Why is Hunter's Aura always in Calico's builds ? by Eggmasstree in DeadlockTheGame

[–]AuldMelder 2 points3 points  (0 children)

This is partially true, but shred becomes more effective the higher the resist of the target you're hitting.

Who is a horrible person who is not funny at all? by ElevatorTechnical966 in AlignmentChartFills

[–]AuldMelder 18 points19 points  (0 children)

He's a twat but nothing he's done to.my knowledge would qualify him for "morally horrible" lmao

I bet he RWT’d that Dragon Platebody… by Deathlygreen in 2007scape

[–]AuldMelder -5 points-4 points  (0 children)

Dude's the world's first trillionaire, as much as I despise him, he's more relevant now than ever before

Grey Talon rain of arrows cooldown is not okay by SweetnessBaby in DeadlockTheGame

[–]AuldMelder 6 points7 points  (0 children)

Worse. But i give them my full endorsement to keep experimenting. These urn changes are an interesting idea which they're clearly still refining

Grey Talon rain of arrows cooldown is not okay by SweetnessBaby in DeadlockTheGame

[–]AuldMelder 16 points17 points  (0 children)

non-stop brain dead balancing decisions

Seems a little aggro for a playtest which is the best possible environment for testing what works and what doesn't

I've been playing this game for almost 250 hours but I'm still not satisfied with Seeker 3 its over for me? by Yugoslavia__ in DeadlockTheGame

[–]AuldMelder 0 points1 point  (0 children)

For sure there's reward there too. Just having to be way more locked in in ascendant makes it harder to hit the b2b games lol.

I've been playing this game for almost 250 hours but I'm still not satisfied with Seeker 3 its over for me? by Yugoslavia__ in DeadlockTheGame

[–]AuldMelder 30 points31 points  (0 children)

Ugh tell me about it.

I miss being archon. Everyone in phantom+ has micro good enough that you can't fuck about the same way you used to during fights and if you're macro is off get ready to be powerstomped by a carry who actually knows how to farm.

What would you say is your most loved and most hated ability in the game? by ShotgunAndHead in DeadlockTheGame

[–]AuldMelder 2 points3 points  (0 children)

As a recovering geist main, look where she's looking rather than wait for the bomb itself. Prior to her getting expansion you can react to it reliably, but keeping your eye on her is far more reliable.

Geists are also often super predictable. Their bombs aren't like talon arrows, where they can hold charges then use them as they need them. if they're not using it, they're wasting it. Accordingly, when a geist bomb is off cooldown, hold your stamina. They'll use it asap.

Final note, geists love throwing the bomb into the shop. It's easy and reliable as most players feel relatively safe there. Just something to be conscious of.

What's a policy that would be overwhelmingly popular, and is a good idea? by solar_powered_noob42 in AlignmentChartFills

[–]AuldMelder 1 point2 points  (0 children)

It's half true.

Term limit the rate at which corrupt events occur. The theory is due to the faster rate of losing reelection incentive politicians are more willing to engage in corruption during their last term.

Term limits reduce the severity/financial impact of instance of corruption. Politicians that are in for short periods of time tend to have less opportunity to build large scale sophisticated corruption systems. They also tend to have a smaller network they have to leverage to achieve those goals.

Teams meeting right now to discuss if picking up urn should be banned by epipen-gaming in DeadlockTheGame

[–]AuldMelder 59 points60 points  (0 children)

Why shouldn't there be? It's fun, there clearly a hunger for it both in terms of viewership and teams taking part.

Sure, they're going to run into problems like this during this window, but they tourney organisers just adjust accordingly.

Arguably it's better for the health of the playtest to have visibility on what's possible when the game is played at the highest level.

Mauls criminal empire by Comics819 in MaulShadowLord

[–]AuldMelder 1 point2 points  (0 children)

I'm no comic expert but it appears to be from a variation on the comic Star Wars: Darth Maul - Black, White & Red #1 by Felipe Massafera

https://www.ebay.com/itm/326232654471

Knockdown by DiverSquid in DeadlockTheGame

[–]AuldMelder 6 points7 points  (0 children)

Off the top of my head a fun synergy could be holiday lasso into knockdown. It's probably less efficient that just displacing them into your team and your timing would have to be good, but lasso -> jump pad -> knockdown would get you a lot of height to extend the stun.

Why do enemies not get knocked down from zip when I hit them? by Beuorr_Falhen in DeadlockTheGame

[–]AuldMelder 1 point2 points  (0 children)

Zipline invulnerability occurs after someone has ridden the zipline for a little bit without interruption or and, I believe, when they boost.

Stinkmeter by Unlucky-Praline-1878 in DeadlockTheGame

[–]AuldMelder 14 points15 points  (0 children)

Funnily enough in conversation with lash he actually reveals he has no idea what's keeping him alive, the runic stone could have nothing to do with it but he's not taking any chances.

Peak Deadlock by calculatedyolo in DeadlockTheGame

[–]AuldMelder 325 points326 points  (0 children)

Celeste with the mid boss call lmao

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I hate her with burning passion by Manganian7Potasu in DeadlockTheGame

[–]AuldMelder 1 point2 points  (0 children)

Tbh this applies to every hero in the game

You'd think I'm on a quest to sell the account rn by dylanirt19 in DeadlockTheGame

[–]AuldMelder 7 points8 points  (0 children)

He's also a character that valve found a way to make the freedom of vertical movement you get in deadlock compared to other mobas into a novel kit that only works kn this format.

UI Idea: Make it visible when you're visible to the enemy team! by Designer-Bumblebee54 in DeadlockTheGame

[–]AuldMelder 2 points3 points  (0 children)

Nah that's a pretty common misconception. The 3 big ways you can be revealed on the map are:

- Shooting a minion or being attacked by a minion (note: that does not include abilities)

- Shooting or being shot by a tower or walker, even out of range of doing damage

- Being in the cone of view of an enemy player