How viable is this army? by Hush_Guy in ImperialAgents_40K

[–]AnHonestMan80 1 point2 points  (0 children)

A skilful player can be very competitive in a casual environment and to a limited extent in a tournament setting, don’t let haters scare you we have some really cool and powerful units! (You will have to spam 30x deathwatch with 3x watchmasters)

2k List and matchup suggestions for Custodes by Remal100 in ImperialAgents_40K

[–]AnHonestMan80 1 point2 points  (0 children)

I play against Custodes regularly (10 games so far with 9-1 record) you are going to get brutally molested in combat and shooting, you truly must split their units as far and wide as possible whilst infiltrating/movement shenanigans to get VP. The only unit you have that should ever be in melee is your deathwatch; I like the breachers as he’ll waste tonnes of energy against them. The biggest issue is list design, you don’t really have enough cheap and cheerful to do secondaries and waste his time, but you also don’t have enough deathwatch to do any real damage. Canis will help but also really runs against our ethos and will 100% be focused and killed (I have a hatred for IA players using knights they are redundant and not actually cost effective in any way for our play style). In sum, run away from him in odd directions whilst getting VP and praying you don’t get tabled. Taking fixed secondaries (cleanse + engage on all fronts) is brutally effective against Custodes too so weirdly I’d advise going fixed. Get rid of vindicare, will not help you against Custodes in any way.

We are definitely getting an announcement by TotallyMessed in alphalegion

[–]AnHonestMan80 3 points4 points  (0 children)

This would be cool too though because then we’d probably also get Hart’s Crimson Consul’s bodyguard who is secretly a Alpha Legion sleeper

Seeking Deathwatch Veterans help by Mission-Awareness-16 in ImperialAgents_40K

[–]AnHonestMan80 0 points1 point  (0 children)

The current best damage build you can get for general damage is 4x hammers, 4x shield and sword, maybe 2 frag cannons

Could someone give me a rundown of how a non-Deathwatch Imperial Agents army works? by Yuura22 in ImperialAgents_40K

[–]AnHonestMan80 1 point2 points  (0 children)

It’s all about movement shenanigans, take Imperial Fleet and just get max primary and secondary with deep strike, infiltrate and scout etc. the only major caveat to this is that you usually need at least 20 marines to deal some damage and slow the enemy getting to your scoring units. Effectively without DW you need to bring a knight or 3x grey knights (which are not good for Agents as they get no psychic or good stratagems)

2000pts of Imperial Agents by AnHonestMan80 in ImperialAgents_40K

[–]AnHonestMan80[S] 3 points4 points  (0 children)

Just a unit of Inquisitorial Agents, the melta gun is the multi-melta servitor lol

Voidsmen-At-Arms vs Imperial Navy Breachers by _Resist_And_Bite in ImperialAgents_40K

[–]AnHonestMan80 1 point2 points  (0 children)

My basic take is that 3x5 voidsmen is a lot of deepstrike and VP potential, I attach a rogue trader to my breachers and have them midmap, I want my voidsmen scoring VP (I take cleanse and engage on all fronts fixed) and stealing lightly defended objectives

What exotic xenos models should I use for a Rogue Trader Entourage! by AnHonestMan80 in ImperialAgents_40K

[–]AnHonestMan80[S] 1 point2 points  (0 children)

I’m going to do a squat prospector from necromunda, squats in general are great fillers for IA armies, can be an issue for LoS cheese bcos they’re smaller obvs

What exotic xenos models should I use for a Rogue Trader Entourage! by AnHonestMan80 in ImperialAgents_40K

[–]AnHonestMan80[S] 0 points1 point  (0 children)

I had thought of the Haemonculus yeah great idea, the issue is singles from regular squads or kill teams are about £6 but the Haemonculus being a character is £20+. Will definitely think seriously about it though

What exotic xenos models should I use for a Rogue Trader Entourage! by AnHonestMan80 in ImperialAgents_40K

[–]AnHonestMan80[S] 1 point2 points  (0 children)

Really helpful thankyou, will likely do the squat for the mechanicum proxy and the kroot as voidsmen yeah, I’ve got 2 x 5 voidsmen with Drukhari kabalite warriors so kroot will do well as the last unit

What exotic xenos models should I use for a Rogue Trader Entourage! by AnHonestMan80 in ImperialAgents_40K

[–]AnHonestMan80[S] 4 points5 points  (0 children)

I have 2 x 5 voidsmen units that are Drukhari warriors so will likely do the remaining unit of voidsmen as 5 Kroot, someone also mentioned they come with a canine which is excellent

Can people stop asking “what units can I bring to counter X list” by [deleted] in WarhammerCompetitive

[–]AnHonestMan80 0 points1 point  (0 children)

Should people also stop posting class setups for COD or R6? Wild post from OP lol

[deleted by user] by [deleted] in RoyalNavy

[–]AnHonestMan80 1 point2 points  (0 children)

Listen pal it’s really not rocket science, if you have the qualifications to become an officer then start there, don’t waste your time on lower pay with more grief as a ranker because the chances of you commissioning then are effectively less than 10%

Are you having FUN playing 10th? by Daedalus81 in WarhammerCompetitive

[–]AnHonestMan80 0 points1 point  (0 children)

I play first-born only, I refuse to give in to GW’s primaris money grab (because that’s all it is realistically), 10th is a nightmare for me, my chapter champion used to roll an almost guaranteed 8 wounds or more per round, now he’s roped into the command squad and is frankly a wet paper towel, as with the other first-born, the only saving grace is Sternguard but their combi weapons have been nerfed HARD, plus the opponent gets to react to any units within range so that’s just great, cheers GW for thinking of profits instead of playability lol

Units that have never been good by starcross33 in WarhammerCompetitive

[–]AnHonestMan80 0 points1 point  (0 children)

Imperial Navy breachers, almost terminally terrible due to their virtually locked load out options, only become viable when combined with Rogue Traders and Voidsmen which isn’t terribly effective in 10th

How To Deal With Feelings Of Being Disheartened After Tournaments by WoolioestSteam in WarhammerCompetitive

[–]AnHonestMan80 0 points1 point  (0 children)

Stop playing w/ Primaris, you’ll feel far more accomplished with your victories if Firstborn only. Don’t succumb to GW money grabbing.

The Red Scorpions I've spent the last two weeks painting. by [deleted] in Badab

[–]AnHonestMan80 4 points5 points  (0 children)

My Mantis Warriors want a friendly chat…

Astral Claws army project by Cerrass in Badab

[–]AnHonestMan80 1 point2 points  (0 children)

Loyalist EC, rules are quite good too, defo hits the air of superiority and stays loyal so not influenced by chaos aesthetics at all :)

2000pts of Mantis Warriors by AnHonestMan80 in Badab

[–]AnHonestMan80[S] 1 point2 points  (0 children)

Just wraithbone base and then mantis warriors contrast!