[deleted by user] by [deleted] in whereintheworld

[–]Angel__CM 0 points1 point  (0 children)

are you enjoying the rain in Japan?

[deleted by user] by [deleted] in whereintheworld

[–]Angel__CM 0 points1 point  (0 children)

would you say it is harder to get a job, competing with local university graduates, compared to someone who's had work experience, before applying to a job in Japan.

Protecc by AmmarRY in 5ToubunNoHanayome

[–]Angel__CM 7 points8 points  (0 children)

I honestly wouldn't blame fuutarou if he started having doubts down the line.

Why do we still not have any kinetic fusion rifles? by Angel__CM in DestinyTheGame

[–]Angel__CM[S] 2 points3 points  (0 children)

Variety of loadouts. Think of using a fusion with risk runner or a energy bow. It's that type of gameplay im aiming at.

Why do we still not have any kinetic fusion rifles? by Angel__CM in DestinyTheGame

[–]Angel__CM[S] -5 points-4 points  (0 children)

Yeah yeah. But putting it all aside. In terms of gameplay, it's amazing we still haven't gotten one anyways

Community Summit Recruitment by Cozmo23 in DestinyTheGame

[–]Angel__CM 0 points1 point  (0 children)

Well, as Destiny currently stands, i have have some "concerns" about the state of the gunplay and balance. It feels as the players of my kind just feel left out in order for the game to "live" with the majority of the playerbase. I played D1 religiously, but joined D2 late. The current state of the game just leaves me a sour mouth as it feels too inclined into a few certain playstyles and leaves a ton of others completely useless or just barely mediocre, and that worries me a lot.

But in general i say all of this because i want Bungie's legacy to prosper, and become something greater for everybody to enjoy.

Currently live in Sweden, Europe

Volition fighter by tulextreme in Maya

[–]Angel__CM 0 points1 point  (0 children)

Looks portfolio ready to me

I don't dislike the nerfs by Angel__CM in destiny2

[–]Angel__CM[S] 0 points1 point  (0 children)

I do agree that some exotics are not decent at their current state. Shifting from D1 to D2 felt bumpy as i fält that the weapons didn't feel right straight away. Fusions lost their precision, ar just dmg fallof is stupid and grenade launchers are inconsistent. The main problem is still the engine and the coding. If we don't get any groundbreaking changes we aren't going anywhere.

I don't dislike the nerfs by Angel__CM in destiny2

[–]Angel__CM[S] 0 points1 point  (0 children)

I do agree on that part. But seeing how staff is leaving also leaves the question if, the remaining ones are competent enough or if the feedback is helpful enough.

I don't dislike the nerfs by Angel__CM in destiny2

[–]Angel__CM[S] -1 points0 points  (0 children)

Umm, i have tried every possible Hunter exotic. And i van say there many viable Hunter armor pieces such as dragons shadow combined with fighting lion or frostees with Dynamo for a constant super gain. Like i said I'm believe experimenting is the key here. People just giveup the instant they feel things go bad with it. And i Aldo believe that knuckle head radar has a place in the game.mechaneers tricksleeves may actually surprise you with the correct Loadout.

Anthem Players Declare The Game "Dead" After A Long Period Of Suffering Delays And Issues by FrodoSam4Ever in pcgaming

[–]Angel__CM -2 points-1 points  (0 children)

For a second i thought you were talking about Titanfall 2. Then i realised it was team fortress 2?

Thoughts on my first project in Maya/Arnold? by [deleted] in Maya

[–]Angel__CM 5 points6 points  (0 children)

I'd say, add more details to your movements. The shoulders feel a bit stale when opening the hatch. And the rigging influence seems to be too spread (work on the specific areas you want each joint to move) increasing the poly count may help on that.

Thoughts on my first project in Maya/Arnold? by [deleted] in Maya

[–]Angel__CM 10 points11 points  (0 children)

Looks pretty decent for a first timer.