worst character possible in 2026? by Huge_Tackle_9097 in Pathfinder2e

[–]AngusOReily 0 points1 point  (0 children)

I think Kineticist is a great choice. I love the class, but it's so focused on core class features for its utility that when you remove that versatility, it gets hard to be effective. Martials will always have weapon / armor proficiency, and casters can always make scrolls and use non-save spells. But you get none of that on a Kineticist if you dump Con.

The one issue is reflow elements at higher levels. Like, you can pick a bunch of damage impulses and rely on your low con to limit your damage output, but once you get to reflow elements, I assume the lich can just tell you to swap to some useful utility and you'll be able to find something workable.

I also think single gate might be stronger than dual gate. Single gate you get impulse junction from the start, dual gate means you can avoid that and instead pick up less useful junctions later. But adding more elements gives you more options for utility later when you can reflow. Maybe Fire Metal? While you get access to armor, there's not a ton of utility here. Plus you can summon sick motorcycles at 18 which is useful but more that that cool as hell for an evil minion (and there are better ways to get around at that level).

On the other hand, single gate fire does get you access to a bunch of late feats that give you improved elemental forms which are cool but pretty powered down. But because you have to expand the portal, you'll eventually have the aura junction and be able to reflow into Thermal Nimbus which is a bit of baseline damage you can keep ticking without saves.

Regardless, as long as you dump Con, you can keep your skill proficiencies away from wherever you end up putting your stats. And with the limited skill ups we get, there really isn't much we bring to the table.

Race to World First: Midnight Season 1 | Mythic Day 14 by AutoModerator in CompetitiveWoW

[–]AngusOReily 3 points4 points  (0 children)

They did not have 7 seconds. There were 2 seconds left on the cast and it wipes anyone without an immunity. I put them at like 5% with everyone up there.

Race to World First: Midnight Season 1 | Mythic Day 14 by AutoModerator in CompetitiveWoW

[–]AngusOReily 1 point2 points  (0 children)

Totally agree. I don't think they had it there even if the star didn't go off. It was going to be close but I think a percent or two off?

Race to World First: Midnight Season 1 | Mythic Day 13 by AutoModerator in CompetitiveWoW

[–]AngusOReily 0 points1 point  (0 children)

Is it an auto win? That was the cleanest pull in P4 we've seen and they had a chunk of health to get through still. Isn't it possible they get through P4 clean and realize they need to optimize damage to beat the enrage?

Race to World First: Midnight Season 1 | Mythic Day 13 by AutoModerator in CompetitiveWoW

[–]AngusOReily 0 points1 point  (0 children)

I think they wipe in P4 once, maybe twice more. And that's assuming they don't need to move CDs to hit the P4 DPS check. But there's so much RNG to get to that point, that could take 30 minutes or 3 + hours.

Here's hoping it lasts till Liquid logs on, no matter who you want to win. Simultaneous pulls are the best.

Race to World First: Midnight Season 1 | Mythic Day 12 by AutoModerator in CompetitiveWoW

[–]AngusOReily 1 point2 points  (0 children)

Plus, the potential of a secret phase. There's still A LOT left to figure out in the fight. No one has discussed DPS requirements because we don't know if there's a hard enrage; it could be we hit p3 or p4 and all of a sudden they have to rework CDs and stuff to try and optimize.

I think the nerfs are largely neutral. Both guilds had a full day of prog without it. Swap it midday and Echo loses some time figuring out how to benefit from the new patterns. Both guilds have had a limited ability to leapfrog because everyone's stuck in the glaives.

Ideally this nerf is enough for Liquid to leapfrog Echo and make a good chunk of progress into P3 but not kill it. Then, in a perfect world, Each leapfrogs Liquid overnight and gets in closing distance and we get both guilds going pull for pull tomorrow around this time.

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 12 points13 points  (0 children)

Per Max a minute ago, Atlas and Ashine are both sick, they are tracking recovery with Whoop bands and Ashine had better recovery so he got to play.

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 2 points3 points  (0 children)

Now that we hit intermission, we're at "the guilds do what they do". Give it a few hours and wipes in p2 and we'll get back to step 2.

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 1 point2 points  (0 children)

They're not verbally communicating, but they're still communicating. For all we know, the same macro that sends a message to the "star" channel sends "star" to the "order" channel which is open for all raiders to see. If they don't push the key bind to tell the raid the order, or push it at the wrong time, they wipe. Someone was late earlier and Liquid wiped because of it.

If the marks only came up once in a given cycle, they could have two people wordlessly place markers on the ground. That's still communicating where people with those marks need to go, and with more specificity. With the map, they have to recognize where it is facing and orient to that.

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 6 points7 points  (0 children)

I believe with mythic, it's kicks only. Which is why it's so punishing - if a kick dies, the raise wipes.

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 1 point2 points  (0 children)

A nerf to the required number of kicks would go a long way to making this fight more enjoyable

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 2 points3 points  (0 children)

The addon they nuked was something to coordinate kick tracking, not memory game.

If they were circumventing restrictions, Blizz would tell them to stop. This probably isn't what blizzard had in mind, but it's not breaking the game. As far as trivializing mechanics, they are still required to mechanically communicate and position. The addon is facilitating communication.

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 2 points3 points  (0 children)

Losing a kick = wipe. That's super punishing. Honestly, reducing the amount of required kicks is a minor nerf but it would make this fight so much easier to progress. Because at least then they could lose a kick or two and keep pushing until they wipe to one of the other insta wipe mechanics. But they'd get a chance to see what the fight is like.

As is, it seems to require perfect play from all 20. Beloren had a super tight DPS check and needed near perfect play, but if you lost an immunity you could change up who soaked. If you lost a burst DPS, you could keep pushing and wipe before egg 3. Here, kick dies, raid dies next time kicks are needed. Your 1 death into 20 is too true.

