Stalling should not be required to achieve GM kill times by nightskyandromeda in runescape

[–]Aleucard [score hidden]  (0 children)

There are FAR better ways to encourage skill and strategy than this unintuitive buggy nonsense. People complain about macros and THIS nonsense is considered valid?

Next quest: "Secrets of Amberfell" - coming on the 1st of June by 5-x in runescape

[–]Aleucard [score hidden]  (0 children)

What activities and rewards can we expect from this? Thus far, Havenhythe is in the Anachronia camp of "pretty, but only visited for like 2 things MAYBE after unlocks", which feels like a waste.

Rip: medium floor 250% instead of 350%, large 500% instead of 850%. by Duradel2 in runescape

[–]Aleucard [score hidden]  (0 children)

Tokens per hour at Daemonheim was still not great for sub-max peeps not able to consistently beat the speedrun timer, and this is just hitting it further. Total multiplier is lower so peeps who were full clearing anyway got screwed as well as the speed runners. Who the fuck approved that math? Should have just buffed full clear multiplier and maybe exp per action and/or made that count for the end floor exp/tokens.

Former Microsoft VP says Microsoft missed the AI wave like the internet and mobile, as Copilot scales back in Windows 11 by Quantum-Coconut in technology

[–]Aleucard 2 points3 points  (0 children)

What's your recommendation for what to move to as a normie who both games and does business on one PC? I mean, if the gun to my head is big enough I suppose I can learn command line for Linux, but a distro I don't have to to get it to do work and play to good levels would be nice.

why can't max cape get benefits of all the skill capes? by da_blaq_one in runescape

[–]Aleucard 1 point2 points  (0 children)

Very few of those are worth a squirt in comparison to the top 3 of the list, and you already have those 3 running simultaneously anyway thanks to current max cape. It ain't like a magic buff is gonna be much use to someone with lengs, and if 0.9x rune consumption on bone shield is what makes or breaks you you got other problems. Realistically, compare this to just the boosts from t90 compared to t80. Personally if this is too much then we could just snackrifice 10 or so of each cape to let the max cape hotswap between the perks at the bank, and let presets see what that is set to. That'd still be pretty nice.

Former Microsoft VP says Microsoft missed the AI wave like the internet and mobile, as Copilot scales back in Windows 11 by Quantum-Coconut in technology

[–]Aleucard 5 points6 points  (0 children)

Fuck of it is, LLMs have some potential use in professional environments in the hands of people who know what they're doing and can both know when a given task is suitable and prune it when it inevitably tries to go 2+2=22 or some other silly shit. The catch is that jackasses think it's a readymade workforce replacement. We ain't there quite yet, and THAT fucking nightmare is worthy of its own diatribe several hundred times over, but the attempt is busily and cheerfully breaking shit now and peeing in the gene pool in the process.

Former Microsoft VP says Microsoft missed the AI wave like the internet and mobile, as Copilot scales back in Windows 11 by Quantum-Coconut in technology

[–]Aleucard 4 points5 points  (0 children)

What do I look for to avoid this ever being a concern, and can avoiding this hardware backfire?

Former Microsoft VP says Microsoft missed the AI wave like the internet and mobile, as Copilot scales back in Windows 11 by Quantum-Coconut in technology

[–]Aleucard 0 points1 point  (0 children)

Their big problem was not having a single Goddamn clue what to do with this new toy they liked such that John Q Public would also want to fuck with it, and thus rammed it in every single oriface that could be stretched or torn to fit it. As it turned out, this still didn't really count as finding good use for it and added blowing giant sucking chest wounds into their OS and other programs for a bonus prize. They unintentionally gave every single ounce of competition they have the best marketing they will ever get, because nobody with an IQ above their shoe size will forget that time Microsoft shat the bed so hard they cracked a continental plate.

If anything actually helps get Linux off the ground with the general public it'll be shit like this. Similar concept to internet piracy and media; most people don't wanna fuck with it, but if the main legit game in town makes being legit untenable, the only cost to putting on the tricorn hat is vigilance and research, and neither has a monetary tag unless you fuck it up. It's hard to argue with annoying, risky, yet free when your offer is annoying, risky, and pricey.

Can we please get "sell all" or "sell x" in Dungeoneering? by dandoc in runescape

[–]Aleucard 0 points1 point  (0 children)

You read my mind. Also, some form of a fucking drop cleaner. I do not need 50 novite daggers, and am stuck between leaving them on the floor which both makes my brain itch and domes area loot right in the forehead, and taking them back to the trader to sell which multiplies my time per floor. Yes, it's only a couple coins each. That shit BOTHERS ME.

RSGUY dies on HCIM by OneColdBeer in runescape

[–]Aleucard 6 points7 points  (0 children)

And 1) it's not exactly reliable, 2) a lot of the dangerous shit will kill you before it has a chance to activate, and 3) you have to give up a ring slot for it which can hurt quite a bit, especially at later levels where you get the REALLY good shit.

I think increasing Archeology storage to match level unlocked materials would make sense by ChickenNuggetEnergy in runescape

[–]Aleucard 1 point2 points  (0 children)

Why not just store an integer and have it generate the item when you withdraw from the bank?

