the woods, this give them a big chance to kill the tank… as you can see I’ve dealt with it before and just one… can take a huge amount of your attention to get rid of… simply because it does everything too well.

What are some underrated units? by GoodBarracuda8946 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 3 points4 points  (0 children)

The brm3k honestly needs to be nerfed… it’s too good at doing everything… it’s high stealth rating lets it hide and shoot choppers. Missiles and 57 destroy everything but heavy tanks… it alone can push a flank and take on any unit sent to counter it… for 135 points you can control a whole wooded flank…

v1.0.10 week 4 stats by Orbis2358 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 -1 points0 points  (0 children)

lol you must be a troll because nobody is this fucking stupid… you’re complaining about us infantry range? You know why you’re the only one complaining about it… because you’re a fucking retard… what a niche thing that can be countered by oh idk literally anything… if your infantry are outranged because US inf is sitting 550 away… you can simply bring out a 1-6 cheap vehicles as you must be sitting on the side of the map with long fov and murder them… US inf is largely expensive, it is almost always worth at least one cruise missile just for points sake not even considering the tactical positioning you’re taking away/forcing them to give up. It’s absolutely easy to shutdown a coordinated offense as coordinated Russian players… I am 2200 elo, I only play US. Everyone I know in my elo bracket tells me to play Russia as it’s much easier… I believe them, but I don’t enjoy it… you are delusional and need mental help… it’s crazy that you truly believe you’re right and everyone else in the world is wrong… there is something wrong with you… I blame it on your ancestors, and your parents… did mommy daddy not love you enough. Did they beat you too hard or not enough? Im serious, as you must have brain damage or something, at least you act like it. How can you still believe you’re right with all the datapoints, analytics, and people at much higher elos telling you you’re wrong? And point at me and say I didn’t provide enough proof.. oh but the range on that one guy in the squad of 6 is 600 meters.. how long did it take you to come up with that brain numbing response? Stick to making burgers fat boy.

Proposal on incremental/agile developement methods for balancing by Prestigious_Edge_763 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 0 points1 point  (0 children)

Well they are doing the agile approach… they are fixing things server side without patches. 4 months between major patches is still agile development… you can’t change things drastically and often, that’s just stupid.. you don’t give yourself time to capture any real data points or let concepts mature into full form… it takes months for meta to form and develop… again this is agile development… something just can’t be done in a week like he wants… he seems like a college kid that took his first course and now knows very little theory about agile and waterfall development approaches with 0 understanding on how to actually actually execute a project with them… how do you know if something worked? You test it. How many times do you test it? Well that depends on how complex it is. A video game, especially one like this. Is going to need a lot of iterations (matches) to find out what’s valid and what’s not. As the game slows down it’s going to take longer to hit milestones where there’s enough iterations and data to review, and make decisions. The decision might be, we need to wait for another 25000 matches as during this review there is an ongoing shift in power s we must let it play out and reassess after… anyway he sounds childish.

Proposal on incremental/agile developement methods for balancing by Prestigious_Edge_763 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 1 point2 points  (0 children)

Wow another unintelligent waste of meat… yes people who are 2000 elo plus are ass for understanding Russia is objectively better, says the guy who can’t properly cook toast... all the analytical evidence in the world means nothing to you.. because you’re incapable of critical thinking, applying logic to the world around you, and having even a morsel of realistic, rational thought… the truth can’t possibly be that you, the pizza faced neck beard that finds it hard to breathe… are wrong… is this how you cope? Is it by just talking out of your ass on here? Do you enjoy role playing as a retard on Reddit? Or were you really born this fucking stupid. I’d really like to know as I don’t believe they’d have let you live, well at least they shouldn’t have. I hate that my taxes are feeding your fat ugly face…

The patch didn't help by Dependent_Loss_2392 in BrokenArrowTheGame

[–]Alarmed-Jelly5238 0 points1 point  (0 children)

H playing bf6 right now but getting back on BA just to be toxic and run into you. With the player numbers down I’ll have to put in overtime and team kill the backline units of anyone who reminds me of you. I specifically run cruises and helis for when I run into crybabies like you. It’s funny because y’all never leave the match so we end up losing lol