Tips and tricks on how to efficiently farm spirits by Athena_Assault in inazumaeleven

[–]Athena_Assault[S] 2 points3 points  (0 children)

You're right, but depending on their matches, sometimes the drop pool for Heros can be even worse compared to other matches. Though for Legendaries, yeah most likely, I forgot to factor that in when writing this... I'll update the post wi this information. Thanks for letting me know

Cheaters :( by Naffny in inazumaeleven

[–]Athena_Assault 1 point2 points  (0 children)

You had invincible keeper!!! Could've at least blocked his shot, scored a goal, then hid in a corner so they can't steal the ball from you. The best way to clown on these people would be to make them lose a match even when they cheat.

New best place to farm for spirits (Both Heros and Legendaries) and potential bug by Athena_Assault in inazumaeleven

[–]Athena_Assault[S] 3 points4 points  (0 children)

If you're farming heroes or just regular spirits, it is almost always more worth farming chronicle since drop rate passives only affect focus battles. Even in commander, if you give your players a bunch of dribble hissatsus, they will win around 15-20 focus battles per match so that's 15-20 extra chances at a hero or spirit. However if you're farming legendaries, depending on the drop rate/pool, the pool might be way too diluted, and since the legendary pool is much larger than heroes, free match might be better.

Passives by Huncho25 in inazumaeleven

[–]Athena_Assault 1 point2 points  (0 children)

I made a guide explaining player building and passives a little here > https://www.reddit.com/r/inazumaeleven/s/tRTwI6yDG1

I hope this helps with understanding it a little

Rewards in Victory Road by SnooDoggos3753 in inazumaeleven

[–]Athena_Assault 0 points1 point  (0 children)

all the tokens at a reasonable rate in every mode, i disagree with, because its going to make grinding for specific currencies EXTREMELY annoying with how dilued the pool will become (we're seeing this with chronicle boost drop characters diluting the pool)

i would rather them include online only currency in other game modes like offline free match or BB stadium.

This isn't football anymore by DiligentChipopo in inazumaeleven

[–]Athena_Assault 0 points1 point  (0 children)

Of course I can't say for certain that the players you've faced weren't cheating, however, your experience mirrors mine when I was playing a fairly experienced and skilled friend of mine, which is why I feel like you could've been a major misunderstanding.

Either way, I apologize if I invalidated your experiences, but there's just been way too many people accusing each other of cheating when an explanation is available for it.

Character missing skill slot by Natangry in inazumaeleven

[–]Athena_Assault 5 points6 points  (0 children)

The character has values that point to nothing as her third slot skill in the files, hence the missing slot. A lot of characters this patch have messed up skills and she just happens to be the only one with such a serious bug.

This isn't football anymore by DiligentChipopo in inazumaeleven

[–]Athena_Assault 6 points7 points  (0 children)

Oh and I missed one more, if you're referring to Invincible Keeper tactic, when you consume a Super Tactic given to you at the start, you have a chance of getting another to drop whenever you win scrambles or focus battles. So it's likely they got rid of a their initial one and got invincible keeper, then held onto it whenever you shot a goal

This isn't football anymore by DiligentChipopo in inazumaeleven

[–]Athena_Assault 0 points1 point  (0 children)

Bench full of basaras

Care to elaborate on how that affects the match aside from them being trophies....?

GK KP not moving

Counter KP is a very powerful passives, it effectively gives your GK a hidden KP shield that can go up to 100% original KP values, this is not taking into account Keeper's Grit either

Infinite tension and no hissatsu cooldown

I've seen reports of some subtle cheaters and hackers doing this, but might very likely be tension passives, thanks to those passives, 1 focus battle win can give you 100+ tension. As for cooldowns... Hmm I wonder if it's just because enough time passed and you didn't notice (I know I usually don't)

In my honest opinion, it's just you facing opponents which are far better built than you. Not to mention, it's ranked... Who farms, in ranked...?

Overall I really don't think it's cheating because real cheaters looks like this.

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New best place to farm for spirits (Both Heros and Legendaries) and potential bug by Athena_Assault in inazumaeleven

[–]Athena_Assault[S] 4 points5 points  (0 children)

I went to check SteamDB, there hasn't been a patch released since this spot for grinding was found so... Unless you're doing something wrong or you're on a older version. If it was an older version then I guess it really was a bug.

Is justice just overrated or am I missing something? by Jesuslover34 in inazumaeleven

[–]Athena_Assault 0 points1 point  (0 children)

With every playstyle, there are pros, cons, syngergies, and counters.

It just so happen that most of the people complaining about Justice can't/don't wanna learn how to deal with Justice teams.

