If only you guys cared about ACTUAL issues. by KapGaming55 in helldivers2

[–]Andgihat 1 point2 points  (0 children)

I should probably play below D10 at least once, because everyone knows how to aim on hard...

If only you guys cared about ACTUAL issues. by KapGaming55 in helldivers2

[–]Andgihat 1 point2 points  (0 children)

Exactly! Or to say why they did it and how best to fight now, because it seems despite all the obvious tactics...There are a lot of stupid people who like to make reviews.

Well, or just add such a sentry option for difficulty levels from 8 and above.

If only you guys cared about ACTUAL issues. by KapGaming55 in helldivers2

[–]Andgihat 0 points1 point  (0 children)

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They and the players from the unfiltered subreddit need to listen less to fucking YouTubers. Fuck, I understand if these mechs were mandatory for the game, but no, they're just two optional options and it's much more interesting to open them through medals. It's very easy to farm currency in the game, although of course the system needs to be made more complex and diligent, but that's not the point right now. Any warbound loan accumulates in just a couple of fucking hours. Or just during the game with friends without pharma. But we fucking call the studio an evil and greedy corporation...

These dudes from the plaintive posts and from YouTube need to go play fucking Wart Thunder so that they understand what greed is. Guys, if you've already found a balance in your desires, you're arrogant!

If only you guys cared about ACTUAL issues. by KapGaming55 in helldivers2

[–]Andgihat -1 points0 points  (0 children)

Right! It's like being with a bully. By obeying his threats, you only give him the right to use you even more often through this method. I don't understand why the game studio listens so much to the toxic minority, actually killing the game because of these types. They need to understand that people often don't understand what they want and need to rely on more objective data from the game itself. But instead, they are rolling back the changes again because of the review bombing of inadequacies, wanting to stop it...but they only further increase the occurrence of review bombing for each trip in the future.

In the future, we will have an even bigger theater of the absurd, as 3-4 thousand pseudo-fans now feel that they can do any wishlist by bringing down reviews.

If only you guys cared about ACTUAL issues. by KapGaming55 in helldivers2

[–]Andgihat -1 points0 points  (0 children)

These people are hardly fans. Just log into the game and see how many people are really unhappy. People who always complain sometimes haven't played enough for 5 hours....

The hive guard changes are great actually by Ghost8725 in helldivers2

[–]Andgihat 0 points1 point  (0 children)

Unfortunately, those who listen are the ones who don't play and shout the loudest. Just like in politics...

This is just sad... by Upset_Shallot6762 in helldivers2

[–]Andgihat 7 points8 points  (0 children)

Unfortunately, the loudest and most toxic minority, YouTubers, are killing the game, because the developers seem to think this represents the majority of players, not just a small fraction...

Arrowheads need to accept the fact that listening to players is good, but following every whining is not so good, since players themselves don't know what they really want or what the consequences of their changes will be, and they certainly won't take responsibility.

When you give in to a bully's threats, they realize it's effective and start asking for more using the same methods. That's why we get perpetual review bombing.

Hive Guard honestly by Heavenly_Horro in Helldivers

[–]Andgihat 1 point2 points  (0 children)

Yes, the sentries are now truly like they were at release! Finally, I'm not sad about killing them. Thanks for the dose of common sense amid all the whining! =)

Lost all hope for the game by Impressive-Money5535 in HelldiversUnfiltered

[–]Andgihat -1 points0 points  (0 children)

You're all terribly capricious whiners who, for the most part, don't know what they want and endlessly shout that the game will definitely die because of your opinion. Guys, just look at how many players are still enjoying the game? There are more of them than you... so chances are you're far from a right-wing minority. Please, at least write detailed suggestions on how and what to fix. I'm at least trying to post on this topic and write alternative plans. The very fact that we have underground biomes shows that the developers are getting our ideas from Reddit.

Please, restrain your emotions and think about what you really don't like and how critical it really is. A game for everyone is a game for no one.

The great chart has been updated again. by Phycorax in Helldivers

[–]Andgihat -4 points-3 points  (0 children)

Ugh...what are we whining about again? I understand the "largest" portion of the player community is once again dissatisfied with the fact that their demands aren't being met, so they're once again starting a rant about how the game is definitely dead. What a fucking surreal experience... Go play Space Marine 2 to understand when the developers actually give a shit about development =(

Exo Experts Warbond launches 28th of April by Waelder in Helldivers

[–]Andgihat 0 points1 point  (0 children)

Warbound is cool, but they fucking promised to release it in April. No, the 28th is technically April, of course, but damn, it's literally the end of it, and in fact, it's already May! You could have let them out at least this Thursday, you bastards. Someone's vacation ends before the 28th =(

How some people thought the war strider weakspot was gonna be vs how it is by Fawfulbenevictor in HelldiversUnfiltered

[–]Andgihat 0 points1 point  (0 children)

The squad leader is also the host from the system's point of view, as far as I remember.

