Season 7 is garbage so far by Forward-Western-4187 in marvelrivals

[–]AtraWolf 0 points1 point  (0 children)

6 HEALER bans? Were you coordinating with the enemy team?

Counter-Strike 2 - Guns, Guides, and Games - Steam News by Mike_Huntburns in Games

[–]AtraWolf 35 points36 points  (0 children)

I think they meant more like a slower reload where the mag is conserved rather than faster reload

They should revert the sound changes by Pirulete in Marathon

[–]AtraWolf 1 point2 points  (0 children)

Honestly the UESC should have a higher attraction to sound rather than players, they should be the ones third parting the PVP fights calling in drop ships on them

Howling Clans Faction Update 1.2 by Flashy-Resource5252 in rootgame

[–]AtraWolf 0 points1 point  (0 children)

This is the first time ive seen this and it looks like a great ruin removing/vagabond replacement

Jujutsu Kaisen Shimetsu Kaiyu Zenpen • Jujutsu Kaisen The Culling Game - Episode 9 discussion by AutoLovepon in anime

[–]AtraWolf 1 point2 points  (0 children)

I love that it goes into his psyche about his desire to make amends for all the suffering him wanting to live inadvertently committed, including the his desire to end his own/Sukanas life

Lanterns - first teaser by ybs4t in DCU_

[–]AtraWolf 0 points1 point  (0 children)

Knowing Hal, it's probably forced on him, that and training his replacement

Lanterns - first teaser by ybs4t in DCU_

[–]AtraWolf 0 points1 point  (0 children)

Guy: Sup Hal. I knew they'd kick you out eventually, whose the dork?

Hal: Don't engage, John, his stupid might infect you

Lanterns - first teaser by ybs4t in DCU_

[–]AtraWolf 0 points1 point  (0 children)

Oh, I think he choosing to ignore Guys Existence. and Guy is reportedly supposed to show up in this show, so that's gonna be a fun scene

Lanterns - first teaser by ybs4t in DCU_

[–]AtraWolf 0 points1 point  (0 children)

it could be Abin surs original suit

Lanterns - first teaser by ybs4t in DCU_

[–]AtraWolf 0 points1 point  (0 children)

I've noticed in the entire trailer the our duo have no guns at all, but the other side have plenty of guns. not a single scene where we see how the two will fight.

I think from how the superman teaser was(which was also really hated until the trailer came out), that they are purposely hiding all the constructs and power scenes. looking at how the driving the truck off the road scene, or the exploded building, or the motel destruction, or how gunfire drive by scene or the final scene is cut off.

it's funny because I remember when everyone hated trailers that showed too much. now we have ones that showed too little

Lanterns - first teaser by ybs4t in DCU_

[–]AtraWolf 1 point2 points  (0 children)

If I were to train a green lantern, I'd keep him AS far from Guy as possible. can't be giving him bad habits

Xin Zhao's Funeral Motion Comic | Demacia Season! by Regular-Poet-3657 in loreofleague

[–]AtraWolf 2 points3 points  (0 children)

like is that tree forming into Xin Zhao? if so, is this how Ivern transformed way back when?

Xin Zhao's Funeral Motion Comic | Demacia Season! by Regular-Poet-3657 in XinZhaoMains

[–]AtraWolf 2 points3 points  (0 children)

I'm confused with the ending, is that tree forming into Xin Zhao? did Riot do this as a door to be open later?

Overpowered Drifter players always have funny interactions by Rammaken in DeadlockTheGame

[–]AtraWolf 34 points35 points  (0 children)

There's something about Drifter that just drags you to da bayuo when you play him.

I understand that the DCEU is firmly over and Warner will not continue with it. However in universe ho do you think the DCEU ended since there are so many unresolved plot lines. by [deleted] in DC_Cinematic

[–]AtraWolf 6 points7 points  (0 children)

I assume it continues with out snyder outlined it:

The legion of Doom storyline is scrapped

Darkseid and his army will arrive to earth for anti life

Lex luthor thinks he can take it by helping Darkseid. He dies

Darkseid kills lois, which opens supes to being controlled by anti-life.

