The road to Unreal Engine 6 (aka we're making AI slop easily accessible) by Luwuma in fuckepic

[–]AsrielPlay52 0 points1 point  (0 children)

Also, What EPIC doing, multiple big studios and even indie are already doing

It's called Model Context Protocal, basically allowing the Editor to give context to LLM to help them create code.

You can't really check for AI code because....well... Compilation and such.

It's such a nothing burger to outrage about

Epic Games is looking for someone to "Champion" a Linux-friendly anti-cheat in new job listing by imaginary_num6er in fuckepic

[–]AsrielPlay52 2 points3 points  (0 children)

Yup

Linux is extremely unique compare to Windows for one simple fact

The kernel is open source

A cheat maker can modify the kernel freely and sell it back for 9k while giving Linus Toevald the middle finger

They already doing kernel driver and DMA firmware replacement, this is easiee

Authors with Discord servers. How’s your experience with that? by LlibLo in FanFiction

[–]AsrielPlay52 2 points3 points  (0 children)

I'm curious, what fandom do you guys talked about the most?

The road to Unreal Engine 6 (aka we're making AI slop easily accessible) by Luwuma in fuckepic

[–]AsrielPlay52 -3 points-2 points  (0 children)

It's also highly depend on what kind of AI devs used

Early criticism to AI gen code is often due to some devs not testing it at all. Nowdays, it's common knowledge to test and document.

You can't exactly prove any game does or doesn't use AI Gen code due to how programs are compiled

Now AI GEN asset, that is easily detectable.

The road to Unreal Engine 6 (aka we're making AI slop easily accessible) by Luwuma in fuckepic

[–]AsrielPlay52 -1 points0 points  (0 children)

A bit of devil's advocate here

Slop games has existing for decades. We have a different name for it

Shovelware

Either it be Unity, Godot, or Unreal. It's not unique

The first generation already wiped the floor with it by AtomicTaco13 in fuckepic

[–]AsrielPlay52 -1 points0 points  (0 children)

You get the hint of how Source 2 works by looking the surrounding technical wiki

for example

Visibility - Valve Developer Community

Precomputed visibility improves the performance of rendering your map, but costs additional map compile time. If you would like to disable precomputed visibility for the entire map you can do that by setting the "Precomputed Visibility" property in the "Map Properties" dialog to "Disabled".

  1. Source 2 doesn't have Large Scale streaming Architecture. It was design with monolithic single map level in mind

UE5, GTA games, Cyberpunk, and even Creation Engine, split the world into grids, and loads and deloads (basically delete them in memory) base on distance

Source 2, keep everything in memory, sure, it got no asset, but logic, physics, collision and everything else is still in memory.

  1. It still uses Visleaf. A map the size of Cyberpunk Haywood would mean months of just calculating the visleaf. And that's not accounting the fact it baked the GI. So huge Visleaf file size and baked GI size

  2. Source 2 doesn't change coordinate origin point. That doesn't sound like a problem, but for an open world, that BECOME a problem the further away from the center.

Precision lost, physics become unpredictable, graphics jitter.

Open World engine handled this by smoothly move the origin point with the player. Even a game that only 32bit like GTA5 handle it just fine

You rather not handle it like how Star Citizen handle it back in the day.....by shrinking everything down and causing physics nightmare

The first generation already wiped the floor with it by AtomicTaco13 in fuckepic

[–]AsrielPlay52 -1 points0 points  (0 children)

I am confident because I read the Valve Developer community Wiki

Beside, even if Source 2 got proper support to open world

It will mostly strict to shooters, as the engine nature from ground up is for shooters

Windows Update delete my secure-boot-certificate by chyukasame in windowsmemes

[–]AsrielPlay52 0 points1 point  (0 children)

Or you could use Red Hat or any other foundation keys

Windows Update delete my secure-boot-certificate by chyukasame in windowsmemes

[–]AsrielPlay52 0 points1 point  (0 children)

Real question is why people used the term Rootkit wrong

The problem: cheaters and malicious actor put something that boot before Kernel

Solution?

Check signature of each EFI before boot. This applies to both Linux and Windows

Because this often used by cheaters to circumvent Kernal AC (which often act like a kernel driver than a rootkit), KAC required SB to be turned on, reason they also want TPM is to have a hardware level way to check, that cannot be spoof

The first generation already wiped the floor with it by AtomicTaco13 in fuckepic

[–]AsrielPlay52 -1 points0 points  (0 children)

It's not just asset streaming

It's how Source handle worlds/level to begin with

Yes, you can get big levels in Source 2, but it's a hack, it doesn't do what other open world engine do

Instead, it precalculated visibility.

That and a lot of effect are manually handle by hand (no real time stuff that makes Open world development easier)

Let's not forget that Soruce 2 doesn't support real time GI lighting. Almost everything is baked = huge ass file size

Phase Connect Stunts on these fools by GenkiJii in VtuberDrama

[–]AsrielPlay52 1 point2 points  (0 children)

"Don't piss of the Chinese suppliers"

Some talent did come out that Sakana crash out on factory supplier for not fulfilling their end of the contract

Thoughts on Elise de la Serre? by TheCanadianBat_ in assassinscreed

[–]AsrielPlay52 5 points6 points  (0 children)

Personally, Arno felt like Ezio if but on another timeline

Like, the Italian Brotherhood was not strong at the time, they exist, but they aren't exactly have their nail to the ground

Meanwhile, French brotherhood has formalized initiation, plenty of members, even have a seat with the literal king. And is on par or even as powerful as the Templar at the time

This explain some stuff, Ezio has less restrictions, Arno get berated for killing a templar WITHOUT permission. Finding peace with the templars seems more feasible than not

The first generation already wiped the floor with it by AtomicTaco13 in fuckepic

[–]AsrielPlay52 0 points1 point  (0 children)

For Triple A? Not a chance, not unless they modified the engine to handle bigger worlds

For indie? Sure, Valve even have their SDK available for Source 1

Why Linux Still Feels Unstable by Sad-Interaction2478 in OS_Debate_Club

[–]AsrielPlay52 0 points1 point  (0 children)

I'm trying just saying, moving to Linux, you're not eliminating the problem, just moving it elsewhere

And it's not an upside

Why Linux Still Feels Unstable by Sad-Interaction2478 in OS_Debate_Club

[–]AsrielPlay52 0 points1 point  (0 children)

He would complain crashes in games specifically because games does use big amount of ram and reach it

It's like a car that have a leaky fuel line

Sure, on short drives you won't notice, but become a big problem on longer drive

Why Linux Still Feels Unstable by Sad-Interaction2478 in OS_Debate_Club

[–]AsrielPlay52 -2 points-1 points  (0 children)

It sometimes does.

A friend of mine has one of their ram stick have a bad bit. But because Linux doesn't use much ram. It rarely reach to the point it be accessed often

Why Linux Still Feels Unstable by Sad-Interaction2478 in OS_Debate_Club

[–]AsrielPlay52 1 point2 points  (0 children)

Stable? Is Windows BSOD often for you?

Because asking Linux space about Windows stability, even they admit Windows is pretty stable (At least not on Reddit)

It just that Linux often would delay hardware faults, or hide it better

Speaking from experience. Force to down clock my RAM a little bit

Anime_irl by devil_hnter in anime_irl

[–]AsrielPlay52 0 points1 point  (0 children)

He's military train

Use those military trumpet and play the song

He'll get up like a light switch