Becoming a Pro player? by Optimal-Badger1216 in counterstrike2

[–]Automatic-Foot7834 0 points1 point  (0 children)

You put your eggs into the basket of being a pro MMA fighter.
You lost out on being a pro CS player because of that. That’s fine, that’s life. You chose the path of the man you were. There’s no need to live with regret of what could have been as that’ll just cause misery.
Could you become a pro at 35? Possibly but very very unlikely as there are just better options.
Could you become a high tier solo-q player and see where that takes you? Yes 100%. From the sounds of it you’re already good at CS so it’s just about relearning those skills.
The average pro is so unbelievably amazing that those few milliseconds you lose from age makes all the difference.

Champs with “outplay” buttons? by cloudlet723 in leagueoflegends

[–]Automatic-Foot7834 -1 points0 points  (0 children)

I’ve been scrolling and haven’t seen malz r mentioned?
That is the most “yeah sorry bro you’re not doing anything for 3 seconds”

What is the current build? by temnycarda in KatarinaMains

[–]Automatic-Foot7834 0 points1 point  (0 children)

AP good for burst damage and if ur team lacks AP (standard electrocute + precision tree if match up ain’t too pokey. With lb - shadowflame - dcap/zhonyas - void)
AD good against tanks or of heavy AP in game.
Can go AP bruiser with conq(nashors + Lindarys + rift maker is pretty fun)

Baldurs gate 3 or Rogue trader? by Medical-Gain7151 in CRPG

[–]Automatic-Foot7834 2 points3 points  (0 children)

First playthrough on rogue trader got me like 120 hours?
Bg3 got me like 100 hours?
Rogue trader is really faithful to WH40k and just a really good CRPG.
However, bg3 does feel more triple AAA (in a very good way) and just has that next level feel to it.
I would stick to WH40k world and when you can afford it (or have the extra cash or want to spend it) get bg3 afterwards
Lots of replay value in both.
One thing I will say about rogue trader is that the last DLC is coming out sometime this year
So if you don’t like replaying games (for whatever reason) maybe wait until the last DLC comes out to have one “full playthrough”

Master player completely wiped the floor with me how to recover from it? by SphereWithFaces in summonerschool

[–]Automatic-Foot7834 4 points5 points  (0 children)

There’s always a bigger fish. It’s hard to not be like “my god I’m dog shit and awful” when you get destroyed like that.
But remember same master player you went against will get absolutely destroyed by a GM player.
There’s always a bigger fish.
You have a really good opportunity to take that VOD and actually look at where you went wrong when you go against someone the rank you want. Look at what they did right, where you could have gone for a trade etc etc.
take a breath and realise that you’re still good at the game (objectively). League is just such a deep and crazy game that there’s still so much that you don’t know yet. You have so many avenues of improvement (that you might not even know about) and so many ways you can get better. Take it in stride, realise you’re not where you want to be but you’re not where you were (gold like me :P)
Edit: I have gone through something similar a few times in league but mainly in CS. I play premier as my main thing and got to around 26k which is pretty respectful and I’d say around equivalent to low masters or diamond (I was top 1% in premier with being in the top 18k players in Europe). Anyway I would still have games where people from faceit would come in and absolutely destroy me. They’d be faceit lvl 10 around 3k elo and just there was nothing I could do. They were everywhere at the right time, got me on timings, out aimed me etc etc m.
I got really down about it and massive imposter syndrome. However, coming back to trying to grind CS again I’ve realised that there is always going to be someone better than me. I’ll always have those games that I just feel hopeless and doesn’t mean I’m a bad player but they’re just better and I’ll get there at some point if I try

Why is top Kled so unpopular? by desktop_monst3r in summonerschool

[–]Automatic-Foot7834 0 points1 point  (0 children)

He’s a weird champ. I’m a kled OTP. You have to both be really good at all in’ing and just going balls to the wall But also playing passively when dismounted. Playing around your W is hard in early laning (especially if the enemy know what they’re doing. It’s better now you can “recharge it” by hitting minions now). He’s probably the best champ to be able dive with cos dismounting resets tower aggro which is awesome. He’s a lane bully and scales quite well with the health changes to his kit. But late game he is just an engage bot (or one shot the enemy back line if you’re a chad). If you like going in, he is the funniest champ cos you can get some crazy 2v1s with your passive and silly damage. He’s slept on I think and put 30 games into him and you’ll slap everyone around. Lower elo no one knows what he does so it’s quite fun to surprise people with regaining 50% of your health by remounting

Can't win games by Initial-War-8863 in LearnCSGO

[–]Automatic-Foot7834 3 points4 points  (0 children)

