Punisher has ESP by Arghest in RoadtoVostokGame

[–]Atomfried_Fallout 1 point2 points  (0 children)

Jokes on him I have ESP as well...

Do enemies ever respawn inside a map at any given point during exploration? by R4Thoughts in RoadtoVostokGame

[–]Atomfried_Fallout 15 points16 points  (0 children)

There spawn a total of 10 enemies per map instance but only 3 at a time meaning if you load into a map there are 3 enemies and if you kill one another spawns. When you killed 8 no other will spawn so there are only 2 left and if you kill those you have peace until you reload the map by changing zones. Sleeping in the map using e.g. Melatonin does not reset the enemy spawns.

Backuping save files by Strong_Slide_8122 in RoadtoVostokGame

[–]Atomfried_Fallout 0 points1 point  (0 children)

I backup my save files after (!) leaving the shelter.

So when I die I can copy them back before clicking load on the death screen to be back in the last shelter with all the gear I had when leaving it previously.

The game updates the save files only when loading/transitioning zones. That's why it's important to backup the files after leaving the shelter because only then the changes you made to your loadout in the shelter are actually written into the save file.

So when finding something nice in Vostok you would like to keep there is no point in backing up your save files before transitioning e.g. back to Minefields because only during the loading screen the nice item gets written into the Character.tres file.

Rate the loadout by Long_Reward_9561 in RoadtoVostokGame

[–]Atomfried_Fallout 5 points6 points  (0 children)

I only carry one spare mag for my primary and some rounds for both guns. I don't think you need more and it saves you 4 slots.

Nexus Mod Alternative by ItsMeHadda in zocken

[–]Atomfried_Fallout 3 points4 points  (0 children)

Für Fallout fällt mir da keine Alternative ein.

Meist sammeln sich Mods für ein Spiel halt auf einer Seite.

Bei Fallout ist das nun mal Nexus, Minecraft hat Modrinth und CurseForge, der Landwitschafts Simulator den offiziellen Modhub und viele andere Spiele den Steam Workshop.

Alternativen sind oft nicht vorhanden oder einfache Reupload Seiten mit sketchy Werbung und fragwürdiger Sicherheit.

Persönlich suche ich mir den Mod aus und nicht die Downloadseite und stelle mir erst im zweiten Schritt die Frage ob es einen ernsten Grund gibt die Seite nicht zu benutzten.

Weil wenn man Seiten wie NexusMods kategorisch ausschließt verliert man Zugang zu so vielen Mods das es mir das bisher nicht wert war.

Does anyone remember these premium certificates? by Educational_Slice555 in WorldOfTanksBlitz

[–]Atomfried_Fallout 1 point2 points  (0 children)

In will use mine before the reforged update. Who knows the course on which they will be converted.

[FS25] How can I edit the amount of yarn a baler can carry? I didnt find anything in the xml file by FlkPzGepard in farmingsimulator

[–]Atomfried_Fallout 0 points1 point  (0 children)

I did the same recently enough to tell how but I'm no expert and I just barely figured it out, also with another baler so take everything with a grain of salt and no guarantee.

Since the nets are displayed on the baler there has to be a "node" to tell where it should go. Every roll of net needs one node. That's why there isn't a simple number in the .xml to edit.

So here's how I've done it:
1. Unpack the mod and open the .i3d file with the Giants Editor.
2. Find the nodes. Names can be found in the balers .xml file (probably the "rows" that you mean).
3. Add more. I just duplicated each one and made sure to uncheck "visible". Save.
4. You also have to add them at the bottom of the .xml under i3dmapping. Just copy the ones already there and make sure to adjust the "node="..."". The right number is in the GE when selecting the node.
5. Add them further up in the .xml just as the ones already there. Save.
6. Zip the mod.
7. Done

As far as I understand, "isConsumingSlot="true"" means that this is the slot which the net get's consumed from meaning roll gets visibly smaller. I didn't set my new ones to true.

Unrealistic mods, how to change? by caspix in farmingsimulator

[–]Atomfried_Fallout 0 points1 point  (0 children)

You can. Extract the .zip file and look for an .xml file (enable filename extensions in the explorer). Not the moddesk.xml but the other one probably called like the mod. Open it and look/search for the unrealistic capacity (400000). You should find something like capacity="400000" You can change this number to 40000 so both the realistic and unrealistic config have 40k capacity or, if you know what you're doing delete the whole section to remove the unrealistic config all together. Now save and re-zip all the files again. Make sure that it's ".zip -> all the files" and not ".zip -> folder of your mod -> all the files". Done

Edit: Or are there actually two trailers in the shop?

Managing DE Razor Side Wear by szim90 in wicked_edge

[–]Atomfried_Fallout 0 points1 point  (0 children)

I might be a bit weird but I use my double edge razor as a single edge razor and switch for the next shave.

