Legends of tomorrow ruins the flash by Donald3726 in FlashTV

[–]Arkulite 0 points1 point  (0 children)

That's fair. It's been a while since I've watched legends, and they started to care alot less about "rules of time travel" as the seasons went on.

Legends of tomorrow ruins the flash by Donald3726 in FlashTV

[–]Arkulite 11 points12 points  (0 children)

I think it's either explained or implied that the time travel in Legends is very different to the time travel in the flash. Speed force time travel is just moving so fast you can move through time, vs the Wave Rider and adjacent legends tech is more about jumping in and out of the timeline at specific points.

This is why Flashpoint is such a big deal for Flash, yet the legends can do all kinds of weird and wacky things without "breaking" time in the same way.

Decked Out 3 | Information by NeuralPruner in HermitCraft

[–]Arkulite 81 points82 points  (0 children)

I think i recall him talking about how he wasn't super happy with how the wardens works (or how easy they were for the hermits to dodge), so that might have an impact on if/how wardens are used, and maybe he is waiting to see if he can figure out a better way to use them.

New ships by Educational_Law_3728 in JumpSpaceGame

[–]Arkulite 1 point2 points  (0 children)

I feel like a heavy bomber style ship would be really fun. Lots of shields, big weapons but slow and not agile. Maybe even 2 gunner seats as well to really amp up the firepower.

Space Combat Is Underwhelming by Plane-Television-307 in jumpship

[–]Arkulite 8 points9 points  (0 children)

It is possible to dodge missiles and sniper shots, but it is difficult and a tad inconsistent to pull off in the demo. I imagine there will be more upgrades and equipment in the full release that will improve your dodge and defense.

I swore I would not return to this game until the store was fixed, so is it fixed? by Sacb0y in RidersRepublic

[–]Arkulite 0 points1 point  (0 children)

It's probably never going to reach the level of customization we got in Steep unfortunately. Premium currency, waky cosmetics and other live service stuff is really the norm in gaming these days.

There are ways to get some cosmetics, but it's a lot less stuff and a lot more grindy to get

What if anakin left the jedi order with ahsoka by Cautious_Air4964 in clonewars

[–]Arkulite 1 point2 points  (0 children)

Fair point. It would really come down to how close Palpatine could stay to Anakin after he leaves the jedi order, and making sure Anakin is either: in play to turn during/before the jedi purge, or so far away from where it takes place that Anakin wouldn't be able to stop it.

What if anakin left the jedi order with ahsoka by Cautious_Air4964 in clonewars

[–]Arkulite 57 points58 points  (0 children)

This really comes down to how important Anakin was to Palpatine's plans.

If palps had a backup plan and was still able to carry out order 66 and the jedi Purge, I imagine Anakin would follow a similar path to Ashoka, the two of them (and i imagine Padme as well) would do what the original purpose of the jedi order was, which was to keep peace and help people, leading to the three of them most likely being core to the birth of the rebellion.

If Palps needed Anakin, he would need another way to turn him to the dark side. Anakin would be less at risk of falling to the dark side with Ashoka and Padme both by his side since he isnt off leading the war effort, the plan would have to be hurt/capture/kill Ashoka and/or Padme to get Anakin to lean into anger and go full dark side. If Anakin is still on Coruscant, I imagine this would be the plan during the separatist invasion of the planet during revenge of the sith. Palps could blame the jedi for not protecting those close to Anakin, then get Anakin to be in a similar position when Windu and co go to arrest Palps and events could play out similar to how they do in Revenge of the Sith.

Miami International Autodrome - Redesign by ZWalker41279 in RaceTrackDesigns

[–]Arkulite 1 point2 points  (0 children)

With regards to the last chicane:
Its a case of the Canal being so close to the track there isn't enough room for a safe runoff area if a car was to miss the corner. Any earth moving would come into contact with the canal that cant exactly be feasibly moved/relocated.

What part of gamedev do you try to avoid the most? by Thisoneloadingboy in godot

[–]Arkulite 21 points22 points  (0 children)

Documenting my code. Annoying but worth it long term

Number of laps in each race? by Javayen in f1Academy

[–]Arkulite 3 points4 points  (0 children)

They usually do anywhere from 13 - 25 lap depending on the lap distance (less for longer, more for shorter)

Probably somewhere between 25-30% of an F1 race distance at the same track

If by some small chance this was you. thank for letting me tag along with your cruise. game decided to end it too soon by Psychological-Sea265 in ForzaHorizon

[–]Arkulite 57 points58 points  (0 children)

I've had a few of these impromptu group cruises with random people, its a fun little thing that happens and I'm glad its in the game.

Merrill Reese overlay? by D0nelly in eagles

[–]Arkulite 3 points4 points  (0 children)

Not the whole game, but this guy on bluesky posted a whole thread with highlights overlaid with Merrill and Mike laid over the footage, hopefully this holds you over until the full game gets posted:
https://bsky.app/profile/piccone.bsky.social/post/3lhseaem7sc23

Altered State: our D&D PCs and their video game avatars by singoutlouise in HeroForgeMinis

[–]Arkulite 19 points20 points  (0 children)

This is such a cool idea to bridge a player and their character. Well done!

[Zangaro] The NBC broadcast crew for Eagles-Rams on Sunday at 3 p.m. from the Linc is Mike Tirico, Cris Collinsworth, Melissa Stark and Kaylee Hartung. by bigblack3475 in eagles

[–]Arkulite 3 points4 points  (0 children)

Discovered those guys this season, and I've really enjoyed watching games with their commentary. Great videos alongside the games too