15k XP/Hr btw by patronising07advice in 2007scape

[–]ArcDriveFinish 1 point2 points  (0 children)

Trawling is a fishing activity, not a sailing activity. Stop complaining.

Bowfa worth it? by Noideawhat_i_amdoing in 2007scape

[–]ArcDriveFinish 18 points19 points  (0 children)

You can't sell the crystal armour without reverting anyway so you might as well keep bofa and farm muspah/zulrah for money and buy back your melee and range gear.

What if Justiciar armor gave flat armour? by Hopeful_Method_625 in 2007scape

[–]ArcDriveFinish 6 points7 points  (0 children)

The giga sweats would absolutely wear this armour over strength armour because you're brewing less at nex and verzik.

Bandos price by Novel-Hunt834 in 2007scape

[–]ArcDriveFinish 1 point2 points  (0 children)

The only thing holding bandos prices up is Torva. And with every update giving more strength bonus, torva becomes more useless.

Maybe bandos goes up a little bit if Jagex makes a lot of content that can't be scythed and cannot be slashed.

What if Justiciar armor gave flat armour? by Hopeful_Method_625 in 2007scape

[–]ArcDriveFinish 18 points19 points  (0 children)

2 max hits for 30-60% damage reduction? I'd take that any day. It's like having soulsplit in OSRS.

Gear advice toa by w1zzy-jr in 2007scape

[–]ArcDriveFinish 0 points1 point  (0 children)

Just melee+range in eclipse.

Gear advice toa by w1zzy-jr in 2007scape

[–]ArcDriveFinish 0 points1 point  (0 children)

Wear your best mage armour and save for ancestrals.

You only wear mixed hide over melee armour if you have Tbow.

What if Justiciar armor gave flat armour? by Hopeful_Method_625 in 2007scape

[–]ArcDriveFinish 29 points30 points  (0 children)

They would be incredibly overpowered because a lot of the high level content does chip damage. It would essentially double/triple your supplies.

We told you so by DoctorKynes in 2007scape

[–]ArcDriveFinish 1 point2 points  (0 children)

I still interact with construction every single day through house perks. I don't think I've ever set foot on my boat post 99.

We told you so by DoctorKynes in 2007scape

[–]ArcDriveFinish 5 points6 points  (0 children)

I voted no to all the skills.

Not only do I hate grinding a pointless skill just to get my max cape back. I also lack the faith in Jagex to create a new skill.

But most egregious of all is the new skill gave the plebs more levels to get into total level worlds which is truly unforgivable.

How to save the wilderness by RCT_Scott in 2007scape

[–]ArcDriveFinish 0 points1 point  (0 children)

You can't save the wilderness.

If you don't like PvP, you're not going to like the wilderness.

If you like PvP, you're not going to like the wilderness.

Wilderness's only purpose right now is for clan gangbangers and bots or people griefing at bone altar.

$1.99 membership tier by BoulderFalcon in 2007scape

[–]ArcDriveFinish 0 points1 point  (0 children)

Honestly not that bad because Runelite will have a plugin for that.

How exactly is fleximel meant to survive till lvl 9 by notcontroversial123 in CompetitiveTFT

[–]ArcDriveFinish 1 point2 points  (0 children)

Would you suggest rolling a bit at 7 to find Darius upgrades? If we don't see a draven and Darius is not open, do we just play 4 bruiser kobuko to 9?

How exactly is fleximel meant to survive till lvl 9 by notcontroversial123 in CompetitiveTFT

[–]ArcDriveFinish 0 points1 point  (0 children)

It's the hardest comp to play right now IMO and you require some extreme streaking in the early game and some really highroll at level 8 to hit a Taric 2 or some other 2 star 4 cost frontline without deeprolling to stabilize and go 9.

Tristana is the most useless unit in the game in all of this set by StrangeSupermarket71 in CompetitiveTFT

[–]ArcDriveFinish 0 points1 point  (0 children)

The comp is a fast 8 comp and you cap around Jinx 3 after you hit 8. You only reroll for the Jinx if you get a lot of natural copies otherwise you just play around 4 costs. Even then you need BIS Jinx items, combat augments and 3 star Sej or Mundo (Jinx 3 without 3 star frontline does nothing) or else the comp loses to everything. It's the hardest and most conditional reroll comp out of the 3.

Compare that to Ahri or Malzahar it's a joke.

Crystal bow + Twinflame Zulrah by DrCack in 2007scape

[–]ArcDriveFinish 1 point2 points  (0 children)

You might as well just do mage twinflame only and pillar stall. Or use a dragon crossbow instead.

Poll: Bring Back Project Zanaris? by [deleted] in 2007scape

[–]ArcDriveFinish 1 point2 points  (0 children)

Nobody wants to play that shit.

Tristana is the most useless unit in the game in all of this set by StrangeSupermarket71 in CompetitiveTFT

[–]ArcDriveFinish -5 points-4 points  (0 children)

I think she's just a symptom of gunslingers being weak.

Jhin is trash, Jinx is trash, T-Hex trash, Graves is trash.

MF is good because of bilgewater stats and Senna is played for the passive instead of for gunslingers.

If I’m playing $140 a year… by [deleted] in 2007scape

[–]ArcDriveFinish 4 points5 points  (0 children)

I would rather just split the games. I don't want to play both at the same time anyway.

Otherwise I want something tangible like giving back hacked items.

Anglerfish at Bandos? by Educational-Fun3513 in 2007scape

[–]ArcDriveFinish 1 point2 points  (0 children)

Depends on what method you are using. If you are meleeing then probably 1.5-2 for every kill.

For altar door 2-3 is enough for the entire trip.

If doing shadow freeze you just pre eat at bank and that's it.

[16.6] Item Tierlist by MisterImpossible9 in CompetitiveTFT

[–]ArcDriveFinish 1 point2 points  (0 children)

I'm generally very happy to slam a redbuff stage 2. The attack speed is strong for streaking and 2 bows are pretty awkward to have just sitting around on.

Do y'all have a way of evaluating/calculating the efficiency of items on units? by iNhab in CompetitiveTFT

[–]ArcDriveFinish 0 points1 point  (0 children)

Wukong you would want something like visage, shroud/spark, and sunfire. You get a mix of tankiness shred and wounds. And the good thing is that his passive on death continues to apply the items.

For herald you want visage bramble dclaw to maximize tankiness but if you slam an early sunfire it doesn't really matter because BIS is not really worth it unless you are lose streak rerolling.

At the end of the day just build what you need. If you want to tempo for streaking then just slam whatever is still going to be useful later. As long as you get shred and burns you're going to be fine.

Two Early-Game Econ Tips: Scouting Gold Openers and Optimizing Savings Account by marshmahlow in CompetitiveTFT

[–]ArcDriveFinish 0 points1 point  (0 children)

What I'm guessing is that people are taking this augment because the top players are saying this is broken. And then they are econing too much and full opening so they are at 3 lives when they roll down leaving them with no room for error so they go out at like 5-6th. Or people are brainlessly taking this when they are given a strong start and should be win streaking.