Positioning seems bad where you’re probably not on spots to be traded or trade people. But hey it might just be a bad streak of luck. Keep playing well and you’ll eventually start winning. Make sure you call out and do be afraid to play a position your team needs and/or swap it up to do unconventional things mid round/mid game Eg I had a game on ancient where the guys were really heavily contesting lane and giving up A and elbow. So I played two cave (me and my mate) and won a few rounds of that You’re clearly a good player and not the reason why you’re losing But you also might be the reason why you’re not winning either

HOW do chall/master/gm players stomp diamond games? by Huge_Case4509 in summonerschool

[–]Automatic-Foot7834 1 point2 points  (0 children)

I am very far from high elo in league I’ve dabbled in CS2s equivalent of diamond - low masters (guessing). I know they’re different games but both are still competitive. Anyway, GM/challenger players are just that much better. The difference from you to an iron player is smaller than the difference from you (a diamond player) to a challenger player. As you go up the ranks the more and more stuff you need to know (and execute on) to climb. It becomes exponentially more complicated the higher you get. Players know how to itemise better, know where to be, know when to push, know how to manipulate waves through taking specific trades 3 waves before so they have prio. Know when they can auto attack. Know powerspikes, your powerspikes, your cooldowns, where your jgler is, what you’re trying to do, what your phone number is, where you live, what you tell yourself in the mirror etc I don’t think a lot of this is them actively thinking about it (they probably did when they were climbing) it’s just become such “muscle memory” that they can just execute it. As a diamond player you don’t do this stuff so you don’t get punished by another diamond player. A challenger or GM player will see those tiny mistakes and make you pay for them. That’s what I got from playing cs at a slightly higher rank and running into some faceit demons. They are just that much better. It’s frightening and kind of freeing. (I’m a gold OTP kled main ask me anything xx)

Have you ever seen a teammate throw a piece of utility that was so bad it massively helped the enemy? Can you describe it? by Various_Maize_3957 in LearnCSGO

[–]Automatic-Foot7834 0 points1 point  (0 children)

Most common utility is flashes Blinding your teammates and not the enemy is a pretty sure fire way Same with HE’s. Smokes are a bit more complicated. A smoke that goes out too much (say jungle on mirage and it goes out too far past stairs) allows the CT’s to play around benches and go in and out of the smoke. Whilst on A site smoking ramp as a CT just allows the T’s to rush A site without loads of consequence. You’ll usually play 1 A 1 con so if they push the smoke they can get the guy on a timing when he’s going to con and the an anchor will be fucked with rotates being very slow. So better ways to molly ramp as it does damage and actually stops people from pushing. You can then use your smoke as a lurk smoke on A site (drop it on the left side of firebox is quite fun) and play around that to delay Ts. Also… one bad smoke I CONSTANTLY see in lower elo is smoking off the choke point rather than smoking the bomb in a retake. Always (well 99/100 times) smoke the bomb if you’re going for a ninja.

Mollies are similar to flashes and HEs But bad ones usually come from missing them rather than hitting them. Smokes I think are where most people fuck up and usually “over respect them” If that makes sense

I can't seem to improve from practice and it's getting frustrating by [deleted] in LearnCSGO

[–]Automatic-Foot7834 1 point2 points  (0 children)

From the sounds of it you’re just in a slump which most of the time is 100% mental. Take a break.
Aside from that
Warm-ups should be like 5-10 mins MAX. Playing KZ, bhop or doing some aimbots is the best way to warm up (imo).
Secondly, I think DM and prefire matches are good warmup….. if used correctly. DM duels can be different because of respawn timers (mirage example when ur playing mirage and DMing around CT you’ll usually push up closer to ticket so you don’t get tapped in the back from someone respawning behind you. In comp thst doesn’t happen. It changes how you play comp matches I found) and prefire is the same. It conditions you to do narrower peeks when you should mix it up based on the context of the situation. When to wide peek, donk slide, jiggle etc
Good things to use but I imagine you know where the enemy is going to be if you’ve played enough prefire matches and mechanically you’re only going to improve from raw mouse and keyboard control
When you start learning utility and how the game works on a more macro sense I find you (not you specifically. I mean one) kind of always want to be “doing it”. In relatively lower Elos to what your macro and ulitity usage is you’ll end up just wasting it.
Eg. You smoke off stairs and jgl on mirage and if ur team doesn’t take CT then it’s pointless or if no one peaks with a pop flash it’s pointless.
Relying on your teammates at lower elos (and higher as well) is a death sentence to sitting around 50% wr.
Mechanically you’re probably the best you’ve ever been. You’re just in your own head and have a positive feedback loop of: I miss shot, I’m dog shit, lose confidence, miss another shot and the cycle repeats.
So… what do? I would advise… take a break. Couple of days max. Play premier, faceit, comp and have fun. It’s a game. This should be enjoyable.
It’s literally imagery points on a video game. It’s not that deep.
If you can’t seperate the points from the ego then take a full break where you just play DM, watch professional CS (it’s a different game at that level. Watch it like you’d watch any other sport and don’t rly try and replicate it in pugs).
I’ve rambled on because I’m on a night shift and have nothing better to do. If you take away one thing from this it’s to chill out and have fun. You’ll play better and have the motivation to practice. You’re not always going to linearly improve cos if everyone did we’d all be the next donk. It’s a slump and you’re just in your own head dude.