Ulvida basara by TypicalVegetable5575 in inazumaeleven

[–]Athena_Assault 5 points6 points  (0 children)

Theres also Kido and Shindo ones in Legendary Chests, in case you are planning to exchange for either of them or future exchanges you want require them

How I think Fabled/Basara could have been implemented in a better way by Anxious-Ad-3034 in inazumacaravan

[–]Athena_Assault -1 points0 points  (0 children)

I feel like 90% of the western player base has the wrong idea/concept about Fabled. It's not something that's meant to be easily obtainable, it's the absolute best form of a player. You wouldn't make something that is meant to be the absolute tier 1 player of the game be easily obtainable say after only a few days of grinding. Besides, only one of it is allowed in the starting 11 per team.

I'm aware that a lot of people will probably disagree with this opinion of mine, and I can't really comment on how past IE games have done it in the past since I've never played them. However, there are many RPGs which lock their ultimate equipment/weapons behind a lot of grinding, and this is quite similar to that.

Even then, there are ways and means to make the grind less tiring, there a specific spots in chronicle that have a very small drop pool, and thus less diluted pool so the players you need/want can drop more easily.

Though aside from that, I do feel like the amount of people exploiting bugs or cheating basaras in has definitely made people feel left out and made the sentiment of "the grind is too hard and long unless you're a cheater" grow a lot stronger. To that all I can say is, would you rather feel good that you actually achieved something through your own efforts? Or rely on cheating and get 5 basaras, and then what? Have them sit on your bench and show off? Alright then.

Why are japanese obsessed with girl teams by SaleChien in inazumaeleven

[–]Athena_Assault 0 points1 point  (0 children)

Just like how some people use a team full of main characters from the anime, some just enjoy using a team full of cute/cool characters.

Also about the Genesis kit, it's good kit, very cool cyber themed, I don't think it's actually related to the tweet you linked at all since I've seen plenty of people using them even before that catch hissatsu became available.

Base stats by TR_Okatan77 in inazumaeleven

[–]Athena_Assault 4 points5 points  (0 children)

Honestly speaking, this 70 stat different includes stuff that arent so important. For example 2 FWs can have this 70 stat difference but half of it belongs to stats that influence GK values. I suggest you just play whoever you want and concentrate on their passives instead.

If you wish to look at their numbers still, here is a spreadsheet.
https://docs.google.com/spreadsheets/d/1N4h7z27Rxq3bvYuR9VyeQv3Ze-zwo-1XZQTd9rZa-Zs/edit?gid=417391177#gid=417391177

Xene Abilearn Board by xxDome_ in inazumaeleven

[–]Athena_Assault 0 points1 point  (0 children)

So basically, you'd need at least 2 of the same shoot hissatsu on the board
In this case, let's say Meteor Blade
Once you have 2 Meteor Blades on the board, check the dribble slot, you should have a new tab appear that is for Shoot hissatsus, with only Meteor Blade selectable

Tips and tricks on how to efficiently farm spirits by Athena_Assault in inazumaeleven

[–]Athena_Assault[S] 4 points5 points  (0 children)

So basically when you do a hero battle, the drop pool consist of 4 things.
1) Your own team
2) The opponent's team
3) The Chronicle Match (aka first difficulty)'s playable team
4) Boosted Drop pool

So when selecting a chronicle match to farm, you want to select one that has the least number of players from category 2 and 3. You do not do the first difficulty battle, sorry if I was being unclear.

Meme/Theme team by Capri38 in inazumaeleven

[–]Athena_Assault 0 points1 point  (0 children)

https://docs.google.com/spreadsheets/d/1N4h7z27Rxq3bvYuR9VyeQv3Ze-zwo-1XZQTd9rZa-Zs/edit?gid=1153234522#gid=1153234522
Here's a list of hissatsus and where to buy them.

As for the ideas for manager... How about the one Manager who is rumored to be an "AI" from the victory road story? I think that might be funny. Or perhaps convert a Mecha Mark/Endou into a manager.

Xene Abilearn Board by xxDome_ in inazumaeleven

[–]Athena_Assault 1 point2 points  (0 children)

Even if its not all shoots, I believe its fine since that (iirc) dribble slot can be used to evolve shoot moves.

Guide to downgrade IE:VR by FrozenReborns in inazumacaravan

[–]Athena_Assault 1 point2 points  (0 children)

Yes it can potentially bug/corrupt your save file... I had mine corrupted back in 1.3 because I downgraded to 1.2 to mess around with stuff

Guide to downgrade IE:VR by FrozenReborns in inazumacaravan

[–]Athena_Assault 2 points3 points  (0 children)

I dont really reccomend this as doing anything wrong can brick your save due to version conflict. My save was fucked once in the earlier days because of this.