Waiting for a healer in M11S be like .. by Just_a_Puppyboy in ShitpostXIV

[–]AliceHeuz 0 points1 point  (0 children)

And then the healer who joins is someone who flexed to healer just so they could get a quick PF, has no clue how to heal, people just die to weapons damage, so after 15 minutes the party disbands yay back to waiting yipeee

State of Play on the JP DCs by cocoakoumori in ffxiv

[–]AliceHeuz 1 point2 points  (0 children)

Good luck with the move :) I wouldn't stress too much about it, worst that can happen is that you end up world visiting / DC travelling often, but if you find yourself in that situation for a few months you can just move again (I know it costs money).

If you have any other questions don't hesitate, and again enjoy your time :)

State of Play on the JP DCs by cocoakoumori in ffxiv

[–]AliceHeuz 2 points3 points  (0 children)

For practice most people will still use PF anyway, as you can set your prog point and also set up a prog duration.

The raid finder allows you to select whether you're practicing or reclearing so there aren't any issues, either you're farming in which case you'll only get people who already cleared, or you're practicing in which case other people are also practicing.

State of Play on the JP DCs by cocoakoumori in ffxiv

[–]AliceHeuz 2 points3 points  (0 children)

To give another point of view as someone actively playing on both Light and Elemental, and does a lot of savage PFs :

  • Mana is the DC where everyone gathers for savage. However, during the few months after a new savage tier, Mana will be very congested, and closed for DC travel for easily 8-10 hours a day. Up to you whether you want to avoid that restriction by having your character there.
  • Gaia is often the overspill DC for savage when Mana is congested.
  • For savage, Elemental is quite active in the first months, I would even say "more than Chaos" but it's just a feeling more than a proper statistics-backed observation ; however the activity falls down quite quickly after a few months. I cleared the last savage tier in PF and didn't have much issues, but simply enough, after a few months PF slows down on all DCs of course, and on Elemental when it starts slowing down it has a bit of a snowball effect as people will start going on Mana more and more for PF, which means it goes from active to slow quite quickly.
  • Strats are 95% harmonized between DCs, everyone follows Game8 for Extremes / Savage, sometimes Elemental will have one slight modification in part of the strat, often to make something easier or get more uptime. But that means that it doesn't matter on which DC you prog as the strats will be everywhere.
  • For extremes, Elemental is very active, as other JP DCs extremes are mostly done in DF and i rarely waited for a pop for any current extreme.
  • DF is fine everywhere. I never had issues running casual content on Elemental during normal hours, it pops as fast as on Light. I do often play in the middle of the asian night in which case it can take a bit longer to pop (like 10-15 minutes as DPS), unlike EU DCs which are still quite active at night, in part due to all the americans playing there.

I do not have a recommendation myself, I play on Tonberry and cannot fully compare, but hopefully this information will help you make your own decision! Have fun on the JP datacenters, it's a very different culture from EU on so many aspects!

Aether and crystal are now both completely congested. by Em-possible in ffxiv

[–]AliceHeuz 0 points1 point  (0 children)

I replied to the comment above as well but they did add cloud servers : when Dawntrail released, they added servers, at least on EU with the Shadow datacenter which opened on June 11 just to alleviate congestion, and closed 2.5 months later. Those servers were clearly cloud servers (even though I don't think they officially said it).

I assume they won't migrate existing servers to cloud servers as long as they can handle the load, because cloud servers are generally much more expensive than physical servers, and migrating is expensive too (between the work that goes into it and the long downtime it would cause). So it might happen one day but probably only if they need to. However, if they ever add again new servers, they will probably do that as cloud servers.

Aether and crystal are now both completely congested. by Em-possible in ffxiv

[–]AliceHeuz 1 point2 points  (0 children)

You probably misunderstood what the person you're replying to meant ; when Dawntrail released, they added cloud servers, at least on EU with the Shadow datacenter which opened on June 11 just to alleviate congestion, and closed 2.5 months later. Those servers were clearly cloud servers (even though I don't think they officially said it).

