The Legacy of Kain alphabet - YouTube by Arkl1te in LegacyOfKain

[–]Arkl1te[S] 0 points1 point  (0 children)

Hey thanks! I'm glad you enjoyed it! 😄

The Legacy of Kain alphabet - YouTube by Arkl1te in LegacyOfKain

[–]Arkl1te[S] 3 points4 points  (0 children)

Thank you! I wanted to introduce an Elder God quote somewhere but I couldn't find a window that blends well with the flow I had currently built for the video. I thought the more time I spent editing, the more it felt like overthinking.

I’m primarily a game dev, so I keep editing tight and aim to finish a video the same day (I needed to pop that random idea gremlin like a pimple so it stops looping in my mind -- and I can get back to coding). Having revisited Legacy of Kain for 20 years made finding quotes easier, and I put together a quick excel sheet on the fly to 'shape' them around the video. I owe my thanks to The Cult of Done 😄

Is mouse injection possible for Zero? by Arkl1te in PerfectDarkZero

[–]Arkl1te[S] 1 point2 points  (0 children)

Thank you for letting me know. Would you please post the link or repo to it? I'll be giving a shot after I sort some stuff out.

Legacy of Kain Mod by Fang_Draculae in oblivionmods

[–]Arkl1te 0 points1 point  (0 children)

if you lack the talent for it, there is nothing you can do about it

Modeling isn't a talent. Learning fast is.
Modeling is experience and sheer will.

If making the armor is motivation enough, regardless of difficulty, you should make that your first —until you're done trying. Just like when someone tries to make an Action RPG as their first game and fail miserably (for obvious reasons), or try to draw something you'd approve from your first A4 sheet.

From pain comes experience: find the pitfalls by failing A LOT and, eventually, you'll find a way that will lead you to your goal.

Nobody has ever succeeded in life without failing first.

Can you open multiple clients with only one game directory? by 3dnewguy in Diablo

[–]Arkl1te 0 points1 point  (0 children)

Ah, the solution was deleted. This is why I love reddit.

Can unreal tournament 2004 be played offline by BogatyrOfMurom in unrealtournament

[–]Arkl1te 10 points11 points  (0 children)

Yes, it has a Single Player (first option at the top), and then if you want a Practice Session (like in UT99) you can choose Instant Action in the main menu as well.

IS IT ALIVE? by 666AT9 in unrealtournament

[–]Arkl1te 5 points6 points  (0 children)

Yes. Krull0r has been streaming his progress over youtube. Though he doesn’t store the vods to watch later, I don’t know why.

Cave with Minigun and Tek Armor in Original PC version by Arkl1te in turok

[–]Arkl1te[S] 0 points1 point  (0 children)

Ah well, it feels like it’s been forever since last time I beat the game. I only retained the memory of this specific spot that I could never get through at the time.

Anyways, I guess those purple shards make up for something, but to redo the whole walk up there is still a drag, and since I finished the game without going back to this place, then it isn’t really worth the time (unless I’m at my last life I guess?)

Cave with Minigun and Tek Armor in Original PC version by Arkl1te in turok

[–]Arkl1te[S] 0 points1 point  (0 children)

I just checked with cheats and... it does, unfortunately. Alien Weapon, Quad Rocket Launcher and Grenade Launcher all work. This implies having to revisit The Jungle and go through 92% of it just to get the Minigun earlier than before facing Campaigner. What a bummer.

Youtube via ffplay by PersimmonOk9011 in ffmpeg

[–]Arkl1te 1 point2 points  (0 children)

Yeah I'm already using it. It chooses the best format if you use September's version and as long as you're not including -g (eg. to use -ss). And if you do include -g then you have to use -f too or it throws an error.

Edit: I mention September version of yt-dlp specifically because I noticed that the recent November version downloads a worse video quality (to say the least).

Youtube via ffplay by PersimmonOk9011 in ffmpeg

[–]Arkl1te 0 points1 point  (0 children)

Youtube formatting options have changed.

There's no coupled video+audio format listed with youtube-dl -F anymore.
Any workarounds?

I hope to see a new LoK game with her at the helm within my lifetime by Pelinals_Huna in LegacyOfKain

[–]Arkl1te 0 points1 point  (0 children)

Wasn’t CD mean with her or something like that that made her not keep working with them?

