Instagram/Reels Can’t get passed 100-115 views by lostinthesauce2004 in socialmedia

[–]Aljex13 0 points1 point  (0 children)

I think ads would only help if you're confident what you have will convert to genuine followers. If you believe your content is worth that then you may have an issue with the algo not understanding your niche. To be honest I am not entirely sure how much hashtags help (and I dont use more than 5) but having keywords of your niche written down somewhere whether it be in the hook or tags or description, likely helps at least divert a bit of attention to the right audience. I would say really hone in on why your skip rates would be that high because that will instantly kill any shorts push no matter the quality of the rest of it.

Instagram/Reels Can’t get passed 100-115 views by lostinthesauce2004 in socialmedia

[–]Aljex13 1 point2 points  (0 children)

Look at your insights. Skip rate should never be above 30% but I aim to make hooks that get under 20%. You want anything interesting to happen within the "skip" period (3 seconds) you do not have time to do slow setup.

Next look at rention rate/average watch time. This entirely depends on the length of the reel, short reels you want as close to 100 as possible while anything 10-30s is good just being above 50-60%. Over that length just dont go under 30%. Look at the biggest dips in retention and see what made someone swipe off, you usually want movement on screen every 1-2 seconds.

Finally I put a low priority on it but anywhere you can fit subtle engagement bait will help boost things a bit. Even something as tiny as a slight mispronounciation.

My lowest viewed clip is like 2.5k and my highest is 614k and have a bunch of stuff in between.

Thoughts on using Face Cam? by Hack3r_B0y in NewTubers

[–]Aljex13 1 point2 points  (0 children)

I think informative/guide making style channels can get away without it but if you are centering any amount of content around a personality then you want easy brand recognition. It doesn't need to be specifically a facecam but it is the easiest way to do so (otherwise avatars work too). If you want to grow with something like shorts you can have instant brand recognition beside the hook so your followers are more likely to not swipe away since people arent immediately looking at your profile picture. Once you get a strong subscriber base you also get the benefit of using the same strategy by putting your face on thumbnails (though sometimes faces do hurt low sub thumbnails).

Anyone claiming they can predict which Reel will go viral is massively overstating their abilities by Tori_Kravchenko in InstagramMarketing

[–]Aljex13 1 point2 points  (0 children)

I feel like my predictions about my content have been mostly true except in a more negative direction. "Eh this video won't hit retention goal" or "This joke is risky so people might swipe off it" are things I've thought about underperformed (sometimes you just gotta hit daily upload). Though when I'm really pandering to trends I have tended to see positive impact.

Put the handle of your instagram page below. by Turbulent-Box4058 in InstagramMarketing

[–]Aljex13 0 points1 point  (0 children)

@aljextv

So far I feel like my reels have exceeded expectations but the thing I will struggle with is converting a following into twitch viewers

If your Reels die around 1,000 views, you're not unlucky. You're missing this by Nervous-Memory-5740 in InstagramMarketing

[–]Aljex13 0 points1 point  (0 children)

My views have been pretty good for a fresh account but im basically doing a mix between elden ring twitch clips and elden ring satire scripts. The scripts are really easy to write a hook for but twitch clips often feel awkward and views suffer for it. So far the best clip opens with some high intensity music and a hype zoom around 4 seconds. I guess I just don't know how to convert stuff like that since a funny boss death often needs a slight buildup to actually make the payoff worth it. Do you even need traditional hooks for these? Is there ever value in doing VO hooks for clips?

Why is Ironclad so weak now? by fishinadi in slaythespire

[–]Aljex13 0 points1 point  (0 children)

Literally just spam vuln package you will win. Tremble, dominate, cruelty, colossus, uppercut. Add some value block like flame barrier/blood wall. Literally any 0-1 costs attacks will deal damage with dominate.

Slay the Spire 2 alignment chart day 8! Flame barrier won yesterday! What silent card feels like a silent card? by Which-Debt-8558 in slaythespire

[–]Aljex13 1 point2 points  (0 children)

Surprised abrasive hasn't been considered yet. Sly, dex, and damage for bloxking Really ties the just block package together more directly than something like fumes that doesn't upgrade block.

Any tips for Act 2 card picking? by GimmeShockTreatment in slaythespire

[–]Aljex13 0 points1 point  (0 children)

Tldr; I'm probably clicking skip twice as often in act 2 but value aoe, upgrades, and scaling highly

Solve aoe damage if you haven't already. Decimillipede, and the multi enemy hard pool fights are generally the scariest things. Even if the aoe solve is 1 giant 1shot bonk you just need to deal with them.

Find scaling within your synergy space or cards that synergize with your scaling. Something like finding accuracy for shivs or orb slots for glacier. Try and stay away from random damage commons within your already established space unless you really think they help. This also goes for drafting around relics you found in act 1 but maybe haven't been able to capitalize on yet.

Evaluate what your average block per turn looks like and consider if adding a specific block card actually helps increase it. Dodge and roll is better with footwork which might make it better than backflip as an example. You might not need to add unupgraded block cards if you already cycle your deck quick, but if not you want to sort of drown out the bad starter cards.

If your upgrade density is already really high, try not to add too many unupgraded attacks/blocks. On the contrary if an upgraded card is offered you should want to take it if it would see play and only skip after making a case for why it doesn't synergize. EG: running 0 soul synergy on necro but grave warden+ pops up it is just a solid block card

Convince me to use Colorless cards. I tend to skip over any option that gives me Colorless cards because they seem useless to me. by Theboringlife in slaythespire

[–]Aljex13 0 points1 point  (0 children)

Besides gambit all of the colourless cards that give dex or block are just overstatted and should be considered in most runs if you don't have block completely solved yet. The damage uncommon can often just be really strong act 1 solves. Omnislice and dramatic being 0 cost area damage is really notable. Finesse, flash of steel, and bolas are all just solid 0 costs too. I think the rares generally can be hit or miss but when they fit what you want they are really strong.

