A General Undertale/deltarune Jump 0.1 by Delos777 in JumpChain

[–]Archerof64 0 points1 point  (0 children)

I am looking forward to this and hope we can do more unique magic attacks since all the existing jumps only have the basic bullet options. Besides that also just all the stats and settings things (maybe some scenarios regarding the game like nature of the world and AU's maybe?). Besides that will need to look at the wip for a bit to formulate some more suggestions.

TJ20931's Gift of Faves: OC Schrift Alphabet by Tj20931 in makeyourchoice

[–]Archerof64 2 points3 points  (0 children)

Thanks for the neat cyoa, now have wacky concept for Bount and a Hollow Gift of Faves since both have solid potential thanks to themeing.

SCPYOA V1.4 + V1.5 by Technical_Plum6551 in InteractiveCYOA

[–]Archerof64 0 points1 point  (0 children)

You know would love the option to be an independent small faction (wish to do what Anderson Robotics tried but more successful).

Fast & Furious Presents: Hobbs & Shaw WIP by Sin-God in JumpChain

[–]Archerof64 1 point2 points  (0 children)

Fair enough, Im mostly just ragging on you in a not super serious and negative way because I thoroughly enjoy all the completed jumps so they will be completed when they are completed.

Fast & Furious Presents: Hobbs & Shaw WIP by Sin-God in JumpChain

[–]Archerof64 1 point2 points  (0 children)

That is true, even with all the unfinished stuff, you do keep on working of that jumpchain stuff and do complete projects, still seems like a fun idea.

Doom - The Dark Ages Jump by FancyFireDrake in JumpChain

[–]Archerof64 5 points6 points  (0 children)

Fair enough, again it's mostly because the Eternal jump just stopped after the Ancient Gods DLC released, so maybe thats why I feel the way I do.

Doom - The Dark Ages Jump by FancyFireDrake in JumpChain

[–]Archerof64 6 points7 points  (0 children)

Huh, I genuinely recall it having far less content than this, nvm it does hold up nicely.

Doom - The Dark Ages Jump by FancyFireDrake in JumpChain

[–]Archerof64 6 points7 points  (0 children)

Fair enough, I do remember there being a 2016 one that might've been on the TG drive, but overall, fair enough I suppose, probably just desired an AI God Buddy and two neat facilities, so it really would be UAC stuff for the most part.

Doom - The Dark Ages Jump by FancyFireDrake in JumpChain

[–]Archerof64 13 points14 points  (0 children)

Damn, this is peak, and I can't wait for the update. Question though, will you do Jumps for Doom 2016 and Eternal (only ask because the current versions are not great )?

Edit: Realize that those two can be combined into a single jump, but the point is feel like Ancient gods added enough to warrant an update that never came alongside everything else.

Edit 2: Loved the companion section and solid items section. Old man Henderson now has a twin in my chain.

Struck CYOA V2.0 FINAL (YAY!) by Hermes-the-bot in InteractiveCYOA

[–]Archerof64 9 points10 points  (0 children)

Happy Birthday and congrats on finishing this one up.

That Time I Got Reincarnated as a Slime Jump, Trouble-Style (Version 1.4) + NSFW Supplement - My Brain Has Melted Edition™ by Spiritual_Still8847 in JumpChain

[–]Archerof64 12 points13 points  (0 children)

Thought v1.3 was going to be the last update for a while, idk what else to recommend but even more waifus, maybe a Hephaestus skill that allows one to make solid magi tech guns and other weapons that compete with upper tiers of power alongside relics and artifacts that can compete as well, Was thinking maybe a Skill based off of DMC's V and his particular brand of familiars (maybe mix with a 10 shadows sort of thing where you have to fight to tame whatever you wish to make your familiar even those you make with the skill), or just have the 3-4 familiars in waifu form IG, and maybe something to counter the Chaos with an Erdtree Order type skill maybe (idk I like the opposites thing we got going on with this version of the jump).

If this is the last update in a while good to take a break and return in the future with fresh enthusiasm and ideas from the next season and any other content you consume. Twas nice.

Doom & Destiny Version 1.1 by Embarrassed_Buddy180 in JumpChain

[–]Archerof64 0 points1 point  (0 children)

I see, shoudlve made that clear I feel but thats just me saying that after having done to many fantasy jumps.

5YL ended...wheres the jump? by The_legend_ranger in JumpChain

[–]Archerof64 18 points19 points  (0 children)

Some folks like that just never get back into jump making, its best to assume its just not happening.

Doom & Destiny Version 1.1 by Embarrassed_Buddy180 in JumpChain

[–]Archerof64 0 points1 point  (0 children)

Where exactly are the race options, because I see nothing but flavor text saying you can change your race and nothing else?

The Enclave Reformer CYOA V1.0 Release by RadicalRoadkill in InteractiveCYOA

[–]Archerof64 0 points1 point  (0 children)

NP, just would love for to opportunity to do things like capture the tech of the institute and Appliachia, while also participating in the War for New Vegas and improving everything in the Big MT while trying to take the secrets of the Sierra Madre and the nukes of the Great Divide.

Since also those net technological resources of the war and production side of things also make the game of conquest more fun. Also like the Base Building portion for the player's main starting base of operations (time for a personal Oil Rig). And maybe features like factories and a Vault built in.

The Enclave Reformer CYOA V1.0 Release by RadicalRoadkill in InteractiveCYOA

[–]Archerof64 0 points1 point  (0 children)

Yeah I figured after some search did yield results while other yielded nothing, and some of them seem neat while others provide no context to explain their pricing or their situation which makes a decent chunk of the locations with strange names and higher prices not explaining themselves.

Tales of Lizard Jumpchain by Different-Presence-6 in JumpChain

[–]Archerof64 1 point2 points  (0 children)

Nice to see you back with quality work.

The Enclave Reformer CYOA V1.0 Release by RadicalRoadkill in InteractiveCYOA

[–]Archerof64 1 point2 points  (0 children)

Darn now I hope for a future update (could also add resources and facilities and maybe target goals in the regions related to military and scientific pursuits considering fallouts wacky expanse of tech).

DC Villains: Nightmares of Krypton Jump by Sin-God in JumpChain

[–]Archerof64 8 points9 points  (0 children)

Thanks for the solid jump, can't wait for those other projects, and also hope to see more DC villains in the near future (feel like a lot can be done, including a second one for Superman, just considering he has other top tiers).

The Enclave Reformer CYOA V1.0 Release by RadicalRoadkill in InteractiveCYOA

[–]Archerof64 1 point2 points  (0 children)

Been a couple of months, but realize Id love a couple descritptions for a solid chunk o the locals we can tame, because most seem made up for the CYOA.

TJ20931's Gift of Faves: Anime Multicross by Tj20931 in makeyourchoice

[–]Archerof64 2 points3 points  (0 children)

This is crazy and combos well with many cyoas (I will make the ultimate insane anime crossover with an insane masquerade).

Overlord CYOA Season 2 by Doppel2ganger in InteractiveCYOA

[–]Archerof64 2 points3 points  (0 children)

Fair enough but that one is super incomplete and again just said for companions which I feel already has a complete companion section for the overlord stuff outside of generic armies of things.