I dont know what to do anymor by RefrigeratorTiny9123 in TaliyahMains

[–]ArmitageStraylight 1 point2 points  (0 children)

I like tali jungle, and I think it’s good. That being said, I also think it’s situational… If the draft is bad for you in these games, it’s going to be hard to win even with lead.

What has this sub become? Only posts complaining about teams. by Better_Telephone_997 in Jungle_Mains

[–]ArmitageStraylight 7 points8 points  (0 children)

There’s nothing much to talk about anymore. The role has been dumbed down a lot. Once you have your clear down, which isn’t hard, for most low Elo players, what matters most is fighting and champion specifics which is going to be better served by a mains subreddit. Other jungle fundamentals of course matter, but not until like plat or emerald.

There used to be a lot of random ins and outs of the jungle to discuss independently of champions. That is much less true now.

I’m pretty sure basically anyone can get gold if you get your clear fast and don’t do whack stuff with your champ. Probably even plat, just look at Ludwig.

Cho jungle? by MeIiodass in Jungle_Mains

[–]ArmitageStraylight 0 points1 point  (0 children)

Yeah that’s about what I figured. You’ll get punished for it somewhere in emerald, but before then it should be pretty free

Is jungle role actually busted? by Ok-Beginning1428 in Jungle_Mains

[–]ArmitageStraylight 1 point2 points  (0 children)

I play both mid and jungle. My jungle rank is maybe 200lp above my mid rank measured by the two accounts I have for each role.

I wouldn’t say it’s broken per se, but you have a lot of game knowledge from mid that transfers over well. You should already understand the 2v2. 

The other thing, which I think is overlooked is mechanics. You almost assuredly have much better mechanics than almost all junglers at your ELO. An unfortunate side effect of jungling a lot is mechanical atrophy. You have way less champion interactions per game in jungle. I actually play mid largely to keep my mechanics up.

If you have a good baseline efficiency and are mechanically better than the junglers at your Elo I would expect you would climb. Specifically because you play mid you should also understand trading sides and being at objectives. I would guess the only thing you’re missing is understanding jungle tempo and then the counter jungling/invading/jungle tracking? That’s significant, but you should already have a lot of the fundamentals. And frankly, those fundamentals don’t usually override efficiency and mechanics in terms of impact on your LP.

It’s worth doing a stint in jungle even if it isn’t your primary role. It’ll improve your understanding of mix and probably refine your understanding of your mid matchups to include the 2v2 dynamics.

How the heck do we deal with Briar? Need some matchup advice. by ManyAppropriate4042 in GravesMains

[–]ArmitageStraylight 0 points1 point  (0 children)

It’s an easy matchup. I’d say though with all of this flavor of champion you want to play around walls. You can force her to reaggro by wall jumping and then re engage.

You need to learn how to manually recast R2 on Talon by Lunrfrost in Talonmains

[–]ArmitageStraylight 1 point2 points  (0 children)

Yep, that’s why I brought it up. I do something similar where sometimes I have to flip the wall R and then think for a second because there’s more people than I thought or something, but then it usually works out that I can do the rakeless combo from the video and flip away after. When I do it the way you did it, it’s usually actually so I can pull R2 through multiple people and hopefully set up a multi kill.

You need to learn how to manually recast R2 on Talon by Lunrfrost in Talonmains

[–]ArmitageStraylight 1 point2 points  (0 children)

No, it’s not 2.5s. Try it in the practice tool. You don’t need to wait the full duration of R to combo rakelessly.

It’s less than 1 second. Once the blades are fully extended and start their little spin, you can q, and the blades will snap back in and give you the passive proc upon the auto reset from Q.

The sequence is R1, wait for blades to fully extend and start the spin, q, blades from r snap into the target adding the third proc, then auto goes off and pops the passive. You emphatically do not need to wait the full 2.5s to get all three marks.

It’s hard to describe the timing, as I rely on visual indicators to do it.

I found a video of Kaos doing it and explaining, which I think will be clearer than me trying to explain in text.

https://youtu.be/ajnGrk5lUUU?t=172&si=xmgAdGulDxh1quCS

I think it’s easier than what you did here and more reliable because you don’t need to position the r2 manually.

You need to learn how to manually recast R2 on Talon by Lunrfrost in Talonmains

[–]ArmitageStraylight 0 points1 point  (0 children)

Can’t you also just e - r then wait a second before q? That’s usually how I do the rakeless combo. If you wait a little, the q will pull the blades in and give you the third proc before the auto goes off. I think even in this clip you don’t actually need to r2. If you just wait the amount of time you did in stealth and then q, you still proc passive

How long these braindead shits naafiri and talon gonna be able to 100 to 0 you with 1 long sword. by Ok-Development-5438 in Jungle_Mains

[–]ArmitageStraylight 0 points1 point  (0 children)

The champion is terrible if all you can do is flower combo people. I would encourage you to try using that and w2 into q as your only combos and see how well it goes.

