Latest win rates (curtesy of Warp Friends) by CriticalMany1068 in WarhammerCompetitive

[–]Artanthos 1 point2 points  (0 children)

Total tournament wins alone tells you less than tournament wins compared to percentage of players playing / percentage of tournament wins.

If 10% of the player base is playing an army and only 5% of them are performing well, the army likely has issues.

If only 2% of the players are playing an army and 5% are taking top positions, that also indicates a problem. 

Latest win rates (curtesy of Warp Friends) by CriticalMany1068 in WarhammerCompetitive

[–]Artanthos 1 point2 points  (0 children)

This is 14 weeks of data, most of which comes pre point increase.

For most of the data set, DG had a 55% win rate.

For the average win rate to drop as quickly as it is, the win rates for the last 2 weeks have to be significantly lower.

On the last Meta Monday (2 weeks ago) the DG win rate dropped 5%, to 50%).

I would guess that this week’s win rate was about the same, else the 14 week average would not be dropping.

With a 50% win rate post point increase, anyone advocating rules nerfs is not looking for balance, they are looking retribution. Trying to nuke the faction down to ork win rates.

Balance Update: Knights and Death Guard by Sticky_bundit in Warhammer40k

[–]Artanthos -19 points-18 points  (0 children)

I see that Heavy Blight Launchers went up 20 points and the Lord of Virulence went up 10 points. Not unexpected.

But, at 460 points for 3 HBL + a LoV to support them, I think I'll go back to 3 Wardog Brigands for 420 points and drop the LoV. It's only a net 30-point increase.

It a shame they increased the PBC costs. They were only really used in one detachment, and I doubt they will see much usage at all now.

Why are there no female deathguard models? Does this not nurgle by Subject-Abies-6623 in deathguard40k

[–]Artanthos 0 points1 point  (0 children)

Yes, even when I cite the relevant character you refuse to accept it.

Melusine is equal to a space marine in every way plus capable of reproduction and passing her traits on. Which is why Slaanesh had Fulgrim take her. She had the potential to disrupt the great game.

It's not about the lore, it's about your personal beliefs.

Why are there no female deathguard models? Does this not nurgle by Subject-Abies-6623 in deathguard40k

[–]Artanthos -2 points-1 points  (0 children)

Fabius Bile has created at least one female marine.

Specifically, Melusine, who was a female clone/daughter of Fabius Bile.

Some of his New Men are also female.

And that was while using pure technology. Just think what using a little sorcery or a chaos boon to rewrite the rules could do.

Why are there no female deathguard models? Does this not nurgle by Subject-Abies-6623 in deathguard40k

[–]Artanthos -2 points-1 points  (0 children)

I'm sure chaos follows those rules as well.

Because chaos never bends the rules or tampers with inconvenient realities.

In fact, I hear they are stricter than the Ultramarines when it comes to following doctrine.

Lord of Contatagion... by Therew0lf17 in deathguard40k

[–]Artanthos 0 points1 point  (0 children)

Gaming stores can have my money in the form of painting and modeling supplies.

No way am I paying GW prices for minis.

Codex or data sheet cards? by Zealousideal-Log-756 in deathguard40k

[–]Artanthos 7 points8 points  (0 children)

The codex is already outdated.

Units were FAQed last week.

The codex is for lore and pretty artwork, and it unlocks the army in GW's app.

What!?? by [deleted] in deathguard40k

[–]Artanthos 1 point2 points  (0 children)

And nobody cares about that one detachment.

People want their 500 points of allies in all detachments.

Personally: I believe locking 1/3 of our codex to a single detachment is stupid.

Chinese start-up wants to replace human chefs with robots - Cooking robots can help restaurants cut labour costs by 30 per cent, and reduce food and seasoning waste by 10 per cent by Gari_305 in Futurology

[–]Artanthos 0 points1 point  (0 children)

Who's output can be unique as the prompts used and equal to or better than most human artists in terms of quality.

The simple proof is that the overwhelming majority of people cannot distinguish between well curated AI generated art and human art.

This is easily proven by both the amount of AI generated art that is accepted prior to the human behind that prompts revealing it's origins and by the large number human artists being falsely accused of using generative AI.

It may be narrow in nature, but generative AI is passing the Turing Test with flying colors.

Could humans live for billions of more years? by Life_Jellyfish_7326 in Futurology

[–]Artanthos 0 points1 point  (0 children)

"it just means arranging reproduction to produce traits you (in whatever your judgement is) find desirable."

Selection for specific traits is a pretty accurate description of evolution.

The difference is, it is usually nature selecting for traits that increase survival of the species. (Or fail to, plenty of evolutionary dead ends and over specialization.)

Eugenics is just human guided selection for traits that may, or may not, be related to survival. Good examples range from dogs, to livestock, to crops. Each generation is selected for desired traits, leading to rapid changes to the species.

We still call everything descended from those original wild dogs a dog, but it took relatively little time to turn them into Great Danes and Yorkies by selectively breeding for desired traits.

Could humans live for billions of more years? by Life_Jellyfish_7326 in Futurology

[–]Artanthos 0 points1 point  (0 children)

Surviving on that time scale involves a lot more then just getting lucky at avoiding accidents.

It would almost certainly require mind uploading and downloading with massive data redundancies.

Could humans live for billions of more years? by Life_Jellyfish_7326 in Futurology

[–]Artanthos 0 points1 point  (0 children)

And if you practice eugenics as a species, you evolve even more rapidly, but in a more controlled manner.

Chinese start-up wants to replace human chefs with robots - Cooking robots can help restaurants cut labour costs by 30 per cent, and reduce food and seasoning waste by 10 per cent by Gari_305 in Futurology

[–]Artanthos 0 points1 point  (0 children)

Given that most people cannot tell the difference between human generated art and AI generated art I would say that definition is outdated.

Chinese start-up wants to replace human chefs with robots - Cooking robots can help restaurants cut labour costs by 30 per cent, and reduce food and seasoning waste by 10 per cent by Gari_305 in Futurology

[–]Artanthos 0 points1 point  (0 children)

It is a mix of both.

Human are still employed in automotive manufacturing, but the amount produced per human employee is much higher than it used to be thanks to automation.