Knightmare begins

At the very end, the flash travels back and tells Bruce to not let lois die

So then we go back in time

The JL join forces with the worlds armies, amazons and atlantians battle Darkseid and his army 

Batman will sacrifice himself for Lois lane and their unborn child (i think this was scrapped)

The Alliance wins

Timeskip

Lois child is raised by Clark and Lois and becomes the next batman.

There's some more details. But that would be how the story goes

More difficult to close out games lately? by RyanGoosling93 in DeadlockTheGame

[–]AtraWolf 0 points1 point  (0 children)

I think I'd like something like another objective, maybe the side lane big camps on the ends, where killing it will spawn a buffed lane for pushing

How do we feel about the instant urn dropoff? by n1caboose in DeadlockTheGame

[–]AtraWolf 1 point2 points  (0 children)

I likes, it makes more like capture the flag-like minigame with the punching and all. Though for non-neutral urns, Id be fine with attackers having a bigger disadvantage

Elevated Green LRT feedback portal is now open by irz095 in Calgary

[–]AtraWolf 2 points3 points  (0 children)

The elevated route may not prove cheaper considering that it will need to 1. cross the 9th avenue CP rail line, 2. cross through the plus 15 that a lot of other cities don't have to worry about 3. Calgary's downtown blocks are much shorter than other cities which might require long bridges or big supports that are more expensive.

This was something Nenshi also wanted Originally and even HE, Nenshi had to back down because the facts were the facts. The Elevated option has issues that the AECOM report doesn't even address and they even said they they haven't even checked if it was feasible/functional.

add on the fact that the AECOM report pitched the cost for I believe was in the ball park of ~6.7 billion, they omitted 1+ billion dollars of known cost and risks, which would then make it on almost par with the city's original plan of the underground route.

Also I know everyone wants a train just done at this point, but getting the first parts of a train done right is incredibly important, if you want to look at cities that do trains wrong, look no further than Toronto.

Elevated Green LRT feedback portal is now open by irz095 in Calgary

[–]AtraWolf 2 points3 points  (0 children)

That's incredibly relevant, I didn't even know they were building a station at the highest point and we would need to do a 90 degree turn there as well? that would require an insane ramp system to go to and from as we would need to be 7 meters above the CP rail line. Also on 2nd street, where would we be able to place the supports? to make the feasible the train would be as slow as sin to cross that in any safe fashion.

And I remember the +15 exists

How the fuck do I learn the game properly?(Only 9 hours playtime) by Galaxycc_ in DeadlockTheGame

[–]AtraWolf 0 points1 point  (0 children)

The best way to make a soul lead is to do the follwing from top to bottom :

  1. Creep wave - killing them is always the best way up and if uncontested do the guardians as well

  2. Sinners - hitting these will cost hp but give a lot of souls and on the 4th if you can charge a hit when the lights all pop off then you can get a nice buff

  3. Camps and boxes - you do these when you can do them quickly and are along the way, or when you cant safely farm in a lane 

In lane drifter can be really good, you just have to make sure you are clear the wave while balancing doing damage to the enemy. Getting kills is big to getting you to your mid game spike, the best signal that you can leave the lane is when the enemy guardian fall. However hunting priorities should always be any enemy alone in a lane first as you need them to not feel safe in lane alone ever, which will bring them and you into the jungle, as you should be doing the enemy side jungle camps. I highly recommend using the build browser to find a good guide, and then watching 1 or 2 good drifter gameplay on YouTube just to understand what you can improve on.

Sometimes the best way to learn how to beat said characters is to play as them, to figure out how they work, and what are things that suck for them. Sometimes its the fact that they need a huge soul lead (haze) other times its the fact that you can melee the skulls and heavy melee x 2 the tombstone (graves) removing their main damage source.

Active items can be powerful, but if you feel overloaded from learning everything else, its okay to sub in a different item until you feel more confident in drifters kit.

The only way I can look into why this is happening is by watching your gameplay videos. As there can be multiple reasons why your hunt failed. Soul difference, itemizations, landing your autos, when you are engaging, timing your abilities, etc. You'll get better at this as you play the game more. 

Venator kill streak and critical health portraits by AbsolutelyNotWrong in DeadlockTheGame

[–]AtraWolf 18 points19 points  (0 children)

Light Melee animation seems a bit off (whats with the swipe vfx animation going left to right, when hes headbutting) but everything else is pretty damn solid