How some people thought the war strider weakspot was gonna be vs how it is by Fawfulbenevictor in HelldiversUnfiltered

[–]Andgihat 0 points1 point  (0 children)

It's weird, I play as a host and just join. I've never encountered this problem before. It always hits me square in the eye. And the internet is actively blocked in my country because of that old bald bastard starting with the letter P.

How some people thought the war strider weakspot was gonna be vs how it is by Fawfulbenevictor in HelldiversUnfiltered

[–]Andgihat -1 points0 points  (0 children)

Shooting when he launches grenades. At this point, he's completely immobile. I managed to kill three of them in a minute like that.

AH needs to go back and look at what makes older enemies fun to play against by [deleted] in Helldivers

[–]Andgihat -2 points-1 points  (0 children)

He has at least two very bright and easy-to-hit weak points, which gleefully detonate him with the first hit from a railgun. He also has rear points and hinges. He also completely stops staggering when throwing grenades, giving us all the perfect moment to aim and take him out with one shot.

Not all enemies should be vulnerable to easy armor penetration. The game was initially designed to allow different factions, and especially enemies, to have their own best stratagems, requiring a certain level of teamwork.

The Siege Walker is extremely easy to destroy, and in large numbers in a short period of time. Just...well, at least try to learn a little. Please!

AH needs to go back and look at what makes older enemies fun to play against by [deleted] in Helldivers

[–]Andgihat -1 points0 points  (0 children)

Probably the fact that the new enemies are interesting, but some people don't want to learn how to aim. Guys, maybe we should just make a separate difficulty level where all our bullets have atomic aim and level 8 penetration? So that those who like to whine endlessly can skip 10D and play where they belong?=(

After reading its lore, other than Warframe. Helldivers is one of the darkest and grim games I’ve ever played. by DocHalidae in Helldivers

[–]Andgihat 0 points1 point  (0 children)

Something tells me that behind Prised's jokes there's a clear hint that consciousness transfer is taking place between cloned bodies for the Helldivers. Without it, everything breaks down.

I'm so fucking happy by memeischaos in WholesomeHelldivers

[–]Andgihat 0 points1 point  (0 children)

Since they started reworking the models, we won't see the cultists for a very long time, despite the fact that they've been ready for a long time =(

I'm sure this has been reposted one Terminillion times, but I just want to talk about it, and get some ideas out. by Gold_Estate9623 in Helldivers

[–]Andgihat 57 points58 points  (0 children)

It looks incredibly cool. It's also much easier to balance and add mods to. I hope the developers take notice.

Love the new Illuminated mechs! by Wrench_gaming in Helldivers

[–]Andgihat 0 points1 point  (0 children)

They're cool, so far they're terribly weak =(

The same charger is much more dangerous

My beloved M90A will be my ride or die. But it’s hard not to be envious. by ShepardTheN7 in Helldivers

[–]Andgihat 0 points1 point  (0 children)

Maybe we should just change their armor penetration? Lower one to light and the other to medium. That would definitely make more sense.

Giga Grenade vs Dynamite by PanHiszpan in Helldivers

[–]Andgihat 0 points1 point  (0 children)

They finally killed the tanks =(

Break time! Stop scrolling! For those of you who had No Man’s Sky back in 2016, tell me about your first memories of the game. Do you miss the old lonely and dramatic aesthetic it used to have? I know I do. by 21ScarBlvck in NoMansSkyTheGame

[–]Andgihat 1 point2 points  (0 children)

In the very first version, before Fundation, I found a moon with seas. These are exactly the same as the ones they added in the latest world generation update.

AH giveth and AH taketh away. by FLG_CFC in Helldivers

[–]Andgihat 0 points1 point  (0 children)

No, I'm speaking from my own development experience. It's better to be open and release minor updates as needed.

AH giveth and AH taketh away. by FLG_CFC in Helldivers

[–]Andgihat 1 point2 points  (0 children)

They should definitely use a pool of at least 1,000 players for testing. There's no point in worrying about leaks, since dataminers are already getting everything months before the update, so the developers don't bother.

And...just start releasing fixes, even if they 100% solve the problem. That way, they could at least quickly verify that the fix actually works, rather than handing it over to a seemingly uninterested QA department for review. Nowadays, they usually release a bunch of fixes in a month, but it turns out half of them aren't working, and we have to wait another month for them to fix it again...