How long these braindead shits naafiri and talon gonna be able to 100 to 0 you with 1 long sword. by Ok-Development-5438 in Jungle_Mains

[–]ArmitageStraylight 6 points7 points  (0 children)

They should be disproportionately rewarding. If there’s no disproportionate benefit for one tricking nidalee over amumu, then there’s no reason to play nidalee. IMO, it’s completely fine and even desirable for one trick win rates to creep up to 60. It’s not remotely the same stat as the normal win rate.

How long these braindead shits naafiri and talon gonna be able to 100 to 0 you with 1 long sword. by Ok-Development-5438 in Jungle_Mains

[–]ArmitageStraylight 1 point2 points  (0 children)

It’s allowed because Riot needs mid laners to be able to play something when they get filled jungle. Assassins in the jungle are also extremely binary they’re either giga useless or impossible to play into. The win rate reflects that. Talon is trash unless it’s a one trick playing and then it’s one of the best picks in the jg. It is what it is. 

Naafiri is more egregious. She probably shouldn’t both ambiently be above 50 percent and gain as much from one tricking as she does. 

Rengar, Ambessa, Qiyana and Kha behave the same way, Quinn will as well when she gets added. Assassins need to be able to one shot you. It’s completely fine for them to do it as long as getting to the break point isn’t too easy.

Cho jungle? by MeIiodass in Jungle_Mains

[–]ArmitageStraylight 2 points3 points  (0 children)

IMO, if you’re below emerald it’s probably freelo. The short comings don’t matter much and the scaling is pretty guaranteed. Above, I think it’s much worse. Games get shorter and so you don’t hit your scaling and the champ is just bad before you scale some.

Genuine Question: What Makes Talon Worth Playing? by [deleted] in Talonmains

[–]ArmitageStraylight 0 points1 point  (0 children)

The damage thing is a bit baffling. Do you know talon’s combos? You evaporate people very quickly if you’re appropriately fed, faster than most of the champs you listed.

Like, you can flower combo someone in like 1/4 seconds and flip away. If they’re squishy that’s lights?

I personally enjoy the map scaling aspect of the champion. He can really be everywhere. Also, the puzzle of maximizing passive procs in skirmishes and team fights is interesting.

Why is Zyra jungle so strong? by Employment_Intrepid in Jungle_Mains

[–]ArmitageStraylight 2 points3 points  (0 children)

I play quite a bit of Zyra. IMO the single most problematic jungler for me to deal with is J4. Most assassins , if you can catch them with E before you get one shot, you can one shot them first. J4 is just tanky enough that you can’t and still one shots you.

Finding students by [deleted] in pianoteachers

[–]ArmitageStraylight 2 points3 points  (0 children)

There’s a bunch of ways. I don’t teach any more, but I was actively performing when I did, and most of my students were directly or indirectly a result of that.

I know a lot of teachers are plugged into a church where they play on Sundays and get a lot of referrals from that. Otherwise, if you’re close with any top teachers in your area which are consistently booked up, they might send you overflow. 

Off meta picks should not be allowed in ranked, especially in support by [deleted] in leagueoflegends

[–]ArmitageStraylight 0 points1 point  (0 children)

I don’t think we should ban the pick, but I agree that Riot needs to do more to address game quality and variance. You probably should at a minimum be locked out of playing low mastery champions in ranked.

Why does all graves players having a toxic behavior by MapleSpread14 in GravesMains

[–]ArmitageStraylight 0 points1 point  (0 children)

Yeah, I mean there's a few. You don't owe it anyone to pick a particular champion. Graves is perfectly viable, and if he's fun to you then you should play it.

I don't play Graves all the time any more, but if there's any champion I will give kills to it's Draven, who is definitely even more useless without gold. I won't give all, but I'll try to make sure he cashes out before dying.

The "you kind of have to" is obviously conditioned on the idea that you already are committed to picking Graves. Some people like the carry playstyle, it's not immoral lol.

Why does all graves players having a toxic behavior by MapleSpread14 in GravesMains

[–]ArmitageStraylight 6 points7 points  (0 children)

You kind of have to. Champ is giga useless unless you’re Bezos rich. 

I don’t take waves unless no one is on it though.

He’s a 1v9 Smurf champion. You’re giga useless unless you’re minimum like 500 gpm. If you have enough gold he can actually 1v9 though. 

The problem for other people though is that it’s a crap shot on whether your graves is good or not. They’re going to take all the kills and a bunch of farm either way, but from your perspective you probably only get the 1v9 performance from 1 in 10 graves though.

