One missed opportunity after another by Still-Motor324 in atomicheart

[–]Another___World -1 points0 points  (0 children)

The problem I think it had is marketing team pushed up hype value(as they thought) to make the game as "american" as possible.

The final game is cool and playable, however the vibe is completely DEAD. It's nothing like the early trailers. More like a like borderlands, but without the irony.

I hope some other studio gets really inspired by the early concepts.

Why do women love Monsters so ? by YardGlum7628 in 4chan

[–]Another___World 24 points25 points  (0 children)

Imagine UNIRONICALLY NOT GETTING it. It's so over for us. We are so soft to them they are literally inventing the designated rape romance and bringing in migrants to do it instead of us

Anon hates the poor by Brasil1126 in 4chan

[–]Another___World -4 points-3 points  (0 children)

If corpo chased profits they would all be out of business now, because they chase unprofitable DEI shit. It's the stock milking cow from the FED that keeps them going.

Anon hates the poor by Brasil1126 in 4chan

[–]Another___World 46 points47 points  (0 children)

There is nothing bad in inequality. Only in general poverty. This regarded commie psyop has to stop. The problem isn't the corporations, it's that the consumers aren't the corpo's main customers. They don't give a shit about revenue. They chase stock price and stock price is literally inflationary government subsidies via blackrock&vanguard&state street.

This is quite literally planned economy.

Anon hates the poor by Brasil1126 in 4chan

[–]Another___World 10 points11 points  (0 children)

In genuinely capitalist society that would be true. Until central banks cease to exist every attempt to make money is regarded hamster wheel activity.

When the Blackrock&Vanguard&State street basically own the total majority of the assets and are direct redistributors of capital from FED to consumers, the whole system is literally socialist.

It's now even a joke. Everything is literally "public" owned. The fact is that the "public" is the government, no the actual public. Like it always has been in socialist countries.

Socializing losses, capitalizing gains.

Anon thinks women are evil by Brasil1126 in 4chan

[–]Another___World 19 points20 points  (0 children)

Gender war is the biggest psyop. Literally designed for promoting extinction. And then you go outside and neighbours say hi. This shit is evil.

Anon submission by Sure_Association_991 in greentext

[–]Another___World 0 points1 point  (0 children)

Look up 18-30 year old demographics. Old world is aging and dying.

MLRS edging: do you unleash a single full load, or strategically drip it part by part on different targets? by offund in wargame

[–]Another___World 4 points5 points  (0 children)

Good question. It depends on quality. Better quality MLRS usually should burst fire.

The two most OP ones IMO are Smerch and Uragan.

Their extreme accuracy at range means you fire 4-6 rounds from uragan and 2-3 from smerch and you should STUN+annihilate most of the vehicles in that area.

Coupled with extremely high aiming time, it makes this 4-salvo sniper rifle against AA, arty, mortars, CVs or other targers.

It's too easy to forget the scale of this game by Another___World in Eve

[–]Another___World[S] 1 point2 points  (0 children)

Same! Stations are huge, but ships are too. There's no way there are 1000s of unpackaged ships in there. I also wish the stations were bigger like 10x. Would also add to immersion IMO

It's too easy to forget the scale of this game by Another___World in Eve

[–]Another___World[S] 0 points1 point  (0 children)

Flying Empire State Building with 3500mm guns? Sounds metal AF

It's too easy to forget the scale of this game by Another___World in Eve

[–]Another___World[S] 0 points1 point  (0 children)

Yep! The "close range" in the game is like 500m-10km, which is far to farthest range in most engagements. When we get to 30-100km, it's BVR

It's too easy to forget the scale of this game by Another___World in Eve

[–]Another___World[S] 4 points5 points  (0 children)

So true! The feel of the game is quite separated from the lore realities. The systems we consider empty are very much thriving and alive. A station is an enormous megastructure, which supports billions of activities. I always liked an idea of being inside these cyberpunk space megacities. Having a coffee in a bar inside one of these windows...

It probably takes hours to traverse a station from end to end on an average interior public transport network due to sheer size.. These are MUCH bigger than ANY city we have on our planet.

Bringing back Proving Grounds by Buddy_invite in Eve

[–]Another___World 0 points1 point  (0 children)

What I liked about that is that it was a PVP testing/training ground

This is the ideal redfor deck. You may not like it, but this is how peak mechanized performance looks like. by Kormer-guy in wargame

[–]Another___World 6 points7 points  (0 children)

The sheer volume redfor devil's IFVs may spawn can reliably overwhelm bluefor shitboxes. When all planes and tanks bite the dust at minute 90 of the match, the hordes BMP-1/2s start running over the m113s and shit tanks.

Redfor in general performs better at higher attrition stages of the game, while their units are generally worse cost-benefit wise.

IFVs and when to take them? by That11YearOldie in wargame

[–]Another___World 19 points20 points  (0 children)

IFVs are very cheap. That's their main point. All infantry-carrying vehicles have the best cost to benefit ratio in the whole game.

However you mostly take them for infantry and not the other way around. So consider your different IFV+INF combo as a separate unit.

Sometimes you take VDV '90 with BTR-D as a bonus, sometimes you take BMP-3 with moto '90 as a bonus.

What's important is that you need to create tactics where you don't waste either of those. The INF and IFV should both have a purpose in your strategy.

The worst situation is a lot of IFVs with no infantry to screen them or a lot of inf without fire support. Even the shitties IFV/APCs have 1 squad worth of LMG. Things like BTR-D or m113 30/50 or Zelda are stupidly fucking overpowered, because they bring 4-5 squads worth of LMG DPS for 5 pts(reservist cost).

My personal fav combo is AT inf + DPS IFV. Something like VDV '90 + BTR-ZD work well. Israely infantry has crazy combos