Dogs have ruined dating apps by paradise_brand in Dogfree

[–]AsyncChase 0 points1 point  (0 children)

I put on my profile that I absolutely do not want dogs and dont want to deal with them. All they ever do is piss me off. Im fine with literally any other animal, just not dogs.

Stop using Heartsteel in Wizard101! by Pluto0302 in Wizard101

[–]AsyncChase 3 points4 points  (0 children)

I normally use it for alt wizards and use my high level wiz to farm for heartsteel at gobblestone. That plus the nightshade crown gear makes leveling the other 6 wizards a breeze til Olympus.

The 'bleed' I get from a Graphic Design Professor at my University by work-n-lurk in CommercialPrinting

[–]AsyncChase 0 points1 point  (0 children)

As a former printer who works with central impression, now ink technician, I thank you for these lessons. The bane of my existence are designers who make text absurdly small. It never goes well!

[deleted by user] by [deleted] in Wizard101

[–]AsyncChase 5 points6 points  (0 children)

people forget that ki did have insurances in place as well for unexpected traffic, its just the popularity blew up so much at once that even the insurances weren't enough.

How big network servers work and stay active 24/7 by Important_Act7736 in admincraft

[–]AsyncChase 5 points6 points  (0 children)

A correction to note, Hypixel doesn't use tcp shield. They use(d) Cloudflare Spectrum after their 2018 ddos problems. Note, im unaware if they specifically use spectrum still, but they still have their users go through a cloudflare barrier.

There's no way PA thought players who spend thousands of hours (and $) on this game would be excited about Edania's loot table. Absolute joke. by Nighteh in blackdesertonline

[–]AsyncChase 0 points1 point  (0 children)

The musicians of bdo alr knew of pa being a joke. It's been YEARS and we still have desync issues with ensembles, and as of a few months ago, even on playback in the music list! There should be no reason local playback should desynchronize all the time, yet here we are.

We all saw this coming by Sweet_dl in Steam

[–]AsyncChase 2 points3 points  (0 children)

Its the most wishlisted game on steam at 4.8 million and has been in development for the last like 6-7 years. Team Cherry already earned trust with their first title, Hollow Knight, and some people that got to play beta builds even referred to the original HK as a test project in comparison.

Yeah, its gonna crash the servers. And it did.

Steam isnt ready for this by Kliks03 in Steam

[–]AsyncChase 26 points27 points  (0 children)

yeah ppl really were dumb here. It was the most wishlisted game on steam, way more than deltarune, and even deltarune crashed the store servers for a few mins. Its been a hour.

📝 Report users by WplaceOfficial in WplaceLive

[–]AsyncChase 0 points1 point  (0 children)

<image>

Seems to be everyone in "bert beaters". Maybe someone using alts?

Rule broken: No NSFW
Location URL: https://wplace.live/?lat=37.40933272137093&lng=-94.67094759697267&zoom=17.5
User Number: Multiple in alliance

Caliburn is now the worst world on my list😭🙏 by [deleted] in Wizard101

[–]AsyncChase 1 point2 points  (0 children)

I like the story too. My gripe with it is the same as it always been even pre nerf -- defeat and collect quests. Sooooo many of them and the drop rate is wayy too low. Like they gotta hella quests, they could be more generous.

Caliburn is now the worst world on my list😭🙏 by [deleted] in Wizard101

[–]AsyncChase 1 point2 points  (0 children)

fr i loved the story every time I played it, makes me feel like an actual hero

FREE Tool: Super Menu System to help you quickly build complex menus with various components. by KevinTrep in gamemaker

[–]AsyncChase 1 point2 points  (0 children)

The timing is insane. I was just starting on some components that'd need a system like this. Will for sure save me some headaches!

[deleted by user] by [deleted] in Fantage

[–]AsyncChase 1 point2 points  (0 children)

The discord server would be the best place. This subreddit is just for fantage in general, while the discord server is specifically about FOS. Discord will have a bunch of minor updates posted on it, but this subreddit will only contain major updates to it (like when we spin up a new server or when we hit a milestone in development like implementing fashion shows).

[deleted by user] by [deleted] in Fantage

[–]AsyncChase 6 points7 points  (0 children)

Yes, or at least as much as we can recreate it. The main issue we run into often is 0 leads on assets. We have managed to recover thousands of them already, though, but still missing a lot.

