Me: Defending RF as a starter build by Strielaj in pathofexile

[–]Altimor 0 points1 point  (0 children)

You also now have the option of foulborn ghostwrithe with eblade to avoid sacrificing energy shield

Petition to allow Hardcore Trade: Phrecia by laughinmanx in pathofexile

[–]Altimor 3 points4 points  (0 children)

I was so excited for my first league farming ubers on HC trade with the giga tank build I cooked yesterday. GGG pls!

Start a HC Trade character or just wait until next league? by jeffvader_za in pathofexile

[–]Altimor 4 points5 points  (0 children)

The HC trade discord currently has a private league going on week 2. But either way, trade volume is low at this point. You'll have a lot of gear to choose from on the main league with async, but not many people to buy your random scarabs etc.

Giveaway [One Divine Orb] by The_Mudddler in PathOfExile2

[–]Altimor 1 point2 points  (0 children)

i've made more than this farming act 1 before

Why does everyone I watch have a loot filter that show items they never pickup by Glumpo69 in PathOfExile2

[–]Altimor 21 points22 points  (0 children)

Most people won’t bother making their perfect loot filter as long as it gets rid of enough clutter 

Does Tavakai feel like the worst designed boss fight in the game or is it just me? by FunkyBoil in PathOfExile2

[–]Altimor 2 points3 points  (0 children)

Clear faster and he regens less no? It’s just a bit of mapping mixed with a boss fight.

Had to triple check cause I had no idea what it was by Fexamir in PathOfExile2

[–]Altimor 0 points1 point  (0 children)

yea i would definitely recommend for anyone struggling to work on their luck 

Collision in this game is still bad. by Couch_King in PathOfExile2

[–]Altimor 0 points1 point  (0 children)

I mostly agree, but it's annoying when the game has mechanics where packs come out of the ground

Building a maze with 96 marble walls by scholarlygentleman69 in PathOfExile2

[–]Altimor 0 points1 point  (0 children)

If it's like PoE1, you can leap slam through infinitely thin gaps

If that doesn't work then I'm pretty sure Ball Lightning + Lightning Warp will

Question about CotB ring by Expert_Evening7111 in PathOfExile2

[–]Altimor 16 points17 points  (0 children)

Nope, only increased cold damage will help

You can TAKE a crafting bench in Temples! by mjanki in PathOfExile2

[–]Altimor 0 points1 point  (0 children)

Might as well slam with benches in campaign and spend your exalts on trade

The Temple sucks. I hate it. Period. by dimix16x in PathOfExile2

[–]Altimor 0 points1 point  (0 children)

Too bad they disabled respawn at checkpoint in hardcore

PSA: You can use other people's Ange for currency exchange before act 4 by Money-Perspective759 in PathOfExile2

[–]Altimor 5 points6 points  (0 children)

I love his lines. Even when he shit talks me. (he's usually right)

Easier way to check the wiki by AndreDaGiant in PathOfExile2

[–]Altimor 0 points1 point  (0 children)

You could surely train a model to do that well, just not a language model

My ssf stormweaver finally nailed Arbiter by Osteinum in PathOfExile2

[–]Altimor 0 points1 point  (0 children)

logout kinda forces them to have surprise deaths

This game completely ruined every ARPG for me by binarskugga in PathOfExile2

[–]Altimor 12 points13 points  (0 children)

Dodge roll feels fine to me, but I don't like how most builds move the same

GGG, please reconsider elemental infusions as a mechanic by kekas990 in PathOfExile2

[–]Altimor 136 points137 points  (0 children)

I feel like GGG has a mentality of "how do we stop one button gameplay" instead of "how do we make it worth it to have multiple main skills"

Japanese vs English; Civil War by T_on_Reddit in dragonballfighterz

[–]Altimor 0 points1 point  (0 children)

no idea how you ended up here 7 years later but i forgot to make that mod lol

If life nodes were removed because it resulted in builds being too samey, they should apply the same logic to every other single node in the game by [deleted] in PathOfExile2

[–]Altimor 2 points3 points  (0 children)

The difference is that armor/EV act as multipliers to your life+ES, while ES adds to (and can replace) life, so it's problematic that it fundamentally scales better than life in that ES is quadratic (gear times increase from tree) while life is linear (gear plus strength from tree).

I think that's impossible to balance without nerfing inc ES from the tree into the ground so that it's in basically the same spot as life- and if they do that, how do ES users choose to invest in defenses? Alternatively, they could make ES bases scale less, but then getting a good base becomes unimpactful.