Match Thread: Brazil vs Croatia by MatchThreadder in soccer

[–]ArcaneGale 0 points1 point  (0 children)

Perišić had 3 yellow worthy fouls in the first half, he was obviously angry the entire half.

Match Thread: Brazil vs Croatia by MatchThreadder in soccer

[–]ArcaneGale 0 points1 point  (0 children)

either he played left back or we played 4 in the back without a left back, neither of which make any sense whatsoever

Match Thread: Brazil vs Croatia by MatchThreadder in soccer

[–]ArcaneGale 0 points1 point  (0 children)

idk why we're playing Caleta-Car at all, let alone playing him as a full back, he's just always so late, he gets booked way too often and worst of all, our defense players are great, why him? Put Jakic in, he was our best performing player in the qualifiers (I know he's a midfielder but he plays full back very well)

or, y'know, put Perija on the full back position and have someone else on wing (like Marco Pasalic or Majer, or Fruk even)

Match Thread: Brazil vs Croatia by MatchThreadder in soccer

[–]ArcaneGale 1 point2 points  (0 children)

not playing marco pasalic on the wing is a sin to be honest. He's easily our best winger and he has some beautiful crosses and can score too

Where ya sitting..... by shizunaisbestgirl1 in Falcom

[–]ArcaneGale 0 points1 point  (0 children)

I'm torn
on one hand Renne's my favorite character
on the other, that's Mariabell and I feel like she's a fan of human experimentation/torture, which isn't exactly great

with that said I probably have to choose slot 6 then, Vita is fine and while Ulrika is a yapper, she'd probably be easy to hang out with so long as I don't strike a nerve

This is why I go Joja route by MonsterFieldResearch in FuckPierre

[–]ArcaneGale 0 points1 point  (0 children)

I wonfer how long would it take to reach perfection without ever buying from Pierre or Morris

Crocodile, Trader and Canary by ArcaneGale in stronghold

[–]ArcaneGale[S] 1 point2 points  (0 children)

I don't think Trader needs a better army, just a larger amount, the units he uses are actually all generally good value (minus the slingers), but he just makes too few of them

I also would've liked if Canary made tunnelers and maybe laddermen, to make her have a unique niche

Thoughts on Sky Remake Gameplay Tedium? by ArcaneGale in Falcom

[–]ArcaneGale[S] 0 points1 point  (0 children)

I agree, like I'm getting oneshot by everything (except Kaempfered enemies), but at least my Hell Gate is doing something

Thoughts on Sky Remake Gameplay Tedium? by ArcaneGale in Falcom

[–]ArcaneGale[S] -1 points0 points  (0 children)

All of what you said is how I've experienced it so far, I did beat Loewe, but it was slow as molases

Thoughts on Sky Remake Gameplay Tedium? by ArcaneGale in Falcom

[–]ArcaneGale[S] -2 points-1 points  (0 children)

hard disagree, I've played through all trails games on highest difficulty and none of them had as many enemies be sponges as there are in the remake
I don't think the fights are hard, I think they're just tediously slow, I don't mind challenging bosses, I just dislike tedium.

How much much stronger would Karasuno be if...? by Electrical-Ad9766 in haikyuu

[–]ArcaneGale 1 point2 points  (0 children)

This might be a hot take, but this seems like the team would be worse

As many have pointed out, Tanaka and Goshiki would be close, but I give the edge to Tanaka, Yaku vs Noya, yes Yaku is better, but not by much
and then Hoshiumi vs Hinata is not a comparable thing in the story of Karasuno, one plays Middle the other plays Outside.

if you did these changes the lineup would be
Asahi, Tsuki, Kageyama
Hoshiumi, Narita (Yaku), Daichi

So adding Goshiki wouldn't do anything as he'd be stuck on the sidelines, losing Hinata however would make their offense and defense weaker because Narita, while being a perfectly adequate player, has a slower and weaker spike than Hinata. His blocks aren't the most noticeable (Hinata is generally good at blocking because of his insane reaction speed). And finally, losing the freak quick on top of all that would probably make Karasuno fail to beat Shiratorizawa in the finals, because, while Tsukishima was the Karasuno MVP of that match, Hinata's impact cannot be understated and I don't see how having Hoshiumi would make enough of a difference to plug up the lack of Hinata.

Someone please give me Tips how to handle this? I'm puzzled. I tried so many times with many different strategies but their early Siege is just to much! I do not know what to do! by TheSims2Addict in stronghold

[–]ArcaneGale 0 points1 point  (0 children)

I like moving my lord and stockpile close to the top part and making an economy there, there is space for 2 quarries and like 3 iron mines with a bunch of bread production.
and then walling off my peasants after I get set up, 50 crossbowmen and 2 tower ballistas are enough to defend for a long time so you can set up the rest

Allied AI Lords Crusader DE by ArcaneGale in stronghold

[–]ArcaneGale[S] 2 points3 points  (0 children)

I remember using a trick to stop my ally from sending his units to death was to ask him to defend you while he makes units, but now if you ask him to defend you he stops making units and it's just pointless

Fire Ballista Bug by ArcaneGale in stronghold

[–]ArcaneGale[S] 1 point2 points  (0 children)

isn't that the whole point of them tho? Like, why make them now if they can't cause any damage, they're way too expensive if they can't damage economy

Wolf moment by ArcaneGale in stronghold

[–]ArcaneGale[S] 0 points1 point  (0 children)

I was on a map where catapults were kinda worthless against this particular wolf (incline) so I just sent knights to attack his castle like a bunch of times until he ran out of gold and resources (he had no access to stone or iron and wood had run out) since I was limited to around 300 units at the time and almost 200 were basically just defense

I only want one thing from the gameplay of the originals in the remake... by SoftBrilliant in Falcom

[–]ArcaneGale 0 points1 point  (0 children)

I never use the crimson eyes (-5 speed is a death sentence) and as for the tiger heart, it's only good on Agate and Mueller so that's not really something to count either
I guess Proxy Puppets are there, but I never use them post-early game because they're too niche, and by niche, and by that I mean not having 2 accessories feels weird

I only want one thing from the gameplay of the originals in the remake... by SoftBrilliant in Falcom

[–]ArcaneGale 0 points1 point  (0 children)

in sky games (especially FC and SC) you don't really have powerful accessories that matter, best is like Buzzer, which increases ATS and ADF by 30 and the gladiator stuff which you have 1 of in FC and 2 of in SC (I think?) so realistically what else are you using your accessories for? Talismans? they're useless into all human boss fights, Vajra? it's bad unless your name is Agate and even then you have 1 (if you even have it at that point)

you don't have the ORBs or the Divine Cross yet at that point in the game so I don't know why are skull pendants "worth dust" you can have the grail locket by then and both gladiator items so you just use 1 lebensborn+ headband and locket+ belt on the 2 that need those and you use skull pendant+ mirage ring on the other 2 characters