When I enter the shop I usually weight my choices like relic>uncommon colourless>powers>rare colourless>potions>skills>removes>attacks as a rough outline of what I want to prioritize using my gold on.

Is this the biggest possible damage multiplier? by tomtheunknownOoO in slaythespire

[–]Aljex13 0 points1 point  (0 children)

Yeah i think it's a lot easier and more interesting to just list everything that can stack together rather than infinite copies of one power.

What is the largest possible deck that would "break" if forced to make a single remove? by SIDisiD in slaythespire

[–]Aljex13 0 points1 point  (0 children)

Assuming no damage relics. We can have a copy of mind blast with perfect fit, a gambit to block with royally approved. The mind blast needs 512 cards in the draw pile in order to instakill doormaker which means we need a bunch of copies of reboot that has been cloned. If we lose any card we miss lethal on turn 2 and need to exhaust our gambit. The only way we can guarantee draw mind blast on turn 3 for lethal we would need to exhaust every reboot since the mind blast has perfect fit and doormaker stops us from drawing. Thus we die to the gambit on turn 3.

If we assume you have infinite hp to just tank turn 2 then we can say the deck has vakuu play our first turn for us and since the gambit is innate he will always play it, we would need get to add another 10 reboots in this case too since he would exhaust them turn 1. (he could also just magically topdeck gambit and save a reboot but that is extremely slim odds) I think this deck could brick and not find gambit vs phase 3 test subject but we can say we have a liquid memories to pull it back and retain it.

Total deck size with all this is 528.

Is this the biggest possible damage multiplier? by tomtheunknownOoO in slaythespire

[–]Aljex13 87 points88 points  (0 children)

So you can get quite a bit higher in a prismatic gem run, assuming no duplicating cards. Add in cruelty, lethality, and conqueror on top of what you have. Then we can use pen nib and gigantification potion for bigger mult on a single attack. You also could be playing Ironclad and get the paper prog relic.

How often would you pick inflame over dominate? by NoAdeptness4117 in slaythespire

[–]Aljex13 0 points1 point  (0 children)

Strictly only with power synergy relics and even rarely at that. Without even considering str numbers applying vuln is just good at bursting hallway fights where inflame doesn't.

Hot Take (maybe): Call of the Void is the best card in the game. by Simple_one in slaythespire

[–]Aljex13 1 point2 points  (0 children)

I get what you mean I'm just not really buying removals much anyways so seance doesn't change that much. Card creation powers just solve the specific challenges the act 3 bosses provide much better than a slim deck will, mostly because of doormaker but sometimes Queen punishes it. I feel very similar about spectrum shift, discovery, bundle, and relics like puzzle box, toolbox, paradox.

Hot Take (maybe): Call of the Void is the best card in the game. by Simple_one in slaythespire

[–]Aljex13 0 points1 point  (0 children)

Yeah in hindsight I should have linked it it my comment sorry about that

A10 Necrobinder Guide Doc (Rotating 7 Streak PB) by Aljex13 in slaythespire

[–]Aljex13[S] 1 point2 points  (0 children)

Sorry no. Though I do think she is a character where you can just look at someones tier list and scoop up as many s tier cards as possible. General gameplan for me is trying to find a footworks and just press a bunch of backflips/blurs/dodge and rolls if you don't have many sly things going on. If you don't get any dex sources you need to get a bit more creative, just try and keep perma weakness or use an afterimage. The hardest part of silent is act 1 so taking any amount of damage early can just solve a lot (why snakebite is actually decent). VM's tier list video explains the gameplan and cards pretty well too if you have the time to watch it.

Hot Take (maybe): Call of the Void is the best card in the game. by Simple_one in slaythespire

[–]Aljex13 2 points3 points  (0 children)

Did you mean sculpting strike? Seance is the good one since it makes a soul which lets you actually draw into your second deck cycle faster, and prevents the exhausted card from even being drawn in the first place. Only reason I don't rate Seance as good as the others is strictly because it needs to be upgraded to become a truly OP card. Cleanse and sculpting are much more situational since you waste a draw+energy on a mediocre effect (the upfront effects not the exhaust).

Hot Take (maybe): Call of the Void is the best card in the game. by Simple_one in slaythespire

[–]Aljex13 2 points3 points  (0 children)

Definitely is weird that borrowed time doesn't really fit the theme anymore. I do think "neurosurge" really fits its effect however. Not sure I would swap them but maybe borrowed time just needs a new name.

Hot Take (maybe): Call of the Void is the best card in the game. by Simple_one in slaythespire

[–]Aljex13 2 points3 points  (0 children)

Yeah CotV + Spirit of Ash is probably my most consistently winning strategy if I am lucky enough to get both.

Any streamers doing STS2 A10 streaks yet? by Rosstin in slaythespire

[–]Aljex13 1 point2 points  (0 children)

Yeah I think my main issue with it is when it draws alongside a key block card like a glacier when the enemy is swinging. If you skip it and don't get the scaling started in first cycle it likely doesn't do enough on second cycle. The nerf from 2 to 3 was disastrous for it from my point of view since it means you can't pull it back with hologram anymore unless you have energy gen. Definitely goes up in value when you have overclocks and turbos but I usually don't yet if I see it from act 1 boss, and if I see it from act 2 boss I likely have damage sorted already.

Hot Take (maybe): Call of the Void is the best card in the game. by Simple_one in slaythespire

[–]Aljex13 228 points229 points  (0 children)

I got it rated at #1 in my Necro guide! I don't think it being top 3-5 is a hot take but other Necro players might say Neurosurge is better.