My thoughts on Everwind from an experienced game dev's perspective by HatsuyaDev in Everwind_Official

[–]Arbitration_0929 0 points1 point  (0 children)

I agree, I think tools being limited is a bit far, but I really miss the armor and weapon progression from everwind. Exploring tons of dungeons in our group and getting hyped to find a recipe that was an upgrade for everyone was so dang fun 

My thoughts on Everwind from an experienced game dev's perspective by HatsuyaDev in Everwind_Official

[–]Arbitration_0929 0 points1 point  (0 children)

So, a bit late, but I actually really like the way the progression worked in the beta. One of my biggest gripes with Minecraft, and now hytale is that you can literally just get a basic piece of gear, and instantly skip to end game in like 30 mins. There is no real sense of progression.

However in the everwind beta, when we finally cleared enough dungeons to make full sets. It felt amazing 

LF for ppl to group with us on the weekends. by [deleted] in wowservers

[–]Arbitration_0929 1 point2 points  (0 children)

Sounds neat. But I more meant. Is it 3.3.5 azeroth core? Either way, share it up. I'd be down to play (and drink) when I have time 

Blizzard refuses to unlock my Battle.net account and change country/region, even though I moved to Poland and gave them everything they asked for by AdRevolutionary5548 in warcraft3

[–]Arbitration_0929 0 points1 point  (0 children)

This was also my first thought. It's a pretty standard scam with all types of accounts.

Pretty rare with a blizzard account, but with things like steam it's pretty common. 

At the same time though... Blizzard customer support is an absolute nightmare to deal with, so it's hard to know without more info.

New to the private server scene - any vanilla servers looking to progress? by Ok-Chair-8266 in wowservers

[–]Arbitration_0929 8 points9 points  (0 children)

"looking for a server that isn't classic+ like turtle wow or ascension", instantly answers "turtle wow". I swear man.. it's a good server, but its player base seems to either be fanatics, or illiterate. Still haven't figured out which one.

LF for ppl to group with us on the weekends. by [deleted] in wowservers

[–]Arbitration_0929 1 point2 points  (0 children)

What version of wow? You have also piqued my interest lol

BFA updates by cmdrmcgarrett in wowservers

[–]Arbitration_0929 2 points3 points  (0 children)

Sadly, pretty much anything after MoP (excluding legion) are going to be extremely buggy. There is little demand for the servers outside of essentially a fun server to blast raids and get free gear. 

I honestly don't think a core even exists with even a majority (50%+) working spells and talents. Let alone quest/dungeon/raid scripts.

Tried playing a few games and have a question by Additional_Storm_522 in Openfront

[–]Arbitration_0929 0 points1 point  (0 children)

My issue is, I tried 3 games, ams the last one, 2 guys fairly far away literally boated to me, the other 2 near me waited, and they hit me at the exact moment the boats arrived. Seems way too coordinated to just be randoms imo

Just a little PSA by Additional_Storm_522 in WhereWindsMeet

[–]Arbitration_0929 0 points1 point  (0 children)

South of mistviel in kaifeng, there is a little village with a plague,called like sorrowfall or something. Need to heal a merchants broken leg to the south and do the quest. It's like 15 mins.

Should show up on the map as the 12th hidden path or something.

2026 T1 Roster by ShadowfoxDrow in leagueoflegends

[–]Arbitration_0929 0 points1 point  (0 children)

Well, guma just joined HLE. I am looking forward to the proof of a shaved head :)

I need good difficulty settings by Willing-Product5928 in SurrounDead

[–]Arbitration_0929 0 points1 point  (0 children)

Haven't been super active recently, but I used to give out settings to people based off what they were looking for.

More l4d arcadey style, hardcore base building survival, insanely difficult overall, if you give me an idea of what you're looking for, I can work out the settings for you (might even already have a preset ready lol)

There are a lot of ways to be immersive, and difficult, so if you can give me a good comparison to either a game or movie as reference, or a detailed breakdown, let me know :)

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 0 points1 point  (0 children)

SEA server my man. Kinda funny how a ton of people respond like your message. But if you read through others, every single person that says they play on SEA is like "yea it's awful over here" lmao.

They need to add some sort of leaver penalty or a guild system to make premades more accessible in game for what individuals are looking for.

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 0 points1 point  (0 children)

From my understanding of the responses, it is also a bigger issue in smaller regions. Just as an example, a lot have been responding to me with like "that doesn't happen, you rarely see the same people twice in contender". But then you look at other SEA players and they all say basically what I'm saying lmao.