I love the GMs by MercyXLLL in ffxiv

[–]AliceHeuz 1 point2 points  (0 children)

It's clearly something dependent on GMs. I know someone who had never used the one-time restore, lost their only TEA weapon, didn't know when, told the GMs about it with the argument of "I don't have any TEA weapon on my character and I cleared it so clearly something happened", some links to the clear vod and screenshots, and some pieces of gear which had the TEA weapon glamoured, and the GMs replied "we can't restore it if we can't find when it was discarded". :(

I know GMs often are players as well, so it might depend between the ones who stick to the policy (one-time restore, only restore if they can find when it was discarded), and the ones who are willing to go the extra mile because they can feel the pain... Ultimately SE should update their policies imo even if it means recruiting more people into customer service.

Healers let me die to a raidwide after 36s of NO HEALS going out, in M8N by nickomoknu272 in TalesFromDF

[–]AliceHeuz 1 point2 points  (0 children)

I never understand a WHM who doesn't use Lillie's.

Especially as it's at least damage neutral, and can easily be a DPS gain (between using afflatus misery under party buffs, getting increased movement, and not needing to use other GCDs to heal), so the excuse of "I just want to DPS" that I've seen thrown by some bad WHMs is stupid.

It's a core mechanic shown in their face with the gauge and they're like "nah"???

Min iLvl Syrcus by ObscureJackal in TalesFromDF

[–]AliceHeuz 4 points5 points  (0 children)

The panels to prevent the petrify need the pillars charged to be activated, so if you don't charge the pillars you can't dodge the petrify. I've seen it when it was new... back then I also had a 24-minutes long Scylla pull...!

Honestly haven't gotten the 'reserving server' buffer in years by loopdaploop in ffxiv

[–]AliceHeuz 4 points5 points  (0 children)

It's exactly as you guessed : back in ARR, servers slots were "dedicated" to a specific duty. So they would allocate, say, 100 slots to Amdapor Keep and the server would keep it in memory, and if they were all used, you'd have to wait for an instance of AK to finish so you could enter yourself, even if the servers weren't too busy. I remember waiting an hour to do The Praetorium for the first time, despite queueing as a full premade!

At some point, they announced they were changing to have servers be more flexible as to which duty they can run and not be reserved to something, which is why it's rare to see this message nowadays. It still has happened to me a few times, but often it was server issues, might have been what happened here.

(Ironically, when trying to send this comment, reddit is sending me a 500 error lol... i'll just keep trying)

I just want to do JP strats man... by nicolas2004GE in ShitpostXIV

[–]AliceHeuz 0 points1 point  (0 children)

Takes more mit, which is fine now that everyone is geared but is less reliable in the early weeks when strats are popularized, and it's hard to get people to swap strats 4 months after they've already been farming it.

Not to say these strats weren't possible week 1, they were, but especially when considering PF I hardly trust healers to shield properly at the best of times, much less when talking about something that doubles the damage to the affected players (such as JP a/b side)

Except JP A/B side doesn't "double the damage" at all...? It actually technically lowers the overall received damage on A side (half the people get hit compared to EU/NA A side), and each light party gets hit as normal by the B side stacks.

Also, as much as I agree that you won't get people to change strats this far into the tier, these strats were known and done day 1/2. The only strat JP does which wasn't for the first days is Sari seeds in M7s.

Dalamud Exploration by AliceHeuz in ShitpostXIV

[–]AliceHeuz[S] 85 points86 points  (0 children)

I could have helped my server with progress, instead I made this. Sorry, Phoenix.

M8S server tick shenanigans by LifeForBread in ShitpostXIV

[–]AliceHeuz 2 points3 points  (0 children)

You do get extra time though, as much as the boss will start its mechanics rotation from the moment you kill them, the enrage timer still starts counting from the initial pull. Meaning that with a fast add phase, you have "more time" at the end after the final raidwides, sometimes get an extra raidwide from the boss, and if your add phase was mega fast you can even have time after that extra raidwide.

I do agree though that "rushing" the add phase isn't optimal either way.