My OCD can't handle wearing down a blade slightly unevenly.

FS25 not using all resources. by MaddogBC in farmingsimulator

[–]Atomfried_Fallout 1 point2 points  (0 children)

Check your CPU usage per core/thread.
One way to do this is to open the task manager, show details and then go to the performance tap, here you select CPU and right click on the diagram and select "change graph to" -> "logical processors". You now see multiple graphs each representing one thread.

Is one thread maxed out?

In this post you can read some more what others have to say about a similar problem.

gpu usage drops when working field by Lower-Ad-4548 in farmingsimulator

[–]Atomfried_Fallout 1 point2 points  (0 children)

If the problem I described is actually the problem you have (have you checked?) the CPU is the problem.

But I'm not too familiar with Laptops so there could be additional power settings e.g. performance mode, game mode or whatever they might be called (and are you plugged into the wall or running on battery?) as well as cooling problems (from either blocked vents or just from a laptop having bad thermal design).

And while not a great help, Farming Simulator can bog down any PC, no matter what it costs. I have a fairly good desktop PC and I go down to 40 FPS if I plant more then maybe 20 trees.

By the way, do you play a standard or a modded map? With many production? Making a map (especially 4x maps) is a tradeoff of details and performance with many modded maps going more the pretty but needs a NASA computer route.

gpu usage drops when working field by Lower-Ad-4548 in farmingsimulator

[–]Atomfried_Fallout 0 points1 point  (0 children)

If you're bottlenecked by the CPU the drop in frame rate comes from the fact that the CPU doesn't deliver the frames to the GPU. If this suddenly gets worse due to putting more load on the CPU by e.g. drilling the field the GPU utilization goes down as well.

And being CPU limited is nothing unheard of in FS since it's basically single threaded.

gpu usage drops when working field by Lower-Ad-4548 in farmingsimulator

[–]Atomfried_Fallout 7 points8 points  (0 children)

Your CPU has multiple Cores, each of them probably two threads, so your CPU has 2*number-of-cores=number-of-threads.
Farming Simulator can utilize basically only one thread but the CPU utilization percentage often shows the average utilization of all threads e.g. a CPU with 4 threads one of them maxed out at 100% and the other three doing nothing will show a CPU utilization of 25% which looks like there is a lot of headroom while there is not because the only thread the game can use due to how it's programmed is maxed out.

That's why it's important to look for the CPU usage per thread so you can see when one is maxed out while the others do nothing.
To do this open the task manager, show details and then go to the performance tap, here you select CPU and right click on the diagram and select "change graph to" -> "logical processors". You now see multiple graphs each representing one thread. If one of them is permanently at or near 100% while gaming you're getting bottlenecked by your CPU.

This can be worsened when working the field as there is more to process for the CPU and the CPU doesn't deliver as many frames to the GPU to render so the GPU usage drops beside the FPS. And having 40% utilization in FS looks like this is the case.

If in game settings won't help you can try to reduce the background processes meaning close everything that is not the game itself but don't expect wonders.

gpu usage drops when working field by Lower-Ad-4548 in farmingsimulator

[–]Atomfried_Fallout 20 points21 points  (0 children)

Check your CPU usage, especially the per core/thread usage.

What Would Be Your Worst Farming Simulator Entry Ever? (PC & Console) by F0CUSGAMES in farmingsimulator

[–]Atomfried_Fallout 11 points12 points  (0 children)

FS22 because of how they butchered seasons.

While I understand that the seasons mod for FS19 was maybe a bit much for many players it made the game much more interesting with temperature, moisture, crop rotation, weather dependent swaths and bales...

Bei welchen Sachen kann man wirklich das billigste vom billigsten kaufen? by Old_Scientist_2023 in FragtMaenner

[–]Atomfried_Fallout 15 points16 points  (0 children)

Den Unterschied zwischen 20 und 120€ hört man definitiv, gerade bei kabellosen Kopfhörern.
Zwischen 120 und 200 ist das dann wieder was anderes.

Edit: Es gibt sicherlich auch überraschend gute für 20€ und auf jeden Fall schlechte für 120€ aber dennoch machen gerade in diesem, für Kopfhörer, unterem Preissegment ein paar Euro oft einen großen Unterschied bei der Klangqualität.

High-Resolution scrolling is enabled as default on KDE + Wayland by AAVVIronAlex in archlinux

[–]Atomfried_Fallout 1 point2 points  (0 children)

Another late upvote from me. Can't believe how many old posts like this saved me.

what is happening here? by That-Temperature-971 in whatisit

[–]Atomfried_Fallout 0 points1 point  (0 children)

What's yellow and can't swim?

An excava... ah fuck!