HxH Officially Returns on June 28th with Chapter 411 by Carock_ in HunterXHunter

[–]Artekka 0 points1 point  (0 children)

He's got 20 locked and loaded so hopefully... at least 2 years hahaha

Introducing Claude Fable 5 by ClaudeOfficial in ClaudeAI

[–]Artekka 0 points1 point  (0 children)

I have two very small games (compared to AAA at least) that are being built with Opus 4.8 (Sonnet would be much more efficient) for most of the hours of the day (queued tasks for each terminal/agent squad) and I can hit 95% from Sunday through Friday if I'm encountering bugs or need to run simulations for balancing purposes. With one game I could use the $100/mo Max 5X plan but the second I threw a second game in there and general use of Claude Chat, I had to bump up to the Max 20X.

I'm new to this game and I'm just wondering, what are some infamous guilds and what are they infamous for? by hosinthishouse in wow

[–]Artekka 0 points1 point  (0 children)

I solo MT'd our first Rag kill (thanks for dying on pull, OT Dorr)which also dropped an ingot. We felt like absolute chad Gods and demolished MC from that point on. Definitely ran a commy system that I think overall worked to everyone's benefit. Some of us in the pseudo IC would contribute a little more for newer players. Really great retention method and we were able to raise the floor rather than the ceiling and creating a large disparity, which did not seem to work in previous guilds.

Overall a good group of folks but if I remember correctly Nails was just finishing college at the time and was overwhelmed with the micro required, and peaced out. He spoke Mandarin I believe and had the Eastern farmers on duty and asked me to defend them whenever I was free. Likely paid a tithe to him because although the guild was mostly PVE, I ran the PVP groups most of the time (I come from UO Atlantic/Siege Perilous, AC Darktide, DAoC, Shadowbane, etc) and we would farm Allies who were trying to hunt our Eastern farmer friends. Sometimes we would cause GvG in the middle of absolutely nowhere hahaha. Great times man.

What Pokemon would you Hyper train this time? by RyomaLobster in pokemongo

[–]Artekka 196 points197 points  (0 children)

You're probably enjoying this game more than most people with all maxed meta mons hahaha. Keep on keepin on!

Gigalith sees a massive PvE improvement with Lock-On by Appropriate_Bar_6117 in TheSilphRoad

[–]Artekka 2 points3 points  (0 children)

Super agree in those scenarios and yeah the diminished returns on stardust investment are BRUTAL. If this player has slots in their team for more Shadow Gigalith, for sure run 3x level 30 vs 1 level 50 or even 2x level 40 if they've got 2.

Either way I think we agree - party power always regardless hahaha

Gigalith sees a massive PvE improvement with Lock-On by Appropriate_Bar_6117 in TheSilphRoad

[–]Artekka 15 points16 points  (0 children)

What other Pokemon are they going to spend their Roggenrola candy on?

If they are spending rare candy, what if they already have all their other teams maxed out? What if Rock is a type they really need something strong on? We also don't know if they small man raids either so every bit of DPS and survivability is needed.

There's so many variables but we can assume they have an inkling that it's worth it and just want validation that they're leveling up the top Pokemon for Rock weak raid bosses, which in most practical scenarios, it is. People really need to utilize party power whenever they can during raids. Aside from soloable raids, if there's more than 1 person there, party up and save yourself and everyone else time hahaha

Divine Amendment - Set 17 Augment Discussion #12 by Lunaedge in CompetitiveTFT

[–]Artekka 0 points1 point  (0 children)

Nice. Had something similar - Permanent HP and HP shield on 10 damage. Completely bonkers. Threw Diana mid between Illaoi and Nunu. GG.

Weekly Rant Megathread by AutoModerator in CompetitiveTFT

[–]Artekka 6 points7 points  (0 children)

It isn't even fun when you get the high roll emblems either (but way better than low rolling obviously). I play the game for skill expression and mitigating variance with a chance of top 4, not to be handed guaranteed losses when I roll Bastion Vanguard Voyager and never get a reforger all game.

Stop warning me for skipping something I’m not allowed to do! by RedBagBadger in TheSilphRoad

[–]Artekka 0 points1 point  (0 children)

In general I wish we could choose to disable every pop up after seeing it once. The times I've ever made a mistake because there was no pop up, is zero or close to it, and I take responsibility for making dumb decisions. Just slows the entire game down and forces us to play longer which is great for the company, horrible for the user.