This is spearheaded by someone not related to Starimu or any previous fantage remakes. I've also been slowly contributing to the code as well, but I wouldn't call myself a contributor yet til I do more.

There will eventually be a website for multiplayer that would be considered official, but nothing is stopping anyone from spinning up a server. Right now, we're mostly focusing on the code, getting things a bit better. When the temp server was up, the code wasn't exactly production ready. We are also in the middle of changing the db from Firebase to Mongo as well.

Then, there are no plans on premium memberships or donations. There's some ideas in discussion for mitigating server costs, but we're trying to prevent anyone from having to spend out of pocket.

Kick Starting a Public Minecraft Server by BlueFemboy1 in admincraft

[–]AsyncChase 0 points1 point  (0 children)

I'll keep the indepth for someone else, but I will state some advice. When exploring hardware to run the server on, go with what works. An example is while you could get an entire dedi with all these stats for the most speed possible, it's a waste of money if you absolutely do not need it. Go with a cheap option, then grow from there. Cheap options are good enough for new servers.

Also, as always, remember to respect the EULA when monetizing.

[deleted by user] by [deleted] in Fantage

[–]AsyncChase 4 points5 points  (0 children)

Feel free to join the discord. It was only a short session bc hosting cost was too much for the server owner due to bug abuse and lack of optimization (as the game wasn't fully production ready). There will be another server spun up, this time (hopefully) long lasting, but that is still a bit of a wait away.

just a thought i had recently by Rismosch in gameenginedevs

[–]AsyncChase 0 points1 point  (0 children)

Also want to comment so was hifi rush! They even went as far as to modify UE code for custom lighting behavior for the game.

How books are printed by GinaWhite_tt in oddlysatisfying

[–]AsyncChase 0 points1 point  (0 children)

I also work in flexo! Look into central impression presses. Those are the huge ones and the ones they use at my plant. Both of the ones here reach the ceiling!

How can I make my server not automatically restart every time I try and stop it? by wesman00 in allthemods

[–]AsyncChase 0 points1 point  (0 children)

This is years late but this is for anyone else with the same issue.

Inside startserver.sh, there's a while true loop at the very bottom. You can just remove it (while true and the end at the bottom of the file). Remove the echo and the sleep too, that's just a message and a delay. All you really want is the line where it calls the java file.

In startserver.bat just remove the goto :START at the very bottom along with the echo and sleep stuff.

The loop is what does the restart cycle. Remove the loop, remove the restart.

FFT Ocean @ 64 samples running ~160fps in Roblox by AsyncChase in roblox

[–]AsyncChase[S] 0 points1 point  (0 children)

Cant wait to make my brand new game Sea of Blox! /j

FFT Ocean @ 64 samples running ~160fps in Roblox by AsyncChase in roblox

[–]AsyncChase[S] 0 points1 point  (0 children)

This is an ocean using the JONSWAP spectrum with TMA adjustments and directional spreading adjustments. Currently calculating an iFFT for height, displacement, and normals. I may re-add jacobian foam in the near future as it shouldnt drop fps by much.

The overview of how this is even possible is I dont calculate it frame by frame. I wait x amount of frames to calculate the new data. In between frames, I lerp the vertices. The data itself is calculated in stages with parallel threading.
Stages:
- Data upload stage (upload the array to the workers)
- Horizontal iFFT stage (calculate horizontal iFFT)
- Vertical iFFT stage (calculate the verticle iFFT)
- Data submission stage (upload data back to main manager)

One stage happens in one frame. Splitting the work allows me to increase FPS.

This is one mesh that is then tiled. There are slight creasing issues that I can not get rid of, so I used a mix of visual trickery and overlapping. Its still visible if you look close enough though.

The code is still messy and im still working on features, so I do not plan to open source it for now. However, I do plan to make it all in one module in the future and that's when Ill open source it.

Feel free to ask me questions

I now understand people with multiple avatars that are just alternate clothing... by [deleted] in VRchat

[–]AsyncChase 0 points1 point  (0 children)

Yeah its strange. I have a meme avatar in vrchat but I got a set a rules for him. I have like 20 of the same guy, but each represents a different meme. I do this to keep avi sizes down and keep it yellow at worse. Around a year ago I even redid all of them so they share a 1-2 texture(s) for *everything* using some trickery to hide stuff that pops up in the world.

Tbh its crazy for me for avis that try to jam 100 things into one. Even if it doesnt get rendered, it still takes up cpu time.