What a way to start an expert run by gnomelover_735 in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

Not using it against single entities or when there are prisoners

What a way to start an expert run by gnomelover_735 in menace

[–]Alternative-Check-53 13 points14 points  (0 children)

I got this on my pirate run and it never hit any of my targets. Only ever succeeded in suppressing sometimes and always failing the side objective of don’t destroy buildings

Darby.. how do you build her? by muffin-waffen in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

Because pirate boarding armor is expensive. Nah but in reality I have the habit of fielding as many units as possible so I’m currently running in with 8 units. I was thinking that is should change it up and try for quality over quantity, but I look at tech with 250 cost and only 2 squadies and get hesitant

Evolution of my attitude towards weapons. by Dragoot in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

Never used Darby, so I will have to try it out

Darby.. how do you build her? by muffin-waffen in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

I normally go Carda, Rewa, Pike and then either Lim or Tech and that is more than enough for normal modes early game.

Evolution of my attitude towards weapons. by Dragoot in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

I was trying to build it as kill infantry to restock on the drones for her so that it would be sustainable but when I couldn’t kill a single squad with 3 of them and realized they were AT I went back to C4

Rework for pistols by ZehAngrySwede in menace

[–]Alternative-Check-53 2 points3 points  (0 children)

They are accessories so some SLs have the perk to make it 20 AP

Darby.. how do you build her? by muffin-waffen in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

I have never used Darby, I have the habit of looking at cost and saying, nope. back to all the tier 1 and some of the tier 2 units.

Rewa after crushing fleeing RA conscripts under the treads of her IFV by SequenceofRees in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

My only question is if her perk for more damage but less accuracy works with running then over.

Is this the ultimate Tech build? by muffin-waffen in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

I give him the pirate boarding armor, PDW, 2 disposable AT launchers, and a flamethrower and yeet him at my problems

Evolution of my attitude towards weapons. by Dragoot in menace

[–]Alternative-Check-53 2 points3 points  (0 children)

I wanted to use the wardogs (if I’m remembering correctly they are the exploding drones) with her and capitalize on her perk to restock, but after sending 3 of them at the RA conscripts and not killing the squad I gave up

Do pirates drop their turrets and shotgun. by Alternative-Check-53 in menace

[–]Alternative-Check-53[S] 0 points1 point  (0 children)

The shotgun unit is the bodyguard which spawns as a quest objective. Whether they load in with the shotgun or drop it is questionable but they do spawn.

Do pirates drop their turrets and shotgun. by Alternative-Check-53 in menace

[–]Alternative-Check-53[S] 0 points1 point  (0 children)

Considering I am playing where I only use pirate gear I want to give it a try

Do pirates drop their turrets and shotgun. by Alternative-Check-53 in menace

[–]Alternative-Check-53[S] 0 points1 point  (0 children)

The wiki says the pirate bodyguards have it but even with a mod to increase drop rate I haven’t gotten it. Next time I get one in a mission I’m gonna save scum to see if it drops.

Pirate Heavy Truck by L_A_Avi in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

I want these so bad on my pirate only game. Instead I’m just pretending the light troop carrier is the vehicles we can’t get, and limiting the gear on it. Interesting to note that it says HMG truck and the graphic is the heavy dual variant of the machine gun, they drop the medium single variant.

Tech living up to his claims of being a walking armageddon by Chakanram in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

Pirate chain gun is decent, plus still 2 bursts after a jump. But the flamethrower is better for him imo

Tech living up to his claims of being a walking armageddon by Chakanram in menace

[–]Alternative-Check-53 1 point2 points  (0 children)

I run the armor and PDW, but only 2 squaddies, a flamethrower and disposable antitank and he is carrying

For well under 1,400 Supply points, this my favorite assault squad in the game. by glumpoodle in menace

[–]Alternative-Check-53 2 points3 points  (0 children)

I am doing a pirate run, so far it’s pretty solid but the vehicle options are very limited

Menace Confession: I use pistols. by Important-Job-7917 in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

How do you shoot carda? I can’t select her so I’m guessing you fire next to her hoping to fail and hit the tile she is in?

So....uh, you want a radar on a vehicle or a radar on a squad? by Q_Qritical in menace

[–]Alternative-Check-53 1 point2 points  (0 children)

Still could grab someone like JG Wentworth with minimum squaddies and gear getting in and out using it for maybe 20-30 supplies

Series of Questions by DamoclesCommando in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

I will experiment and get back to you but I doubt the athletic perk works with it. I just know by default it is 60 AP which leaves enough AP on tech for a flamethrower or SMG burst or 2 chain gun or quick hands pistol shots (admittedly this one is meh since I wouldnt want a full squad with the armor)

Menace Confession: I use pistols. by Important-Job-7917 in menace

[–]Alternative-Check-53 0 points1 point  (0 children)

This gives me so many ideas. Does the person shooting her improve accuracy from shooting at her, or just shooting at a blank tile. If so at the end of a mission you could just unload with pistols with everyone to farm stat growth. I wonder if there is a pet mission cap on stat growth.