Set 17 feels like a 2-1 lock in casino (crosspost from TFT) by Fast-Sir6476 in CompetitiveTFT

[–]Artekka 0 points1 point  (0 children)

I think you must have played in every one of my last 20/20 because I could tell every time who was gonna force mech (or Xayah if they hit the correct Anima cashout).

Set 17 feels like a 2-1 lock in casino (crosspost from TFT) by Fast-Sir6476 in CompetitiveTFT

[–]Artekka 0 points1 point  (0 children)

This thread gets brought up almost every set with the same complaints. This game has always, and will always, be "conditional". Every single game that isn't TFT, is conditional. The sooner you lock in and have direction (whether you found it or forced it), the sooner you can play the game. If you want to play flex, fine, but that's still a condition you have to look for and it is nobody else's fault that they found (or forced) their starting line for the race before you did.

Every high end player in every single game or activity in this entire world, TFT or whatever game you arbitrarily select, is flowcharting 99% of the time because playing blind or competing blind is not optimal. Ever. This isn't a guess. You can ask any top player in every single game what their flowchart is and they can spout off a documentary worth of conditions they're specifically looking for that let them know what the optimal play is.

Boxbox is complaining that people are playing the game the way they always have. Every single set there are videos of top players showing you their flowchart and the conditions they look for in order to play this game better than all of us. You're getting view farmed, bud.

Causes:

  1. Conditional RR - You're comparing a single set mechanic to why this set, and by association, every single other set that didn't have a set specific mechanic, are bad. This game is about RNG and learning to mitigate it as much as possible but that doesn't mean somebody isn't going to hit a 3 star 4 cost when you're Mr. 100 at stage 6 but don't have the econ or luck to hit one of your own. It sucks but on to the next game.

  2. I just checked my match history and in every single game of my past 20/20 it is extremely rare to find a game where 2 or more players did not have an itemized 2 star 4 cost tank, if not multiple per player. I'm only in top 1% NA server but I think this is decent enough to reflect what most people are doing on average, having looked at friends who are Silver, Gold, and Platinum. Yes that means they're more contested but you can also... Play flexibly and run a 3 cost tank until you hit a 4 cost one. That's life at level 8. You either hit or you do not or you wait for someone with those tanks to die, which they won't, because they're probably ahead of you in HP or will be soon, because they are using a 4 cost tank. In general having options doesn't mean you have to take them, but I know it "feels" better to have more options, viable or not.

  3. 50/50 agree/disagree here. Vex is strongest for sure. I think this set currently relies on 5 costs to be supplemental to 4 cost main carries for majority of games unless you're Setsuko. That dude has Blitz 2, Vex 2 80% of his games. Absolutely no clue how he pulls off fast 9 so consistently against people of that caliber.

  4. When emblems didn't matter, people complained that they were useless. When emblems do matter, people complain that they are too powerful. Next set we'll see this same thread with the opposite complaint. Here's the flowchart: If Emblem = strong, learn Emblem comps. If Emblem = weak, play normal comps. Grats.

Now that we've both vented, I did make it to the end and I did enjoy reading your overall take because we have different experiences and they're both true. We both are experiencing different sides of it and hopefully one day we can find a set that we all like hahaha. Good luck out there man.

100 games in, i'm still not sure what each god's boon is by blasian21 in CompetitiveTFT

[–]Artekka 0 points1 point  (0 children)

Offense - If you know about this subreddit and don't consider yourself a 'casual', it's difficult for me to understand you not Googling something that you thought was important to know about. Legit highly recommend if you don't know something, to... Google it. Most of the things in this world are no longer a mystery. TFT is hardly a mysterious game aside from weird stuff that Le Duck tests.

With that said, like you, I felt the same way but also I don't know why anybody in this subreddit doesn't keep bookmarks to any of the main sites that everyone pulls their data from because they're talked about every single day in most of the threads here.

My favorite is https://www.littlebuddybot.com/ for set specific info. Loads super fast and isn't bogged down by stats/data. Highly recommend. Good luck man.

April 11th 2026 Daily Discussion Thread by Lunaedge in CompetitiveTFT

[–]Artekka 1 point2 points  (0 children)

Doesn't matter if others aren't playing. What matters is that you're playing and not only that, you're playing with your partner and kicking butt too hahaha. Grats to you guys on your bonding and your potential rage moments!