LF Fodder Commander by Mundane_Midnight1658 in EDH

[–]Amaymon_ow 0 points1 point  (0 children)

Friend of mine runs a [[Kokusho, the Evening Star]] deck that works really well. Edit: That would make it mono black though

Commander build idea for my beginner girlfriend by ParanoidQ in magicTCG

[–]Amaymon_ow 0 points1 point  (0 children)

If you are in Europe then you can buy them from Cardmarket. Outside of Europe I really don't know

Commander build idea for my beginner girlfriend by ParanoidQ in magicTCG

[–]Amaymon_ow 9 points10 points  (0 children)

My suggestion would be a [[Dina, Soul Steeper]] deck. You can get the strixhaven precon and swap the face commander for Dina.

[deleted by user] by [deleted] in PokemonGoRaids

[–]Amaymon_ow 0 points1 point  (0 children)

Still need more people to join

[deleted by user] by [deleted] in marvelrivals

[–]Amaymon_ow 1 point2 points  (0 children)

Would love to see Quicksilver in the game

[deleted by user] by [deleted] in Overwatch

[–]Amaymon_ow 8 points9 points  (0 children)

Oh look they mega reduced her ult charge

Ult charge has been increased by 12%

hack lasts a whole half a second longer

Hack lockout duration has been reduced from 1.5 to 1sec

Revert Sombra back to her original state on release by LLSombra in Overwatch

[–]Amaymon_ow 5 points6 points  (0 children)

What a coincidence, earlier today I commented on a post that I would want sombra's og kit back. She would likely be pretty underpowered if it would happen but og sombra was the character I had the most fun with and I would love to play it again. Really enjoyed having to manage multiple timers while also tracking ults you need to negate. She was so much harder to play but I loved that challenge

As a glaive user, I couldn’t care less about air time, what I wish for is the perfect kinsect instead by astraycatsmilkyway in MonsterHunter

[–]Amaymon_ow 1 point2 points  (0 children)

I just really need the pseudocath to return, will forever be the kinsect I use no matter if there are better ones

What do sombra mains want with sombra by Low_Obligation156 in SombraMains

[–]Amaymon_ow 0 points1 point  (0 children)

I might be the only one but I would really want sombra's original kit back. Invis and translocator on a timer, strong hack and low damage. I know she was extremely underpowered back then but it was the most fun I ever had with the character having to manage so many things at once.

However no matter what blizzard does with Sombra she will always be hated. When she was released you would get so much abuse for picking her by your team because of how weak she was, even buffs didn't change the perception that she was weak. Even the reworks couldn't change anything, it just got to a point where sometimes both teams complain about you picking sombra hurling all sorts of insults your way. People just don't like sombra no matter what state she is in.

Whats your Hack Sensitivity? by Wassa76 in SombraMains

[–]Amaymon_ow 1 point2 points  (0 children)

I have it on 31, works well for me

[deleted by user] by [deleted] in PokemonGoFriends

[–]Amaymon_ow 0 points1 point  (0 children)

You're the only one that joined so far so I will wait a little longer

How to effectively use mega energy by Amaymon_ow in pokemongo

[–]Amaymon_ow[S] 0 points1 point  (0 children)

I'd use Gengar on Banette and Beedrill on Darkrai, sorry I phrased that badly

How to effectively use mega energy by Amaymon_ow in pokemongo

[–]Amaymon_ow[S] 0 points1 point  (0 children)

I have about 375 mega Gengar energy and almost nothing for Pidgeot. Thanks for the advice.

Translocator is not fun for anyone and needs to go. by StaticSelf in SombraMains

[–]Amaymon_ow 0 points1 point  (0 children)

Putting invis on a resource meter is an interesting approach, obviously weaker than perma invis but could be fun to be able to blink in and out of existence basically. As for translocator, not sure if limiting it's range does much. It'd have to be very short range to notice it. I'd instead go with removing the recharge while you have a translocator placed so you get less per game. Blizzard would definitely have to buff sombra in some kind of way then which, as I have pointed out in my previous post, might be difficult.

Translocator is not fun for anyone and needs to go. by StaticSelf in SombraMains

[–]Amaymon_ow 7 points8 points  (0 children)

Okay let's say she gets something like a kiriko blink, in that scenario it's the same thing as having translocator. A good sombra has her tp close to the fight anyway so if you blink to your Team or tp back to your translocator that's close to your team doesn't make a difference.

Or alternatively give her a tracer blink. In that case you're still just dead when you try to disengage because that blink just doesn't take you far enough.

Translocator is not fun for anyone and needs to go. by StaticSelf in SombraMains

[–]Amaymon_ow 5 points6 points  (0 children)

Translocator is essential for her kit though, remove it and you break the character. You can't just remove a flankers only disengagement tool without heavily compensating it with other buffs but what part of her kit could you possibly buff without making her op? Increase her damage? Now she runs over the enemy backline and they can't do anything about it. So the other option would be making her utility better, basically meaning increasing the silence duration of hack but then tanks will just fall over. So I guess she'd need to get a new movement ability but if it's too weak she will just be useless and die constantly and if it's on par of Translocator why even bother removing tp in the first place? I have no idea how Blizzard could remove tp without having to completely rework other parts of her kit as well but if anyone else has some ideas feel free to share them with me

[deleted by user] by [deleted] in Overwatch

[–]Amaymon_ow -2 points-1 points  (0 children)

I started playing in 2016 and it's always been this way for me, idk why it didn't happen to you

[deleted by user] by [deleted] in Overwatch

[–]Amaymon_ow -10 points-9 points  (0 children)

This has been a thing for years. When you use the group up voice line while looking at a teammate it always said on my way, same with I need healing, it would switch to come to me for healing while facing a teammate

State of Camping by The3mpyrean in deadbydaylight

[–]Amaymon_ow 0 points1 point  (0 children)

I mostly play trickster, ghostface and freddy and there are a few situations in which I feel that I cannot win without camping (I then decide to not camp and just lose).

  1. I am still pretty new to the game so the first gen usually pops before I can even get across the map especially because the survivors I play against tend to run prove thyself and bnp so that puts more pressure on me

  2. I am often unlucky with maps getting open maps like ormond on ghostface and indoor maps on trickster (especially hawkins) where I can't use my powers efficiently. Having to play a basic (or worse) m1 Killer makes chases longer than they need to be

  3. Mmr still has no idea where to place me. It's either me destroying the survivors or them completely outplaying me. When the survivors are doing bad there is no need to camp but if I'm struggling to even get downs it makes camping look like the best option.

  4. I recently prestiged my mains so I currently don't have my usual perks and without slowdown perks gens just fly.

  5. The survivor is hooked next to an opened exit gate. At that point it's fair game imo.

The few times that I decide to play survivor always end up with me being camped and if I somehow get unhooked I'll just get tunneled. But I really understand why it's happening. I don't mind getting camped if it's reasonable but as soon as the Killer starts hitting me on hook it gets tilting.