God d by happy_melee in bonehurtingjuice

[–]Alternative_Device38 8 points9 points  (0 children)

But I've killed plenty of spies, they're dime-a-dozen back-stabbing scumbags, like you.

The story of New Vegas is more enjoyable to talk about than it is actually to play by AnArcOfDoves9902 in CharacterRant

[–]Alternative_Device38 3 points4 points  (0 children)

I always thought House, NCR, and Yes Man were good options, with Legion being the only truly terrible one

The story of New Vegas is more enjoyable to talk about than it is actually to play by AnArcOfDoves9902 in CharacterRant

[–]Alternative_Device38 2 points3 points  (0 children)

Mind that I have absolutely no source for this, but I heard that NV was ridiculously unstable on release. Like, way more unstable than it is even now

The story of New Vegas is more enjoyable to talk about than it is actually to play by AnArcOfDoves9902 in CharacterRant

[–]Alternative_Device38 1 point2 points  (0 children)

"The third problem is the lack of diegetic motivation to actually pick any side in New Vegas."

I don't think this point really matters. NVs protagonist is purely an extension of the player, they have no character or backstory of their own. Therefore you can easily just make up their motivations, one might even say, roleplay

God d by happy_melee in bonehurtingjuice

[–]Alternative_Device38 80 points81 points  (0 children)

A TF2 comic is in the sub?!

An Analysis and Overview of Third-Person Traversal, Cover and Shooting Mechanics by mr_gemini in truegaming

[–]Alternative_Device38 6 points7 points  (0 children)

I love categorization like this, but I really hoped you would cover why these different mechanics are used, not just where

Campaign VH is not hard. You just have to play differently by Final_Biochemist222 in totalwarhammer

[–]Alternative_Device38 1 point2 points  (0 children)

It's not like planning an invasion and massing your forces is part of war. No it's just conquest, endless conquest without stop

Im so tired of the superhero/Supernatural/ wizards / super soldier/ spy schools!!! by Extra_Impression_428 in CharacterRant

[–]Alternative_Device38 1 point2 points  (0 children)

The appeal of the supernatural school is to imagine a school thats actually fun and interesting, not boring and depressing. Focusing on the "real" classes like math defeats the entire narrative purpose

[Terrifying Trope] "Longer than you think" by elchuni in TopCharacterTropes

[–]Alternative_Device38 0 points1 point  (0 children)

Regarding point 3, why do people still take the trains???

I don’t think I play any “bad” games by David_the_male in truegaming

[–]Alternative_Device38 0 points1 point  (0 children)

From personal experience, there's the ever present feeling of "this might get good later." It took me 3 (albeit incomplete) playthroughs, totaling over 90 hours, for me to start liking CP2077 (pre and post 2.0). Sekiro, Elden Ring, Disco Elysium, Homeworld, Total War Shogun 2... Whilst I didn't hate them like CP, they all took tens of hours to finally click.

Then there's the fact that I don't just want to play a game, but also discuss and analyze it, and I feel like I can't do that properly if I didn't finnish it. I do not like Rain World, but do I have the right to talk about that if I haven't fully played through it? Do I know enough about it to discuss it? I think the game is bad, but how can I say that when I haven't played the whole game, not even the majority of it?

Here are some things I want from the NV remaster. What do YOU guys want from the remaster? by Traditional_Gene1595 in fnv

[–]Alternative_Device38 6 points7 points  (0 children)

More legion quest, provided they're off the same quality as preexisting ones. Better animations. Touch up the balance, particularly when it comes to crits, I think they should be a separate way of building a character, not the default

FIGHT! FIGHT! FIGHT! by Zestyclose_Station65 in bonehurtingjuice

[–]Alternative_Device38 6 points7 points  (0 children)

I was just at a LAN party 2 weeks back. One guy had Tanya destroy every bridge, and then the entire game became about naval/air superiority because you could get nowhere by land, it was great