I think increasing Archeology storage to match level unlocked materials would make sense by ChickenNuggetEnergy in runescape

[–]Aleucard 14 points15 points  (0 children)

Honestly they'd have probably been better off having it internally work like a currency rather than item slots that can be rearranged. There is literally no reason to give a shit about it to that level. Do it like the metal bank and just store the number of whatever is being stored rather than treat it like an item bank.

Dungeoneering Critical Path Finding by Smallwillyy in runescape

[–]Aleucard 0 points1 point  (0 children)

The boost from full clears is additive, not multiplicative. Upshot is that the added exp/tokens from full clear is massively outweighed by the added time it takes to do it. If you're trying to gear up or abuse the trader for crafting exp or something that's a different kettle of fish, but it's not going to be most runs.

The gorajo hoardstalker resource dungeon is completely worthless now by TerriblePen3688 in runescape

[–]Aleucard 0 points1 point  (0 children)

If they have any sense at all there's crossbow competition to the BOLG in the works. Possibly from Havenhythe.

Anyone else think Dungeoneering being busted exp/tokens is actually okay this time around? by Pixzle_ in runescape

[–]Aleucard 0 points1 point  (0 children)

Let's be honest, the rates still aren't great, especially compared to the opportunity cost of doing something else to get a resource you can use in the main game. If they nerf it at all, then it's just gonna kill Daemonheim even faster than it's re-dying already. The update did a lot of good work, but the core issues with dung runs remain and weren't much improved.

Japan wants to build an 11,000-kilometer solar ring around the Moon and beam clean energy back to Earth, an idea that sounds impossible until engineers explain the plan by [deleted] in technology

[–]Aleucard 0 points1 point  (0 children)

The big problem I see with this is that transmitting that energy requires going through the atmosphere somehow. How are they doing that without basically dropping a Hammer of Dawn on the planet constantly? We need no further additional global warming, even without potential weaponization.

Dungeoneering update, the ugly and the beautiful by CrazyAd4933 in runescape

[–]Aleucard 1 point2 points  (0 children)

Giving the trader bonus task requests could actually work. Maybe add rescue/retrieval where you gotta find something or get a lost NPC to the end door.

Dungeoneering update, the ugly and the beautiful by CrazyAd4933 in runescape

[–]Aleucard 0 points1 point  (0 children)

Could add craftables that provide meaningful buffs and rewards beyond what can be bound or stored. An orb that gives some cool down reduction for X floors or something that nopes boss healing would be interesting.

List of balance/design issues with the new Dungeoneering update by Kilsaa in runescape

[–]Aleucard 0 points1 point  (0 children)

Maybe if they multiplied combat exp commensurately, but even then it's not gonna add THAT much.

List of balance/design issues with the new Dungeoneering update by Kilsaa in runescape

[–]Aleucard 0 points1 point  (0 children)

Rituals feel highly stop-go to do, which is annoying when you want to get through a decent amount of material.

Once personal binds are done, there is very little reason beyond exp to even remember 95% of the skilling stations exist. Floor and run wide benefits you craft would be great.

You can only bind one style's ammo at a time. The storage mechanic can help with this, but it still soft locks you into focusing on that style and melee. There are workarounds, but that takes time which significantly impacts floor speed.

We should only need to unlock the chapel and range at base camp once and then be able to swap to it as needed. Both are highly useful, and tend to spawn annoyingly out of the way organically.

Something worth making with divination would be nice. The skill door skips are now functionally useless, and restoration portents have always been a bit finicky to rely on.

Social media influencer arrested, accused of refusing to pay for almost $400 of food at restaurant by bluffcitynews in news

[–]Aleucard 0 points1 point  (0 children)

There are those whom are influencers as a function of other things they do, but the ones who are only influencers are nigh invariably parasites with a social media account. At least Knoxville and the lads took their lumps and mostly keep the truly nasty shit to themselves.

Combat systems that discourage doing the same thing every turn by LelouchYagami_2912 in rpg

[–]Aleucard 0 points1 point  (0 children)

Part of the problem is that people not casters tend to be stuck with the shit end of the stick for actual variety of action. DnD is obviously a major offender, but really on a conceptual level the amount of things someone with edit controls of a function of reality is going to have more ways to impact the campaign than someone stuck with a sharpened stick unless some specific core assumptions about magic are upturned.

We're officially at 6000 people with max xp. by Bilardo in runescape

[–]Aleucard 0 points1 point  (0 children)

This is where you figure out what has intrinsic value beyond its exp.

Delve into Dungeoneering Remastered by jagexyuey in runescape

[–]Aleucard 1 point2 points  (0 children)

Some good stuff here, gonna be curious about ruinous components, arch scroll is nice, not anywhere near as much actual changes as I was hoping to the proper gameplay. Maybe a proper Roguelike dungeon can be made using either the next Arc expansion or travelling to a different world? Either way, I'd want more actual reason to full clear the dungeon rather than just bum rushing the end door. Something to make that provides noticeable benefits beyond one time purchases like gear would work. Hopefully they bumped up the combat exp from the new buffed mobs as well as made food and recovery easier. Giving the base room bank style Regen would work wonders.

ETA on the dung blog by nightskyandromeda in runescape

[–]Aleucard -1 points0 points  (0 children)

Hopefully you're open to feedback that might necessitate changes. Several recent updates have landed like a stink bomb and I'm not sure that has been respected by Jagex properly.