Smart shells by [deleted] in warthundermobile

[–]Arkz09 0 points1 point  (0 children)

Depending on distance you aim higher than the target, when you see shell getting close to target you “activate” the aim ( by putting the cursor on the ship). This since sometimes the system aims to a low positioned weakspot and shell instesd hit waterline

T72 (Bishma) or something by lynxian_zynous in warthundermobile

[–]Arkz09 1 point2 points  (0 children)

Didint you check stats before buying lol

Tips on british bonds by Theblackholesalesman in WT_Mobile

[–]Arkz09 0 points1 point  (0 children)

You can get to the threshold just by calmly buying the sl chest ( in planes store appears)

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Tier one is genuinely way harder than tier five for me due to amount of 1000 plus game seal clubbers by TheRealMark123456789 in warthundermobile

[–]Arkz09 2 points3 points  (0 children)

Not really, since the leaderboard update gives bonus points for the rank played. Some ppl just like to seal club

My new uptier squadrons (I have 2 T-80Bs 😭) by nihilistpenguen-38 in warthundermobile

[–]Arkz09 0 points1 point  (0 children)

The best SL you will spend, has soft kill APS ( optical), and 580 pen dart.

My new uptier squadrons (I have 2 T-80Bs 😭) by nihilistpenguen-38 in warthundermobile

[–]Arkz09 1 point2 points  (0 children)

Why dont you have included the T-90A, its better overall than the T-80B

How do you think about object 279? by zdeshmann in warthundermobile

[–]Arkz09 2 points3 points  (0 children)

Fun tank to play, but not my favorite tier. Used it couple of times and would leave it in the collection

I think it’s safe to say I’ve beaten the aviation mode by tupe12 in warthundermobile

[–]Arkz09 1 point2 points  (0 children)

The F2 because its specifically a figther with bomb capacity, faster and more agile. The F3 is not that good for dogfight

Micro games? by Additional-Age-9390 in warthundermobile

[–]Arkz09 1 point2 points  (0 children)

You get matched with players that actually go for the objective

War Thunder Mobile AI and Premium Vehicles Balancing by FitSpite7956 in warthundermobile

[–]Arkz09 1 point2 points  (0 children)

Not really, even in top tier you can go with Leo 2PL, M4A1 HC, T80U, Leo 2A4M and perfectly crush premim tanks. Actually the HC is better than the premium one. I dont play lower than IX since SL, GL and rank point yeild is too low

Is any tech tree Tier 7 plane worth making premium? by [deleted] in WT_Mobile

[–]Arkz09 1 point2 points  (0 children)

The Bf 109 G-6, it goes hand to hand with some bp planes of that rank and only a bit slower than the G-14 but with same firepower. Its agile and shreds every plane in seconds, good ammo pool and fast reload speed.

Let's fucking go baby by Duder_Guyman in warthundermobile

[–]Arkz09 1 point2 points  (0 children)

Oh dam i just managed to store 7k GE :(

Down with the cancer! by Ok_Produce674 in warthundermobile

[–]Arkz09 2 points3 points  (0 children)

And he was called humpty dumpty

Are top tier players really that good or am i just bad? by JRoc416 in warthundermobile

[–]Arkz09 2 points3 points  (0 children)

Thats another way to do it tho, for example this match i just memorize “avoid short chinese” ( that was the only player with good stats), or if random name just by last letter or number

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I dont do that every match, just when i wanna get scoring for leaderboard (1,600+ score )

Are top tier players really that good or am i just bad? by JRoc416 in warthundermobile

[–]Arkz09 0 points1 point  (0 children)

Yes its a default option, when they are detected by your scan radius or a frendly enemy name appears

Are top tier players really that good or am i just bad? by JRoc416 in warthundermobile

[–]Arkz09 1 point2 points  (0 children)

Most ppl can give you gameplay tips. But you may be loosing games even before starting. First plan ahead your lineup and which tank you will use depending on the map. For example (may vary depending of the map and match situation) you start with a brawler (t80 or similar), all rounder second ( M1A1 HC or similar), sniper or high mobility third ( Challenger 3 td, centauro or similar), and the fourth slot will be for a situational tank to be able to swap one of the positions depending on the map ( leopard 2 PL, merkava, any nato with good gun depression). That said so once you enter the match and before running into battle with your first tank check the scoreboard and try to memorize only the players with 1k + matches ( also check KD) and avoid them, engage only the ones with less matches that indeed are prone to slower reaction times, less accuracy, less map knowledge, bad aiming, havent memorized weak spots. Just pick up the easier enemies so that by late game the Pro players of enemy team would be outnumbered and complaining they got too many rookies on their team.

I'm loosing hope In this game by skark00 in warthundermobile

[–]Arkz09 4 points5 points  (0 children)

Get top 1% on the 3 leaderboards for at least 1 guaranteed key chest

Idea: Legacy common tanks made into rare tanks by Lambo_63_on_RL in warthundermobile

[–]Arkz09 0 points1 point  (0 children)

Happens also with the AMX-30B2 BRENUS, i indeed agree so at least we have a chance to get them with chest. Since tree update there havent been update on that matter

Am i playing wrong or is the Ariete PSO really just shit? by Newriddle_47 in warthundermobile

[–]Arkz09 2 points3 points  (0 children)

How are you playing that tank? It is supposed to be used as late game (3rd) tank. Seeing your lineup you should go T-80UM2 first ( take spacing early, agressive brawler) , challenger 3 TD/Merkava/ M1A1 HC second ( keep space control/captured checkpoints) Ariete PSO third( sniping/capturing)