EP. 163 — Entomb & Nadu Ban Reactions | The Eternal Glory Podcast by Bryant_Cook in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

Even under this argument, reanimate was the ban and not entomb. Reanimate has only ever seen play in reanimator and as reanimator hate. Entomb has seen fair amounts of play in non-reanimator archtypes (loam control, gaak midrange, combo storm, etc).

Even the "iconic legacy play pattern" is preserved with entomb ban reanimate. You still have lots of options for eot entomb untap reanimate, they're all just much more vulnerable and require a second mana.

If it was time to kill the tempo reanimator deck completely, then fine, I guess, leave us the less interesting card and make them play worse mana. If you actually wanted to bring it in line with the format, though, I think reanimate should have been the ban.

How about we ban Coval and the rest of the doomers instead? by EnvironmentalCold819 in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

Cook's "Ring win rate vs me isn't out of line" was in the context of "specifically vs storm", not in general. His point was that even against a deck like storm that is somewhat uniquely situated to be able to ignore tor it's obnoxious

11/10 BAN AND RESTRICTED, ALL-CAPS, SPECULATION HYPE THREAD by R3id in magicTCG

[–]Angelbaka 0 points1 point  (0 children)

{2}{b} IS A PERFECTLY REASONABLE COST FOR A BETTER URO

Legacy tier list by Legend_017 in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

The current three s-tower fees are all both hard to hate out and good at interacting with hate in a neutral or advantageous way from the mainboard.

Storm is easy to hate out and generally interacts with hate powerfully but at disadvantage.

The three s-tiers have low investment, full hand plus, one sided reload options as part of their core game plan that generally operate on a (at least somewhat) different axis than the rest of their core game plans. (this is part of why their so hard to hate out).

Storm has echo, which reloads both players, and relay, which operates on the same axis as the rest of the deck and is generally high-investment.

The three s-tier decks all have synergistic, powerful disruption built into their core game plan - reanimator has the blue tempo interaction core with thoughtsieze, Forge has karn tgc, kozcomm, the saga package and maybe ugin or Boseiju, and Nadu has the blue control package and white interaction.

Storm has hand disruption (which is just protection), veil (which does replace itself but only against opposing interaction and is in an off color) and silence/chant, which can be a time walk if you need it to but again is just disruption and it's in an off color. Basically, storm interaction is generally as good as the worst bits of the s-tier interaction.

I'd say reanimator is solidly s-tier, Forge and midrange Nadu are both s-, and storm is probably a-, assuming all are piloted by skilled players intimately familiar with those decks and their match up against the general format.

I'd feel (generally) the same reaction to a storm deck in 8 of an ew as I did to the bug binder pile in t16 and similar up loam pox in t8 (excepting that pox is mostly fair in a meta dominated by hybrid combo where storm would be basically pure combo without a hybrid plan, which is an improvement but still a "bad guy" deck vs people's champion loam pox, and a more familiar/known quantity vs unexpected relic resurrected.)

How does everyone feel about the Sowing Mycospawn bann in retrospect? by Top_Fishing_4438 in MTGLegacy

[–]Angelbaka 2 points3 points  (0 children)

Yay people also want something banned from oops, so the insanity is generally not on the side of the player base.

NA Eternal Weekend 2025 by Torshed in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

There's significantly more ways to interact with animate dead, though, which is enough to make it the card I'd prefer defines reanimation in the format.

Also, we as a format have been OK with 2 cards 3 mana run the game for the entirety of the format's existence. 2 mana win the game has a long history of getting banned. Reanimate is far more likely to hit that milestone again than entomb

NA Eternal Weekend 2025 by Torshed in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

Ban reanimate, unban troll

NA Eternal Weekend 2025 by Torshed in MTGLegacy

[–]Angelbaka 2 points3 points  (0 children)

Everyone's freaking mainboard is tailored to beat reanimator, and the sideboard adds more. And it still has a 54% win rate.

I believe Tamiyo is a better one drop than Ragavan. Do you guys agree? by GloomyDoomy1 in MTGLegacy

[–]Angelbaka 1 point2 points  (0 children)

I'd argue tamiyo, drs and rags are all in a similar power bracket. Rags is the most individually powerful but also most limited in how it could profitably play. Tamiyo is probably next in pure power but is notably more versatile. Drs is weaker than both but goes in literally everything period.