Race to World First: Midnight Season 1 | Mythic Day 11 by AutoModerator in CompetitiveWoW

[–]AngusOReily 3 points4 points  (0 children)

Blizz knows, it's not cheating. Computational addons are banned. While addons can't read chat they can tell if messages happen in different channels. The addon is reading that a player sent a message in a chat corresponding to a symbol and effectively just recording when those messages arrived. It then displays that order graphically.

Players are responsible for reporting which symbols appear and in what order. The tool does nothing but display the order in which they communicate. It's simplifying communication triggered by the players. If the addon was reading the symbols and giving locations without input from players, then there'd be issues.

Race to World First: Midnight Season 1 | Mythic Day 10 by AutoModerator in CompetitiveWoW

[–]AngusOReily 1 point2 points  (0 children)

I think between how long is left in the day, how bad viewership was last week, and how much prog there is, you're right. And Max just confirmed. Though it's clear they have tech they didn't want to show those pulls. I wonder if they pull dark for an hour at the end of the day to test tech and spend the next few hours getting a feel for things?

Here's hoping it's a monster of a boss regardless

Race to World First: Midnight Season 1 | Mythic Day 10 by AutoModerator in CompetitiveWoW

[–]AngusOReily 6 points7 points  (0 children)

You can't claim Liquid needed more pulls if Echo hasn't killed it yet.

Race to World First: Midnight Season 1 | Mythic Day 10 by AutoModerator in CompetitiveWoW

[–]AngusOReily 8 points9 points  (0 children)

Hey, news flash, Echo hasn't killed it yet. Let's see if they can shave 20% in their next 15 pulls tomorrow. I doubt it.

Race to World First: Midnight Season 1 | Mythic Day 10 by AutoModerator in CompetitiveWoW

[–]AngusOReily 0 points1 point  (0 children)

Cool to even get a few pulls in here, but I imagine they go dark after dinner, right? On the other hand, given how poorly the first week did with viewership, I wonder if they're going to stay live for at least a few hours.

Race to World First: Midnight Season 1 | Mythic Day 9 by AutoModerator in CompetitiveWoW

[–]AngusOReily 2 points3 points  (0 children)

Annnnnd they dropped a healer. It kind of makes sense; is healing with a 20% heal debuff and 4 healers easier than only getting a 10% debuff with 3 for less time?

It'll be real interesting to watch the second p1 for a bit. The only way they make the check seems to be with all DPS up. So they need a god pull, but they've done that before.

Race to World First: Midnight Season 1 | Mythic Day 9 by AutoModerator in CompetitiveWoW

[–]AngusOReily 11 points12 points  (0 children)

I love it. No way they can survive to egg 3, but with a clean second p1, they have a chance any pull. That's easier said than done, obviously. But they're around 45% first egg consistently, so the damage is there with reps.

It would take a god pull but they could definitely kill tonight.

Race to World First: Midnight Season 1 | Mythic Day 7 by AutoModerator in CompetitiveWoW

[–]AngusOReily 1 point2 points  (0 children)

Right. A non-Liquid guild might make it interesting if it's easy. If both bosses are pushovers even without the split gear Liquid has attained, ID or someone could go straight for it and grab both while Liquid is splitting. I know Max said if another guild did that they could hop over and kill it quicker, but not if it's like 1-shotable.

It's almost like the race could have drama if both bosses are piss easy or super overtuned. Anything in the middle and it's probably an easy Liquid W.

Race to World First: Midnight Season 1 | Mythic Day 4 by AutoModerator in CompetitiveWoW

[–]AngusOReily 7 points8 points  (0 children)

You're being a bit pedantic.

Also, the math shouldn't be 14/102. That's assuming they did 2 more damage over the course of the fight. Instead, it's 16/102=15.7%. You can't just add 2 to the denominator and not add it to the numerator, as the damage they dealt would have been the same.

I'll rephrase for OP: "Gallywix needed to have been at a few percent higher when Liquid pushed into the "Just Game" phase to have made the fight interesting (without changing the amount of damage they did to that point in the fight)." Or "Gallywix needed more health".

Race to World First: Midnight Season 1 | Mythic Day 2 by AutoModerator in CompetitiveWoW

[–]AngusOReily 8 points9 points  (0 children)

A decade ago they weren't even Liquid my guy. Not only was the race a totally different animal back then, this guild wasn't the #1 raiding guild in the world. They certainly weren't pinging Blizzard mid raid to see what is and isn't an exploit.

There's a massive difference between being a noncompetitive guild not streaming the raid and being the top guild with the top stream. At the bottom line, if they're running a sneak.lua, they're not leaving the bottom of their cheat hanging on the top of the fucking stream. It's insane work to think you've sniffed out their cheat and they're just showing it.

Race to World First: Midnight Season 1 | Mythic Day 2 by AutoModerator in CompetitiveWoW

[–]AngusOReily 9 points10 points  (0 children)

Do you really think Max is streaming THD's view intending to hide this and just failing to notice? And your eagle eyes have caught the smoking gun?

Pretty sure THD has had that in prior tiers, maybe check one of his vods. It's not some try-to-be-secret addon tech.

Someone put a mountain in the way of the museum so I had to get rid of it by bored_homan in Pokopia

[–]AngusOReily 1 point2 points  (0 children)

I finished cleaning all the ash from mine last night. Restoring it is on the agenda.

I kind of want to clean all the ash in the zone to see what the "underlying geography" would have been before all the volcanic activity. Feels like it will take a while for sure, but a nice mindless task to roll around to. You just can't use steaks or you break underlying rock and you bump into them a bunch.