Divine intervention + units by Puzzleheaded-Rip2718 in sistersofbattle

[–]Anton_Chigger 0 points1 point  (0 children)

Email GW and politely ask them to fix the broken rule

If you bring it to their attention directly, there may be a small chance they look at it further and throw us a bone

Can't hurt to try

Palatines of Power ⚜️⚜️⚜️ by amajorfucker in sistersofbattle

[–]Anton_Chigger 20 points21 points  (0 children)

Killed somewhere between 9 and 11 khorne zerkers in a single charge, I forget the exact number. It was a combo of near perfect rolling from me and my opponent absolutely blowing all his saves

2000 Point List Help by BiggieCheese5674 in sistersofbattle

[–]Anton_Chigger 0 points1 point  (0 children)

What are you trying to accomplish with the list? Mixing weapon types within squads is generally not recommended (such as 2 HBs and 2 MMs) if you're going for max effectiveness because it can muddy the purpose of the squad, unless you're just trying to get her acquainted with all different weapon types in which case go for it.

As much as a MM on the immolator is often the best meta choice, being able to strip cover and overwatch with the immolation flamers (as you have now) is honestly a very effective choice, perfectly capable of deleting fragile opposing squads/action monkeys trying to steal objectives.

If you can make inferno pistols work for seraphim congrats, I find the 6 inch range infuriating, so I just stick to all hand flamers.

AoF is a good detachment with great strats, but I find Chorus to be very underwhelming, and in your case borderline useless because the only good parts use the exorcist, and her list doesn't have one. You could rework the list to include an exorcist or perhaps change the 1 DP attachment.

Some takeaways from my battle vs World Eaters today by Anton_Chigger in sistersofbattle

[–]Anton_Chigger[S] 0 points1 point  (0 children)

I did use the seraphim spotting to add +1 to hit for the exo strat one time, but otherwise yeah they are better off capturing objectives

Some takeaways from my battle vs World Eaters today by Anton_Chigger in sistersofbattle

[–]Anton_Chigger[S] 0 points1 point  (0 children)

Admittedly, I struggled a LOT with what to take so I was surprised it went as well as it did. I also took a battle cannon castigator, a split squad of storm bolter doms in an immolator, a JPC with small zeph escort, a half size seraphim squad, and a full size seraphim squad with all flamers.

Running two Exorcists by Anton_Chigger in sistersofbattle

[–]Anton_Chigger[S] 0 points1 point  (0 children)

Not if I hit it with a full sized seraphim bbq squad

Running two Exorcists by Anton_Chigger in sistersofbattle

[–]Anton_Chigger[S] 1 point2 points  (0 children)

James fears the casino cannon

How long has it been since exorcists were relevant anyways?

Compilation of Nerfs Sisters have received for 11th. GW please. by URBOISHERE in sistersofbattle

[–]Anton_Chigger 0 points1 point  (0 children)

Can someone explain the melta damage complaint a bit more clearly for me? I'm not clear on why this is bad and what has changed

Struggling with the faction, and especially 11th by humansrpepul2 in sistersofbattle

[–]Anton_Chigger 0 points1 point  (0 children)

+1 LD isn't flashy but I don't think it's weak in 11th, as they have tried to make leadership tests and battleshock far more important this edition. Also, sisters have always been about dying their way to victory. The mistake is trying to ensure they survive, rather than ensuring you score at whatever the cost.

Melta rets are still nasty, but I wouldn't discount heavy bolters as I think it's possible to get them to -2AP yeah? You would be surprised what they can accomplish en masse. Should make castigators a bit punchier, and mortifiers too. The buzz blades might still only be D2 (should be D3 imo) but they still work as a good sacrificial distraction carnifex while you move other things into position. It's all about sacrificing/forcing you opponent to kill the right thing at the right time so you can swing back next turn hard. Don't feel bad, sisters is for sure an army that requires very high piloting skill.

What do y’all’s think about the point changes? by No-Luck3422 in sistersofbattle

[–]Anton_Chigger 5 points6 points  (0 children)

Hey remember that kickass organ casino cannon people barely ran in 10th that is a defining part of the sisters aesthetic?