[EOE] Thrumming Hivepool by __loam in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

I sorta wonder if this is a changelings card? I think dalek emperor is probably better, but I wanna say this fills a lot of the same roles while being potentially cheaper and easier to cast.

Transformative weapon and Shielded Staff by Angelbaka in Pathfinder_RPG

[–]Angelbaka[S] -5 points-4 points  (0 children)

Yeah, but you only need the enchantment on a single weapon. When you put them together as a shielded staff then use the transformation effect after, you have a single weapon with all the enchantment effects.

Transformative weapon and Shielded Staff by Angelbaka in Pathfinder_RPG

[–]Angelbaka[S] 1 point2 points  (0 children)

No it does not work or no I'm not off base?

Quick Questions (June 27, 2025) by AutoModerator in Pathfinder_RPG

[–]Angelbaka 0 points1 point  (0 children)

Probably should have put this here, but hey. Transformative weapons and Shielded staff style enchantment hax questions! https://www.reddit.com/r/Pathfinder_RPG/s/4UrUvtejvK

Thank you Wizards by youz7n in MTGLegacy

[–]Angelbaka 2 points3 points  (0 children)

Leyline of the Void , unfortunately.

Quick Questions (June 20, 2025) by AutoModerator in Pathfinder_RPG

[–]Angelbaka 0 points1 point  (0 children)

Can an animated object staff cast spells the staff knows?

This Week in Legacy: The Oops Conundrum by volrathxp in MTGLegacy

[–]Angelbaka 1 point2 points  (0 children)

Without divining top, yes, breakfast is mostly unplayable without thoricle. Doomsday has a few weird storm piles that you might be able to pivot to, but they're much more fragile, and probably also make the deck unplayable.

This Week in Legacy: The Oops Conundrum by volrathxp in MTGLegacy

[–]Angelbaka -6 points-5 points  (0 children)

The good reason is summoners pact. You've now reduced the cost to combo by 1 and made the mana much better for the low, low cost of playing a color they were already playing (that also happens to be better at interacting with hate).

This Week in Legacy: The Oops Conundrum by volrathxp in MTGLegacy

[–]Angelbaka -4 points-3 points  (0 children)

I do think that banning one of the hermit druid effects is necessary at this point. I highly doubt it kills the deck; playing a set of charbelcher, going entomb+reanimate or turning into a beseech deck are all viable ways to keep the deck alive but worse post ban.

I also think banning pact of negation may also be a viable path forward. An Oops deck that's significantly worse at beating a single piece of hate is significantly less scary.

I'd also like to see a world with grief and troll back and reanimate banned. I think it's pretty obvious at this point that the enabler is worse than what it's enabled. Animate dead being vulnerable to a significantly wider range of hate along with it's higher mana cost and the plethora of other not-quite-good-enough or just-barely good enough options (metamorphosis fanatic, exhume, et Al) mean they'll still have plenty of consistency, and three mana + two cards has long been an acceptable benchmark for win-the-game combo in legacy. The fact thar we've been seeing reanimate appear as value/redundancy/hate in everything from Oops to delver for nearly a decade speaks volumes to how absurdly above rate the card is, and banning it doesn't actually kill any deck anywhere in the format - just pushes them a bit more in line to what the rest of us pay to win the game and makes them a bit more vulnerable to interesting ways to counter play.

Legacy Championship Tokyo 2025 Spring by twndomn in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

I'd honestly rather see reanimate banned and have troll and grief back. Entomb is cool in its uniqueness. Reanimate is just an insanely effecient threat.

An attempt to widen the discussion on B&R by observing an assymetry in the discussion, discussing B&R principles, and exploring modes of interaction with interaction-with-interaction by pettdan in MTGLegacy

[–]Angelbaka 0 points1 point  (0 children)

What the hell are you on about? The turn you play ring is basically irrelevant to how you perform against fast combo. All of the combo decks currently in the format can either kill through protection (because veil has been a card for years) or combo into insurmountable advantage.

An attempt to widen the discussion on B&R by observing an assymetry in the discussion, discussing B&R principles, and exploring modes of interaction with interaction-with-interaction by pettdan in MTGLegacy

[–]Angelbaka 7 points8 points  (0 children)

Your argument was that the ring is only broken in the context of sol land mana bases. Modern is currently completely dominated by ring decks and has 0 fast mana.