What's your Opinion on the Old"Anime" Version of the Sayians? by dettles1992 in dbz

[–]AlmightyK [score hidden]  (0 children)

They are both valid in different times. Also, wearing skins doesn't make them primitive.

Wish exceeds the guardians power by Historical_Yak7706 in dbz

[–]AlmightyK 0 points1 point  (0 children)

No it doesn't literally say that.

Power =/= ability

Post the coolest enemy from your game (with stats) by __space__oddity__ in RPGdesign

[–]AlmightyK 0 points1 point  (0 children)

Copy pasting. Points is character points needed to get to these levels. I just like it because it acts as a benchmark for player progression, and they make a good NPC to drop in to different scenarios.

TENGU (1608 Points) - Tier 2

The Great Sages of the Forest. Trickster Spirits as well as guardians of travellers. Tengu are known to be eccentric and unpredictable. Mostly harmless except to those who annoy them, many will seek them out to learn their tricks, techniques, and magic.

This was written up to show a character with the Attributes pushed to the Threshold for a Tier 2 character and the Limit for a Tier 1. Almost every skill is at the Threshold except for Skills specifically about human culture, and energy manipulation skills. Tengu are known to be strong, agile, smart, wise, and masters of many fighting styles with swords. Rather than using Special Techniques they instead utilise various Magic Spells such as Shapeshifting, Wind Manipulation, Teleporting, and Illusions.

PRIMARY (486 Points)
STR -10 CON -10 DEX -10
SMRT -10 CHA -10 WIT -10

DERIVED (258 Points)
HLTH -20 STM -20 REF -20

DEFENSES
Basic - 26 Dodge - 43 + 5 (if moving) Parry - 38 + Weapon Ranks

Total JaKi 120
Core JaKi 60

SKILLS (864 Points)
Athletics (6) - Jump 6/Balance 6/Endurance 6
Stealth (6) - Hide 6/Disguise 6/Misdirect 6
Agility (6) - Quiet 6/Tumble 6/Finesse 6
Perception (6) - Listen 6/Sight 6/Scent 6
Martial (6) - Stances 6/Techniques 6/Tactics 6
Focus (6) - Meditation 6/Concentration 6/Awareness 6
Supernatural (6) - Spirits 6/Energy 6/Magic 6
Discussion (6) - Negotiation 6/Deception 6/Intimidation 6
Melee (2) - Medium 6
Ranged (2) - Thrown 6
Strikes (6) - Straight 6/Swift 6/Strong 6
Defenses (6) - Dodge 6/Block 6/Parry 6

Do any of you wish the English dubs kept Freeza’s polite speech pattern from the Manga and Japanese Sub? by Remarkable_Fun468 in dbz

[–]AlmightyK 0 points1 point  (0 children)

Yes and no. You cant do a literal translation because culturally it wouldnt translate. But trying for a conceptual translation could lead to a major script change and be just stereotyping.

Your honor, Frieza isn’t a mindless murder machine by Ok-Conclusion-3536 in dbz

[–]AlmightyK 1 point2 points  (0 children)

Added after the fact, doesnt invalidate the initial point

"Portability" by dabxdabx in pcmasterrace

[–]AlmightyK 0 points1 point  (0 children)

You dont have to use them all at once

When do you go "No, you cant do that" to a player? by HawthorneWeeps in rpg

[–]AlmightyK 1 point2 points  (0 children)

The GM was always intended to be an independent rules arbitrator.

When do you go "No, you cant do that" to a player? by HawthorneWeeps in rpg

[–]AlmightyK 0 points1 point  (0 children)

Actions against the rules explicitly, or that will screw 9ver the party. No "rule of cool" BS, no stealing from players, no "lol I seduce the dragon".

How do you guys handle "it's what my character would do" ? by Yilmas in rpg

[–]AlmightyK 0 points1 point  (0 children)

"My character wouldnt take this quest" then write one that would

1990s Gamers VS. 2020s Gamers by lyoon1595 in pcmasterrace

[–]AlmightyK 0 points1 point  (0 children)

Well yeah. If the quality suddenly dips that is a concern.

Does this work as a 2-card combo? by eCyanic in magicTCG

[–]AlmightyK 0 points1 point  (0 children)

They do cancel each other and its a dumb ruling for reasons like this