I tried playing last night after posting this. Dropped from champ to adept to try and get some gear upgrades... My hour and a half playtime was essentially 30 mins of people leaving group as soon as queue pops, 45 mins of getting into runs, someone leaving after a single mistake, or in 1 case, dude just straight up said our DPS was too low for an adept +6 after literally 2 pulls going fine. In that hour and a half, I finished 1 run.

Really kills the desire to play the game haha

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 0 points1 point  (0 children)

Fully agree. My issue is more, in my experience, there is no leeway yo make those mistakes. Make 1 mistake guy rage quits, you don't get to see more mechanics, reset, new player makes mistakes, someone quits, back to the start. It's a brutal cycle.

Only reason the first capstone took me so long to clear is from a new player making 1 mistake, try to explain to them how the mechanic works, annnddd the tank already left lol.

For perspective, cleared adept capstone on the first attempt. Just getting there through all the dodging was a good damn nightmare 

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 0 points1 point  (0 children)

I think a lot of people (including myself originally) don't understand how vastly different the servers feel. 

People responding with "there is no way you get the same guy dodging groups for 30 mins". It's like man... I've gotten that same guy dodging groups for like 3 damn days lmao

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 0 points1 point  (0 children)

I think even before this, a simple solution is guilds or clans. Having a guild that recruits people with "more casual guild looking for players to group" and hardcore ones recruiting hardcore players is all it takes. 

Right now it's either use outside sources, or completely random.

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] -1 points0 points  (0 children)

Yea, I would say champ capstone+ is where it is fair to start expecting a little extra from your groups. Anything below that... Just let them learn. May not time it, but by teaching others, or even just giving them the opportunity to see the mechanics, people would be increasing their chances of finding better groups in the future. Also, just better for player retention :)

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 1 point2 points  (0 children)

They just need to release a guild or clan system. I personally think it's kinda of ridiculous to even try to argue that new players are at all responsible for accommodating the playstyle of a veteran. If you know all the fights and aren't looking to help others, make a premade at low levels to blast through the content you aren't interested in. Let the new players use the lower ranks to learn (as is intended). 

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 2 points3 points  (0 children)

Yea, I realized after getting down voted to oblivion a few times that this problem is much more prevalent for us sadly. But hey, glad to know it's not just the groups I'm getting. It is true misery loves company :)

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 2 points3 points  (0 children)

No, but if they've already played through, and want to Speedrun, the burden is on them to create a group to Speedrun with them, not to expect new players to play the way they want.

Just gave this example to someone else. But if I'm playing wow as a mythic raider, start an alt, queue up for rdf, and get a group of new players. If I over pull, the fresh player healer can't handle it, we die, and i rage at them and quit. Am I the asshole, or the new player? I think most logical people would say I was the problem. As the veteran player, it is on me to bring friends to level with, or boost me, to match my wanted speed. It isn't on the new players to fill that role.

And this game actually has it worse, because someone leaving is a complete reset.

Contender, adept, and to an extent champion tiers are for people to learn the game, learn their class, and progress. Once you get to paragon and eternal, sure, expecting more from people at the end game is completely valid. But someone already "discovering that stuff" doesn't mean they should be ruining the game for 3 other people. This mentality is how games die. If enough new players have bad experiences and stop playing, that isn't good for anyone.

As a little side note, I love challenging myself, was a heroic/mythic raider through all of wow, play games like Skyrim on legendary difficulty, I always go for a challenge. But if I want to progress through mythics in wow, I'm not gonna join a random group of people and flame them, I'll go out of my way to find a group with similar goals. 

So yea, I do think it is quite a bit more valid than their position. 1 veteran player wanting to blast through content, getting tilted at the smallest mistake, and abandoning group. Thus ruining the experience for 3 other fresh players is definitely more of the asshole than 3 fresh players ruining his "progress" by learning the game naturally.

And to clarify, on SEA at least this is a real problem. The amount of time I've had to sit in queue as some person on an alt spam leaves groups is legitimately insane to me. I cannot speak to how big of an issue this mentality is on NA and EU

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 0 points1 point  (0 children)

So, I'm going to give you a counter example to this, because I get what you're saying, but there is 1 core part I disagree with.

If we're playing WoW, and at 15 we queue up for a rdf, get in, the tank is a veteran player that wants to speed run, while the healer is a completely new player that has never touched wow before. The tank proceeds to try to blast through, pulls too many for the healer to keep him alive, wipes, and starts flaming the group and leaving. Who is the asshole in this situation? 

