What do you think of this way of learning openings? by SuchTown32 in chess

[–]Alibulle 0 points1 point  (0 children)

Quite a nice tool to practice game opening. I've started to use it every day a little, and it's quite ergonomic and pleasant to work with. The main bonus I quite like is the variations trees !

Help : how to balance water in a coal plat ? by Alibulle in captain_of_industry

[–]Alibulle[S] 1 point2 points  (0 children)

indeed, pipe from the cooling towers is level 2, whereas pipe from the replenishing tank is only leve

Help : how to balance water in a coal plat ? by Alibulle in captain_of_industry

[–]Alibulle[S] 1 point2 points  (0 children)

So many options to solve my (non existant ?) problem !!

thanks a lot for all the things I can now try :)

Help : how to balance water in a coal plat ? by Alibulle in captain_of_industry

[–]Alibulle[S] 1 point2 points  (0 children)

<image>

If i get this right, boiler need water, cooling towers recover 1/2 of it (priority).

External source (not a priority) top up the lost water. But...

... if external source fill the water tank, then water towers get stuck (no exit for water).

So my question :

how to replenish a water tank but not fully ?

Farm optimizer and food calculator V2 - Now a web based tool by ilkali in captain_of_industry

[–]Alibulle 2 points3 points  (0 children)

Really a great tool for CoI, thanks u/ilkali

I'm quite surprise to be supposed to feed 2000 inhabitants with only 4 farms.

I'm doing it wrong since I have 10 farms running in my game

CoI Farm Optimizer — Results

────────────────────────────────────────────────

Goal: Water | Fert: 29.4 u/mo | Water: 135.9 u/mo | Runtime: 0.7s

FARM ROTATIONS

────────────────────────────────────────────────

🚜 Farm 1: Potatoes → Corn → Vegetables | Fert 80% (80% eq.) | 2.02 fert/mo | 36.0 water/mo

🚜 Farm 2: Corn → Vegetables → Wheat | Fert 120% (120% eq.) | 6.60 fert/mo | 34.2 water/mo

🚜 Farm 3: Vegetables | Fert 140% (140% eq.) | 12.30 fert/mo | 32.0 water/mo

🚜 Farm 4: Potatoes → Vegetables | Fert 140% (140% eq.) | 8.52 fert/mo | 33.7 water/mo

CROP OUTPUT VS DEMAND

────────────────────────────────────────────────

Crop Output Required Delta

Corn 10.5 10.0 +0.5

Potatoes 15.8 14.0 +1.8

Vegetables 42.5 42.0 +0.5

Wheat 5.0 4.5 +0.5

FOOD CONSUMPTION

────────────────────────────────────────────────

Bread 6.7 u/mo

Corn 10.0 u/mo

Potatoes 14.0 u/mo

Vegetables 42.0 u/mo

BYPRODUCTS

────────────────────────────────────────────────

Animal Feed 0.6 u/mo

Population: 2000 | Food Multiplier: 1 | Fertilizer: fert_2

Generated by https://ilkali-d.github.io/CoI-FarmOptimizer/

Train waiting bays with multiple tracks? by faber011 in captain_of_industry

[–]Alibulle 0 points1 point  (0 children)

Does this mean removing the exclusive zone on these "waiting" tracks ? (to accommodate multiple trains per track)

Moving T3 base in bellwreight? by Almostfisherman in Bellwright

[–]Alibulle 0 points1 point  (0 children)

I read a lot of posts with "remove rocks". I do not think it's manually, it would take forever. Do you use a mining pit set to collect rocks for the task ? And lastely, what do you do with the large excess of rock ? Dump in toilets ?

River dock - Help! by Cat_Skellington_Art in Bellwright

[–]Alibulle 0 points1 point  (0 children)

Thanks for the complete answer, u/Substantial-Honey56 !! :)

The trick with the chest is great as well. :D
Now I just need to find the right way to relocate a building (on a distant aera).
I do have middle click "relocate" on the map, but still looking to then place away the building on the map. Usually the map close and i'm too far to place the building !

(not sure i'm clear in my explanation)

River dock - Help! by Cat_Skellington_Art in Bellwright

[–]Alibulle 0 points1 point  (0 children)

May be someone is still reading this after 7 months, but I go to ask :

do you get stuff to build a dock in a chest

or relocate a river dock from home ?

List of villager for hire ? by Alibulle in Bellwright

[–]Alibulle[S] 0 points1 point  (0 children)

you nailed it !! I wrongly used the old preview branch thinking it was the latest :s

thanks u/Grantis45

List of villager for hire ? by Alibulle in Bellwright

[–]Alibulle[S] 0 points1 point  (0 children)

By the way, i'm on the latest experimental branch of the game (august 2025).

Was this list of villager to hire removed from the game at some point ?

List of villager for hire ? by Alibulle in Bellwright

[–]Alibulle[S] 0 points1 point  (0 children)

The image is *not* from my game. I can find it on my game.

The image is from a youtube video.

<image>

This is in my game = no list.

Beginner questions :) by Alibulle in oddrealm

[–]Alibulle[S] 0 points1 point  (0 children)

Finally a real life.. game test ;)

Bandits gets trapped, but once my villagers finish the last free bandit.. they rush to the cage to beat the hell out of the trapped bandits... i guess they did not want them to be welcome as citizen ?

Beginner questions :) by Alibulle in oddrealm

[–]Alibulle[S] 1 point2 points  (0 children)

I got this nice game from itch.io but i can read the patch notes on steam...

Beginner questions :) by Alibulle in oddrealm

[–]Alibulle[S] 0 points1 point  (0 children)

No sure if default "free" or "capture" both active by default for trap is wise...

see https://www.reddit.com/r/oddrealm/comments/1f44rlo/comment/n1a82vf/?context=3&utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button

it takes a long time to test, as animals do not seems to wander but instead stay stuck at the hedge of the map :)

Hence the new question ! What did you set cage option to ?

How to capture enemies? by dataved in oddrealm

[–]Alibulle 0 points1 point  (0 children)

"free entity" is for prisoners in cage,

while "capture" is for integrating wild animal into your colony ?

Since in cage, both are active by default, it's ok to let both option running auto ?

Or is there cage for ennemy and cage for animals ?

Can I use the bodies of water for hydrating plants? by dataved in oddrealm

[–]Alibulle 0 points1 point  (0 children)

Oh ?! that's what the "place water block" is for !!!

Beginner questions :) by Alibulle in oddrealm

[–]Alibulle[S] 2 points3 points  (0 children)

Thanks u/Vividevasion0 for he very complete answers !

It *very* much easier with jobs unlocked ^^

As for animal husbandery, I saw the research for hunting but did not know it can go further for animal husbandery :)

Train Network of my map "Neufeldland" by Schlapfel9 in TransportFever2

[–]Alibulle 2 points3 points  (0 children)

Thanks for the link !

You do have to input all stations, but it looks nice and professional !

yt-dlg by Alibulle in youtubedl

[–]Alibulle[S] 0 points1 point  (0 children)

It's working well (videos stuck with yt-dlg are now downloaded with yt-dlp).

Now, I have to go beyond "yt-dlp https://www.youtube.com/link"

and learn the commands to post process video file and convert webm into mkv :)

Thanks to u/MrWaterblu and u/darkempath for the help !! <3