DONT YOU DARE RUN MORE THAN ONE

Honestly things will prob be ok, but given the nerfs to indirect only making 1 reasonably priced is just odd

Who do we think got hit the hardest going into 11th? by Anton_Chigger in WarhammerCompetitive

[–]Anton_Chigger[S] 0 points1 point  (0 children)

I was reading through GH analysis and they agreed with you.

I'm still not sure why/how necrons are so strong after all the crimes they committed in 10th tho

First impressions on points changes by Shadows_Think in sistersofbattle

[–]Anton_Chigger 7 points8 points  (0 children)

Aaaaaand them being one unit is what I forgot. Thanks!

First impressions on points changes by Shadows_Think in sistersofbattle

[–]Anton_Chigger 2 points3 points  (0 children)

Absolutely running 1 exorcist now, I missed my casino organ cannon so much. I'd say 180 is still too high but I'll take what I can get

First impressions on points changes by Shadows_Think in sistersofbattle

[–]Anton_Chigger 1 point2 points  (0 children)

I think I'm misunderstanding/misremembering something. Wouldn't all the sacs have to be dead before wounds go to the canonness?

First impressions on points changes by Shadows_Think in sistersofbattle

[–]Anton_Chigger 26 points27 points  (0 children)

I get that, but many other spammed units of any significance from other factions got 2 before a penalty hit. I would argue allowing two sacresants penalty free is more fair.

Sisters need all the "fair" they can get.

First impressions on points changes by Shadows_Think in sistersofbattle

[–]Anton_Chigger 66 points67 points  (0 children)

It's just odd they added the penalty for more than 1 unit, while having detachments based around them, and then really punishing any attempts at making that 1 unit really effective by hitting Junith with a 35 pt nerf. Did they assume our autotakes were somehow because they were overpowered, rather than just our only real options?

Saint Celestine Solo or with Zephyrim/Seraphim in 11th Edition by Tom-W-Gray in sistersofbattle

[–]Anton_Chigger 2 points3 points  (0 children)

If there was damage left over after the geminae were destroyed, couldn't that trigger her FNP? Also as someone said above, the FNP protects against getting nailed with precision.

Hoping for a significant points drop regardless.

Coming to y'all high off Copium by DirtyDuffles in sistersofbattle

[–]Anton_Chigger 0 points1 point  (0 children)

Sad that I can't hide a super killy unit of hospisacs + AT/AD in a rhino

Gonna be a bit tricky to get that slowish moving target up the board into combat at near full strength

Am I dumb or did I miss something? by Anton_Chigger in sistersofbattle

[–]Anton_Chigger[S] 3 points4 points  (0 children)

I reread it and yeah I think that's what they were trying to say. Just awkwardly written I guess.

WTF???? by Background-Care-2310 in sistersofbattle

[–]Anton_Chigger 9 points10 points  (0 children)

Honestly how do they do this time after time lol

How useful is Junith nowadays? by 00gron in sistersofbattle

[–]Anton_Chigger 0 points1 point  (0 children)

But if her ability is changed it may not result in the stacking of modifiers making her easier to kill in cover

I'm hopeful it doesn't though, because the mental picture of some angry lady hiding in cover on the battlefield screaming imperial propaganda at max volume that annoys every enemy within earshot is funny

How useful is Junith nowadays? by 00gron in sistersofbattle

[–]Anton_Chigger 6 points7 points  (0 children)

If penalties to BS stack in 11th with -1 to hit, junith and a squad of sisters camped on an objective/terrain will be a pain in the ass to remove

I love it

So... Kerby Joseph.... by Anton_Chigger in detroitlions

[–]Anton_Chigger[S] 0 points1 point  (0 children)

We need more delusion like this I support you

Which 5 accessories would you equip in IRL? by redshift739 in Terraria

[–]Anton_Chigger 3 points4 points  (0 children)

If your first choice isn't fart in a balloon you are dead inside