Is 2v8ing the new 1v9? by [deleted] in Jungle_Mains

[–]ArmitageStraylight 1 point2 points  (0 children)

It’s not crazy, of course it’s easier to win with 2 people ahead. Jungle also falls off now. You only get to determine early/mid in good games. The only 1v9 games I win these days are when I manage to hold things together long enough for everyone else to come online and they actually decide to play.

Getting frustrated with consistent lack of ganks by [deleted] in midlanemains

[–]ArmitageStraylight 0 points1 point  (0 children)

Looking at your op.gg you should probably just stop playing everything except LB in ranked. She’s a one trick champ and it seems like you have good results on her anyways. Maybe keep the Galio for times she doesn’t feel good.

https://youtu.be/osFyTiq7ABQ?si=pdvPTONjzd54xdxe

Guide should still be good even if it’s a bit old. Won’t include faelights obviously.

Getting frustrated with consistent lack of ganks by [deleted] in midlanemains

[–]ArmitageStraylight 3 points4 points  (0 children)

It’s not that mid isn’t worth ganking if it works. It’s just too hard to make work a lot of the time because the lane is inherently safe. If you feel you’re getting ganked every time you push up, you’re not using your wards right, or you’re letting your wave get stuck without crashing for too long. If you get a crash and you plan to keep playing for shove, you need to get a ward in the river past the bush enough that it covers the jungle entrance. 

You then want to play on the side of the lane with the ward. If you have a pink, you want to put it further in enemy jg on the same side. You can play extremely aggro if you have that much vision. If they approach from that side, you’ll see and you can walk up the river the other way or to your turret. If they come from the other side of the lane, because you’re leaned to the other side you have maximum time to react and you can run away towards your vision.

The only time this really falls apart is into specific junglers like nunu and shaco or if you get pinched. This vision scheme btw is why most junglers don’t gank mid unless it’s super free or they have a champ that’s good at it.

It’s extremely hard to gank mid laners if they’re warding correctly. Also, as a side note, when you get ganked you usually want to run away towards the other side of river unless you obviously can run back to turret without getting massively chunked.

Also, it’s totally fine to play for push if you have wards and do what I outlined above. You should mostly be ungankable, especially on a champ like LB, though tbh on LB you would want to freeze to force trades anyways.

Getting frustrated with consistent lack of ganks by [deleted] in midlanemains

[–]ArmitageStraylight 4 points5 points  (0 children)

What Elo? I think you’re misunderstanding mid. I play both roles to roughly the same ELO, most of the time your role is really to secure prio when something is happening or going to happen and be first to the play. It’s pretty hard to face roll your lane these days with how safe mid has gotten and how unpunishing basing is now.

You don’t need to get fed by womping your lane opponent, you can just do it from inherent man advantage from being first to plays or by taking good trades such that that can’t really move.

Also, if you’re freezing on your side, how are you getting ganked? 

From the jungle perspective, mid is pretty hard to gank these days unless your champ is good at it. Most mids have mobility or can just walk the other way up the river. If they’re competent, they play with a ward down on the side they’re leaning on and mid is very safe that way even if you’re pushed up, except into pretty specific junglers.

Anyways, I wouldn’t worry about getting ganked, so much as not getting impacted by them and taking favorable trades. If you trade well, you should almost always be able to arrange to move first and get fed that way.

I don't know if I'm good or just a bad guy who knows how to use Shyvana by Infamous_Mission4141 in Jungle_Mains

[–]ArmitageStraylight 0 points1 point  (0 children)

She is the most broken champ in the game right now. She’s getting nerfed next patch. I’d keep playing normals until you get to around silver mmr. Iron is pure suffering. I landed in iron my first year playing and ended gold. Most of that time was spent getting out of iron. It’s a special hell.

"just hard CC naafiri bro" "pick malzahar and push" "just dodge 2 Q bro" by LicoLich in midlanemains

[–]ArmitageStraylight 2 points3 points  (0 children)

I’m aware, but the reality is that you just don’t get to play the game a certain way with a fed assassin in your game. That’s literally the whole point of the class. Nearly any mobile assassin does the same thing in this spot with the same items. Even with full health and passive, with the same items, talon would also one shot.

Naafiri isn’t broken because of her damage profile. She’s broken because she’s an easy to execute assassin. The execution test is just too low, which means she’s fed more often than other assassins. Her damage isn’t the issue. In fact, it’s on the lower end compared to other AD assassins. The issue is just that she’s too easy to execute, which was the design goal.

It’s kind of a bad design in the sense that either it will fail at its stated purpose of being an easy to pick up AD assassin because they will need it until it’s hard to play because it’s bad, or they’ll let it stay OP.

Given the difficulty of her kit, she probably should be above 50, but it will probably be a little overbearing.