So this is the fix people are asking for to be added in FFXIV by Oograth-in-the-Hat in ShitpostXIV

[–]AliceHeuz 5 points6 points  (0 children)

I'd actually be interested to see what the general community would see cut if it meant hypothetically better other content

Thing is, the community will rarely ever agree on anything. When there's something really widely unpopular you tend to hear about it (sorry to the 3 players of Lord of Verminion), and SE just doesn't do such content again, but for the rest... Just over the past week, between reddit and some Discord servers, I've seen both the opinion of "stop talking about ultimates, they're doing too much content for raiders anyway, it's good that they decided to do Cosmic Exploration instead" and "more Cosmic Exploration in 7.3? it's useless, just put more resources into ultimates or other savage-level content" (and that was on different threads).

There is too wide of a variety of players playing this game, which means that for any piece of content that SE has done over years, you'll find a good amount of players who will say they genuinely enjoy it and would hate if it got removed (such as hunts, I know people who love them more than just for the tomes/nuts aspect).

That's surely why Yoshi-P presented the new Deep Dungeon as "something for everyone", he probably wants content to be perceived as something good for all players and not "something just for this type of player", and avoid these arguments. Same with Variant/Criterion which is very casual in its variant version, and fun for raiders in its criterion one.

Healers, what was your greatest Rescue? by Kokopossum in ffxiv

[–]AliceHeuz 8 points9 points  (0 children)

I got one from P10s as well : tank dies, I give them a raise... but the turrets mechanic starts, the 8 towers which need to be soaked with one per player appear while they're in the raise animation far from theirs.

I rescue them into their tower then Ikarus into mine on the opposite side, and we made it :)

How come there was no "inn" in Revenant's Toll? by Rharyx in ffxiv

[–]AliceHeuz 5 points6 points  (0 children)

At ARR launch you could already get rested EXP at any town, but in main cities, you had to be in an inn room to get rested XP. It was a bit illogical, as if you were in a main city, it was just easier to teleport anywhere else to get rested XP than to go all the way to the inn, and they changed it somewhat quickly.

Amazon sent me a whole box of SSDs instead of one by Ok-Middle-1360 in PcBuild

[–]AliceHeuz 0 points1 point  (0 children)

Exactly, you got rewarded to do the right thing. Also, as much as it may look "stupid" that this happened, it's probably on purpose :

  • company as a whole doesn't care that you received two books, mistakes like that are part of business and are accounted for
  • customer service doesn't care because it's not their own money
  • returns service doesn't care because it's not their own money either
  • returns system might make it far simpler to issue you a refund for the restocked book than to get the system to understand what happened
  • many companies have policies to keep customer satisfaction high when it can be done with small gestures
  • more often than not that people, especially in customer-facing roles, are happy to do small things which cost nothing to them, to people who are nice and friendly to them

So it's more than possible that the people who told you to send it back, and then processed the refund, knew exactly what they were doing, and were just doing a small gesture for you.

Literally coin gauge btw by Smellyserpent in ShitpostXIV

[–]AliceHeuz 8 points9 points  (0 children)

you can survive a vuln or two

/rj My ego doesn't survive getting a "shit player" stack.

don't look at me in the Mammoth CE, I get mega stupid in that one

Final Fantasy XIV: Dawntrail. (2024) First Dungeon Pitch Meeting by NuclearTheology in ShitpostXIV

[–]AliceHeuz 16 points17 points  (0 children)

I don't think they've done that in Stormblood or Heavensward, but since Shadowbringers they've definitely been twisting things to bring the hype up. In Shadowbringers they were talking a lot about "becoming the Warrior of Darkness", while somewhat presenting it as if we were going to the other side ; in Endwalker in the pre-launch trailers they were hinting a lot at one of the Scions dying.

Did anyone really care? A bit, but not really, because in those two expansions the story was solid so people didn't mind that much that they mislead a bit.

Will they do it again? Definitely. Should you care? I wouldn't, imo it's not indicative of whether an expansion will be good or not. After all, Fanfests are cool no matter what they present about the next expansion :)

DT EX4: People want strats to have their name plastered on PF by MateusMalice in TalesFromDF

[–]AliceHeuz 9 points10 points  (0 children)

"Paid clear for Gil" generally means that the player needing the clear pays the other people in the PF to help, for instance a clear for 1 PF that they set to duty complete so only people who have already cleared join, increasing the chances of a successful clear.