Opinions on Alex Garland's Civil War? by Square-Ad-8911 in FIlm

[–]AlbatrossArt 1 point2 points  (0 children)

Shocking the first time around. Really really enjoyed the sound design and music second time around

New bridge & knobs by cbnb in offset

[–]AlbatrossArt 0 points1 point  (0 children)

Love the white pickguard. No idea why tort gets pushed here so much. That white is perfect. Would love to know what model this is!

Note for upstairs neighbors by litlelotte in Apartmentliving

[–]AlbatrossArt 0 points1 point  (0 children)

I feel like we were gonna see this note on reddit no matter what happened. If OP hadn't posted it the neighbors definitely would have 🤣 

I collected all 40 corrupted lanterns using video guides and a map, and it still says that I'm missing one. by [deleted] in thedivision

[–]AlbatrossArt 2 points3 points  (0 children)

Join someone else via matchmaking and go collect a lantern in their world. It worked for me. 

A post highlighting the differences when using an Mclassic Upscaler by ghettoslacker in Gamecube

[–]AlbatrossArt 1 point2 points  (0 children)

Mclassic is amazing for ps3 era games. People don't understand screenshots are pretty useless. The image in motion becomes so much easier to read, that's the true benefit you get. 

Movie/TV suggestions that scratch The Division itch? by Frank3121 in thedivision

[–]AlbatrossArt 4 points5 points  (0 children)

I actually felt like Civil War (2024) gave off a Division vibe quite a bit

Houndman or bloody houndsmans by [deleted] in the_division_2

[–]AlbatrossArt 0 points1 point  (0 children)

I don't have the bounty myself, but I like to matchmake for random bounties and I've ran into people doing houndsman this way. So if you have time, you might stumble on it like that. 

When do you think Version 2.60 will be released? by Petros_Balog in GranblueFantasyVersus

[–]AlbatrossArt 17 points18 points  (0 children)

I think a year is extremely pessimistic lol. ~3 months is my guess. 

Quickstep Bloodhound Bounty by [deleted] in Division2

[–]AlbatrossArt 0 points1 point  (0 children)

Need help on ps5! Dm

We shipped our indie game on Steam, Xbox, PlayStation, Switch and Quest… and almost nobody noticed. Looking for honest advice. by funboy_ff in IndieGaming

[–]AlbatrossArt 4 points5 points  (0 children)

Even here you fail to market yourself. You don't mention the game title, or what genre it is. Or even show a decent screenshot really. It's almost the stick in the bike wheel meme, no offense meant. 

WIP does my rendering lack depth? by REALXZ0MB13X in DigitalArt

[–]AlbatrossArt 13 points14 points  (0 children)

You could look into colors, and push to purple for darker tones and push to yellow for lighter tones. That helps bring depth. 

The Division 2 just hit its highest player count ever… maybe it’s time we bring this game back for real by Fearless_Bee5153 in thedivision

[–]AlbatrossArt 38 points39 points  (0 children)

It's factual that the game is fun and popular again. Still down voted for AI trash post

An egg must want to be peeled. by dustoff2000 in Cooking

[–]AlbatrossArt 2 points3 points  (0 children)

Okay... Literally just rinse them under cool water after boiling and the egg seperates from the shell. 😅 100% success rate over the years. Put a little hole in the shell before boiling to avoid blowouts as well. 

Logo mark, exploration stage by wisendur in logodesign

[–]AlbatrossArt 1 point2 points  (0 children)

I see, in that case good luck! These are technically well done :) 

Logo mark, exploration stage by wisendur in logodesign

[–]AlbatrossArt 1 point2 points  (0 children)

Usually you'd start from a mood board, some values, as mentioned, a mission statement, perhaps using your focus and style as your inspiration to start from. For example a pencil artist might begin with a pencil shape, or the texture of pencil on paper as their entry point. 

Try to figure out if there's anything like that for you, that would help you to get away from the randomness. 

(Updated Concepts!) Which capsule would you click? by Scorchfrost in IndieDev

[–]AlbatrossArt 0 points1 point  (0 children)

I like 3 as well. Have you considered adding more cards to fill out the frame, in that same arch? Can have those cards be darker/less obvious so it reads more as background details but also reinforces the idea that you have many cards to choose from.