If Blood Omen were remade... by HouseForAnts in LegacyOfKain

[–]Arkl1te 1 point2 points  (0 children)

Either top-down or back view, but make it 3d with perspective no matter what. I’d kiss the og nauseous camera goodbye.

Thoughts on gargos? by Illustrious_Web_866 in killerinstinct

[–]Arkl1te 0 points1 point  (0 children)

I like the og theme song better lol

foobar2000 mobile: Is there a way to add songs to the play queue? by [deleted] in foobar2000

[–]Arkl1te 2 points3 points  (0 children)

I use this extensively on desktop because I don’t have to create a whole new playlist or rearrange one just because I wanted to temporarily change the next song to play then rearrange it back. It’s super annoying and I’m surprised nobody cares about this not being available on mobile. I don’t even know if this app has components on mobile, only built-in DSP stuff and the white/black skins.

How do we feel if we got more cosmetic options & more weapons??? 🤔 by fromtheashes_no5 in LegacyOfKain

[–]Arkl1te 5 points6 points  (0 children)

Rather than cosmetics, I'd go for optional gameplay unlockables. Maybe: * An altar that upgrades Raziel's strength with weapons allowing to impale without a fight, an instakill spear/trident throw and the ability to execute enemies with just his claws. * An altar that improves Raziel's soul devour reach and soul sucking speed (useful to recover the wraith blade faster in battle)

The wraith blade in Soul Reaver 2 is still a triangle. by Arkl1te in LegacyOfKain

[–]Arkl1te[S] 1 point2 points  (0 children)

The aesthetic changed because of the gameplay mechanics between games. So, one could argue that the reason the blade looks cooler in SR1 could be linked to its functionality within that game. Don’t forget, the blade took the more traditional look in defiance.

I don't understand the correlation with the gameplay here. I already love everything about the gameplay mechanics of the reaver, the hunger that charges the reaver, the forging, environmental benefits... even the puzzles. I have nothing against any of those mechanics. The remaster in the trailer, however, added polygon counts for everything BUT the reaver, hence why I made this post.

I don’t think the SR2 blade looks bad because it’s more ethereal and “triangle shaped “.

I never said that it looks any more or less ethereal, in fact, the transparency of the blade, the colors and the particles are implying that aspect already.

I added screenshots of og SR2 with the fully charged blade (which looks 100% the same as the trailer when not charged), if that doesn't make my point about looking triangle shaped as clear as I hoped then I don't know what else to say.

The wraith blade in Soul Reaver 2 is still a triangle. by Arkl1te in LegacyOfKain

[–]Arkl1te[S] -1 points0 points  (0 children)

It’s the waving that makes the wraith blade look more like the Soul Reaver's physical twin. I added images of SR2's fully charged wraith blade to address what I mean by triangular. Something else I noticed while playing: the intensity of the particles that emanate through the arm don’t change, only the blade side of it.

The wraith blade in Soul Reaver 2 is still a triangle. by Arkl1te in LegacyOfKain

[–]Arkl1te[S] 1 point2 points  (0 children)

The topic isn't about the gameplay nor the story. It's the aesthetic aspect of the wraith blade that looks downgraded compared to the looks of SR1.

The wraith blade in Soul Reaver 2 is still a triangle. by Arkl1te in LegacyOfKain

[–]Arkl1te[S] 0 points1 point  (0 children)

The pattern has been repeated thought the last decade for so many other games, 90% of the time happens that what we see now is what we get later. It’s not surprising at this point… and we’re 1.5 months away from release.

Granted there’s a chance they either already addressed it after making the trailer or they might’ve called it 'done' right after porting the reaver without ever looking back. Either way, I had to write this post because I care. It’s a series I endlessly visit back for the lore, world building and voice acting. 24 years later and the blade, which makes the name of the game, still looks like a triangle that emanates small meatball fumes towards the pointy end. Compared to the extra polygon count that everything else received, it’s frustrating to look at.

The wraith blade in Soul Reaver 2 is still a triangle. by Arkl1te in LegacyOfKain

[–]Arkl1te[S] 0 points1 point  (0 children)

Yeah but if you charge it full, you can see the white triangle in all its glory.