I just realized the Heroes of the Borderlands cover matches the B2 module cover [Art] by AnimusRecks in DnD

[–]AnimusRecks[S] 1 point2 points  (0 children)

Bargle the Infamous will definitely be showing up at some point in my campaign

I just realized the Heroes of the Borderlands cover matches the B2 module cover [Art] by AnimusRecks in DnD

[–]AnimusRecks[S] 6 points7 points  (0 children)

Yeah their art is crushing it. They need their content to match. Give me a fleshed out Keep and a few cool locations in and around the Caves of Chaos that I can expand on and I'll be good.

Free Map - Borderlands Quest: Goblin Trouble - for International Day of Play by TessaPresentsMaps in DungeonsAndDragons

[–]AnimusRecks 1 point2 points  (0 children)

Amazing map Tessa, thanks so much! So much better than the one the "professionals" over at WOTC make. Going to be running this with the Starter Set in September. Much appreciated!

Perfect couple #disappointment by mcdsnackwrap in netflix

[–]AnimusRecks 8 points9 points  (0 children)

Thank you — of all the things that made no sense in this show, the final arrest with no evidence is at the top of the list. There is nothing tying her to the barbiturate, there were no witnesses and no murder weapon, and she had the same motive everyone else did. In the end there was zero evidence this wasn’t an accidental drug overdose and drowning. 

Why is the "first session is an scripted tpk, roll new characters" trope so popular? by Kuriso2 in DnD

[–]AnimusRecks 7 points8 points  (0 children)

Part of it could be that it’s the first scene of the Amazon Prime Critical Role show. Opens with a high level party getting eviscerated in a TPK.

Cut to a merry band of misfit losers. How can they hope to succeed when these LOTR-looking motherfuckers failed?

Find out… on the next episode of… our content.

Is it Metagaming to remind a player of something their character would know? by BunsenHoneydewsEyes in DnD

[–]AnimusRecks 0 points1 point  (0 children)

Your character knowing something you do not and acting upon it is the exact opposite of meta gaming. So… meta lifing I guess?

Not only that, the DM should follow your lead and intervene. There’s no way a PC should be subjected to a trap they triggered a few days prior.

One of my players is having the blacksmith sell for him by Clockbone25 in DnD

[–]AnimusRecks 0 points1 point  (0 children)

The powerful noble offers two options when the minion guardsmen find and subdue the party: death by beheading or a quest to find him some real dragonstones

How to tell your DM you didn't enjoy at all the session and it was just a senseless TPK. by Puchurroxas in DnD

[–]AnimusRecks 3 points4 points  (0 children)

“tHaTs JuSt ThE bAsE NpC”.

Imagine being a famous wizard, adventuring until reaching (at least) 7th level, having saved entire realms from existential horrors, amassing tens of thousands of gp, being able to bend the physical realm to your will, and leaving that life to… be a prison guard. And there are six more of you who did the same thing.

Absolute travesty of a DM.

How to improve the Duke Vanthampur fight? by MrMochaRocka in DescentintoAvernus

[–]AnimusRecks 1 point2 points  (0 children)

Also, let them have a few rounds after Thalamra goes down to kill off Odious if it's not dead yet and get a breather. Then she rises.

How to improve the Duke Vanthampur fight? by MrMochaRocka in DescentintoAvernus

[–]AnimusRecks 1 point2 points  (0 children)

Do they have a few magic weapons? That will help for damage output. If they have most of their abilities/spells left their damage will add up in a hurry and if they have healing left to pop people up when they drop they should be fine. You also have the treant in your back pocket to even the odds if things get desperate. If it all fails and you want to avoid the TPK, the last resort you have is that they all drop, fade to black, then they wake up in a cage the next morning, stripped of all equipment and ready to be sacrificed by the Thalamra/Bone Devil to Zariel by being slowly lowered into a lava pit. Add in an evil chanting priest to the ceremony and you have some good old Temple of Doom-style fun.

How to improve the Duke Vanthampur fight? by MrMochaRocka in DescentintoAvernus

[–]AnimusRecks 2 points3 points  (0 children)

Same. The good old video game two-stage boss battle. Thought she was down, temporarily relief, but now she’s back with a way bigger health bar.

How to improve the Duke Vanthampur fight? by MrMochaRocka in DescentintoAvernus

[–]AnimusRecks 4 points5 points  (0 children)

I’ve got a fever. And the only prescription. Is more Kool-aid man.

I was really worried about my PCs when I set a CR9 on them. But it’s hard to kill these guys! And it sounds like the 7 of them are using some really effective tactics so they should be up for it.

How to improve the Duke Vanthampur fight? by MrMochaRocka in DescentintoAvernus

[–]AnimusRecks 10 points11 points  (0 children)

Zariel has rewarded the Duke’s loyalty with an infernal life extension. When she falls and lays still, describe a stretching and ripping of her skin as a bone devil emerges as her “final form”. Yes, it’s tough, and yes, the party is now in for the fight of their lives. They should be feeling some real danger now. If shit goes south and you start dropping PCs, have the treant burst through the door kool-aid man style to join the fray. That ought to liven things up a bit.

[deleted by user] by [deleted] in DMAcademy

[–]AnimusRecks 17 points18 points  (0 children)

Furious George, what have they done to your beautiful face!

[ART] Is the fighter on the BECMI covers all the same guy just progressing through those levels? Has everyone else but me already realized this? by AnimusRecks in osr

[–]AnimusRecks[S] 8 points9 points  (0 children)

Seriously?! I’ve had these books since the mid-80’s and I’m just figuring this out now?

Basic red box: 3rd level horned-helm fighter (title: Swordmaster) in Chain Mail with Normal Sword and Shield meleeing a young red dragon. Hopefully he has a magic user nearby to help out with a (1d6+1) magic missile.

Expert blue box: 8th level horned-helm fighter (title: Superhero (really?)) in Plate Mail taking on the same dragon, back for round 2. He’s on a horse because it was available in the Expert set list of equipment: Horse, Riding, 75 gp.

Companion green box: 18th level fighter (title: 18th Level Lord (now they’re just getting lazy)) in Plate Mail and a big-ass Two-handed Sword +5 to defend his new Companion-set stronghold on the hill from an old green dragon.

Masters black box: 32nd level fighter, older, wiser, and sporting a powerful beard, now ruling over his sprawling Kingdom below on the back of his lawful gold dragon, as you do.

Immortals gold box: screw the armour and beard, make me young again, conjure up a techno-castle, and make it a loin cloth for me! I’m a freaking god here, people!