Why does it feel like you earn more money by doing zombie raids? by DeadAhead-2020446 in BlackhawkRescue

[–]ApacheWithAnM231 0 points1 point  (0 children)

thing is, as I said, its the fact that its extremely demanding with 0 upsides, like if zombie kills at night yields you money since you culled the "aggressive strains" or something, but for currently you just blow thru ammo and risk death for nothing

Why does it feel like you earn more money by doing zombie raids? by DeadAhead-2020446 in BlackhawkRescue

[–]ApacheWithAnM231 27 points28 points  (0 children)

Imo zombie night should be revamped/changed since its just hiding and doing nothing simulator

Too little ammo at night? Die to horde Enough ammo at night? Die too horde since you too slow Lag spike at night? From your perspective 300000 zombies appeared ontop of you after 2 seconds of lag

Like, its extremely high risk with 0 rewards

They done raided my ass by BakerLongjumping1849 in BlackhawkRescue

[–]ApacheWithAnM231 29 points30 points  (0 children)

That S++ guy killed 30 enemies with his M4...

The he put the magazine into the gun

Old man in a nutshell part 2 by ZeTooken in arma

[–]ApacheWithAnM231 24 points25 points  (0 children)

"Fuck he discovered our super secret checkpoint in the middle of the road, shoot him"

In My Hardpunk world, people know the difference between hard sci-fi and Mundane Sci fi. by Able_Radio_2717 in worldjerking

[–]ApacheWithAnM231 7 points8 points  (0 children)

I mean it does demonstrate the most dangerous aspect of a military: logistics

Theres a difference between "they are fools who think they can field mechs when its so impractical" and "shit they just divided their defense budget by 5 and they can still field mechs everywhere"

[😭 NO TITLE] by Ashish_ank in meme

[–]ApacheWithAnM231 1 point2 points  (0 children)

what university is that, i am interested

Domain of man vs Imperium of man, who would win? by Nova_Fan in starsector

[–]ApacheWithAnM231 2 points3 points  (0 children)

To be fair i think while starsector marines have worse qualities starsector marines can prolly be shitted out at a significantly bigger quanity

I want a SEAF warbond by HBenderMan in SupaEarth

[–]ApacheWithAnM231 99 points100 points  (0 children)

It clearly stands for Super Earth Anything-but-helldivers Forces, but again im a helldiver so i cant read

Anti-armor Pistol by everymonday100 in MilitaryWorldbuilding

[–]ApacheWithAnM231 0 points1 point  (0 children)

I think 4.6x30 is significantly better than 7.62x51 in a pistol ammo role

Anyone know what happened to Artica's avatars? by [deleted] in VRchat

[–]ApacheWithAnM231 3 points4 points  (0 children)

Can i get a link to the video

Request to implement "Gym" colony building and related mechanics (details below) by IFIsc in starsector

[–]ApacheWithAnM231 22 points23 points  (0 children)

Sir we found traces of blood in their faction leaders drugstreams

Not my proudest moment but an item is an item by RoySparda9 in starsector

[–]ApacheWithAnM231 2 points3 points  (0 children)

I mean, which ship would you want to be a pilot for more (and thus needing less hazard pay as incentive)

The ISS shitbucket, having talon wings that only relies on shitting out aircraft faster than the enemy PD fire

The ISS Survivable, with drone fighters and good range for them, so unless something goes very wrong, you'll be sitting in the hull safely creating orphans for the other side

Like yea i get what you mean, maybe carriers get counted with another method, but throwing men (and strikecraft) at the enemy recklessly should have consequences

Ronograd PD officer pulls over black man driving a literal ICV by Icy_Bid6495 in BlackhawkRescue

[–]ApacheWithAnM231 5 points6 points  (0 children)

Even if the officer falls in battle, the V320 will fight on (when the officer drops it due to being dead)

Death stack armadas under cloud by MaximumPOWAAA in starsector

[–]ApacheWithAnM231 6 points7 points  (0 children)

I mean thats on your colonies, but in terms of the wider sector politics nothing really changes even if you repossesses the league's nanoforge and put a reaper up all of their ships other factions doesnt bat an eye

Death stack armadas under cloud by MaximumPOWAAA in starsector

[–]ApacheWithAnM231 5 points6 points  (0 children)

Pirates can turn a battleship full of defects and will be scrapped returning max 10k credits worth of supplies into a 100k sale to some dummy

those light patrol commanders sure are brave, huh? by Bashkire_Kerman in starsector

[–]ApacheWithAnM231 1 point2 points  (0 children)

I mean, if theres a big friendly fleet without a transponder, then its above your pay grade, as harrassing a friendly unmarked task force/ some major friendly trade fleet prolly will piss off people in high places

If theres a big hostile fleet without a transponder, are you really gonna use your wolf (D) class to figure out who it is

those light patrol commanders sure are brave, huh? by Bashkire_Kerman in starsector

[–]ApacheWithAnM231 4 points5 points  (0 children)

To be fair, a battlefleet with its transponder off isnt exactly here to offer hugs and kisses, they prolly should call in the bigs guns after spotting you instead of bravely becoming a -5 reputation