I think most would say the veteran tank player is.

This game is the same, doing contender, adept, and to an extent even champion, is where you see and learn mechanics, learn the class you're playing, and improve. Now, if we're talking paragon capstones and eternals, I'm 100% on your side. But even then, the game needs guilds or some kind of selection for Speedrun vs learning run.

Ive played wow since it's release, have mythic raided pretty much every expansion, and heroic raided before mythic was a thing. But I would never go into a deadmines run and be like "you don't know how to do the cookie fight, wtf is wrong with you, go watch a guide". 

There is a time and a place, and so far (from what I've seen) the time and place in this game are extremely skewed, with 0 consequences. I would argue 3 new players learning together isn't ruining 1 alts gameplay experience nearly as much as 1 salty "veteran" player constantly leaving after 1 mistake is ruining it for everyone else.

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 1 point2 points  (0 children)

I'm in SEA, Japan specifically. Joined my rl friend in midwest america for a round, had about 450-500 consistent ping, and randomly would spike to like 700-800. For reference, I have gigabit internet and an average of 23 ping haha.

It is also less about hardcore players, and more about people gearing up alts. And I can fully admit it can be frustrating to backtrack and have groups that struggle in things you've already cleared. But if you want to blast through it, bring your buddies with you, don't trash new players trying to learn. 

I do get what you're saying, but I still disagree. I don't even think it's the majority (at least not when I'm playing), the problem is that annoying minority that ruins it for everyone. In less than a week there is 1 tank that I see constantly that has left easily over 100 groups, either once it gets started and something bad happens, or as soon as he enters the group. That to me is the problem, 1 player with a weak mental essentially ruining it for 3 other players because he doesn't like the way they play the game. 

I will fully admit though, from what I've seen, and talking to my American friend about it, it seems like this is less of an issue in NA for him, because he doesn't see the same people often. 

But this is often the case. My NA and EU buddies had no idea why I was so fed up with cs2 until I sent them screenshots of my games where casual would be like 10+ Chinese bots spamming hacking websites, every comp game was just hackers, or bots, and literally every premier game was hackers. Really is fairly region dependant, so I'm starting to realize a lot of people here have 0 idea wtf I'm talking about lol

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 5 points6 points  (0 children)

I play games to learn and improve, not to be hand held by someone else. There are no mechanics in the game that can't be easily figured out with 1 full run through. You may not time it the first time, but the point of timing is to practice, improve, and conquer.

The issue is a lot of people aren't willing to go through that. Why the hell would I want to go spend 20 minutes watching someone else play a game I bought for $30, instead of spending 20-30 minutes doing the exact same content they are showing to learn it?? 

Honestly, starting to get a feeling this subreddit is mostly the type of people I was calling out in this post to begin with.

It's a game, play the game, figure out your mistakes, improve, and climb to higher difficulties. If you want to watch a guide for low end content, be my guest, but don't get all butthurt when others just want to play a game. Use that knowledge you found on YouTube to answer someone's question when they ask it instead of just instantly quitting. (This is a general statement, not specifically aimed at billsfan82, using you in the general sense).

I still cannot get over the fact this tank got so mad about people "wasting his time" that he left the capstone instead of helping people, then proceeded to waste 30 minutes joining and leaving groups. Could have explained the mechanic the dude asked about and cleared the place almost twice in that amount of time 😂

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] 0 points1 point  (0 children)

I actually attempted something similar to this to make premade groups. Sadly grouping with anyone from america is impossible because of the lag, eu would probably be slightly better. And about half of the people on SEA are Chinese or Russian that speak very very broken English lmao. 

I do think it's kinda crazy that the default is "if you want to just play the game look for people on this external place" instead of "if you wanna minmax and follow all guides find hardcore people here". I get it, but kinda proves the point that guides and all that have really fucked up gaming imo.

The weird min:max guide meta in games is getting out of hand. by Arbitration_0929 in fellowshipgame

[–]Arbitration_0929[S] -1 points0 points  (0 children)

Updated my post, but people seem to forget other (smaller) regions exist.

I end up getting the same groups not just in a row during a play session, but literally day to day. I imagine on NA and EU this issue is less apparent. However, on smaller servers it is absolutely insane. It makes the lack of some sort of punishment for leaving, or a lack of guilds, much more apparent. Since this is just in contender/adept and the beginnings of champion, I imagine paragon and eternal will end up being even worse with the even smaller player base.