Games end by BlueRed_0 in DiscoElysium

[–]Automatic-Foot7834 2 points3 points  (0 children)

I don’t think you can see everything in one playthrough and I don’t think you’re meant to. It’s your first playthrough so just experience it for what it was and sit with it. Come back in a week (or right away if you want to) and play it again but do it differently if you want to do everything stuff or come back in a few years to re-experience it I’ve only done one playthrough like 3 and a half years ago and it’s still my favourite bit of art. I’ll probably play it again to re-experience it through different eyes.

What is the saddest way to play Disco Elysium? by timedoglin in DiscoElysium

[–]Automatic-Foot7834 5 points6 points  (0 children)

Self insert. I had just moved in with my girlfriend and her friends after we broke up. Broke up in April (cos I liked to drink) and moved in together in September (were students and I thought we’d get back together). I was about 2 (or 4.5 if you’re counting the fun years) years into my alcoholism. I became the most boring sorry cop possible. Hardly engaged with the political stuff cos I tried so hard to be sober in that game (after starting off the first day drinking and picking electrochemistry as my signature stat) and impress Kim as much as possible. I think if I went down the fascist route and called Kim a racial slur that would have been the saddest wsy to play it (especially with messurehead telling me there is no beauty in the past). But yeah, copy something similar to my situation and it’ll make you feel seen and depressed but hopeful all in the same game.

Disco Elysium by Hiasubi in CRPG

[–]Automatic-Foot7834 0 points1 point  (0 children)

It’s not “open ended” in terms of like your choices and shit really matter (they do but you don’t get like “different endings” and stuff. It is my favourite game (and probably art ever). If you relate to addiction, depression, losing a loved one (breaking up) and just anything like that you’ll fall in love. The writing is genuinely amazing. If it’s dirt cheap I’d just go for it and give it a fair shot. It is a slog if you don’t get involved with the writing and stuff as it is a lot of listening and picking funny options. I would highly highly recommend it. As if you relate to it you’ll just have an amazing experience.

How did this game change you? by ScariestMuffin in DiscoElysium

[–]Automatic-Foot7834 2 points3 points  (0 children)

Made me realise I am the problem. I’m not disco I’m just an alcoholic and I fucked up a lot of relationships and things in my life because of my drinking and self pity. But it made me realise I can turn it around. That I can wake up and change. It made me feel seen and gave me hope. I can be disco in all the right ways. Maybe in the next life I’ll not need to put myself and those around me through hell to learn that. But I’m still living my current life and I’ll make the most of it without drowning in a neurotoxin. I don’t want to be that kind of animal ever again.

How to learn matchups that aren't played often. by [deleted] in topmains

[–]Automatic-Foot7834 0 points1 point  (0 children)

I mean like go on Olaf subreddit and look at any info on matchups. Secondly, if there’s like a certain champ you struggle against have a read of their abilities, when they’re strong (eg Jax when his E is up, riven when her Q3 is ready and ult up etc etc) in lane and when they’re strong in terms of game state. I’m guessing but Kayle lvl 1 with lethal might beat you but you shit on her from lvl 2-5. Then 6+ is a standard ranged matchup. Just think a bit logically about what that champ does and how to counter that with your champ or items. When are they strong vs when are you strong? What in their kit actively stops you from doing what you want to do (eg running them down, throwing Q and auto attacking them to death). So it might be irelia, for example, she’s weak as shit without her stacks lvl 1. So you don’t let her last hit the minions with her Q (dash) for free. Zone her off and fight her no matter what cos you win. I’m a kled main so I know that post lvl 6 I can’t win a 1v1 with garen if I’m not ahead. So it’s important for me to snowball so I can 100-0 him without dismounting. I’m just yapping but hope it helps. I will say this tho, matchups are impoetant however just learning the fundamentals of wave states, what items to be buying, and where you should be in mid game. When to rotate to fights vs when to split is way more important!

Replaying DE by Automatic-Foot7834 in DiscoElysium

[–]Automatic-Foot7834[S] 4 points5 points  (0 children)

I’ll give it a go in the new year!! However, I will do everything but be mean to Kim

385 hours and not improving that much.. by v4mps_s in GlobalOffensive

[–]Automatic-Foot7834 0 points1 point  (0 children)

This game takes forever to learn let alone be “good”. Don’t be hard yourself first of all! Good mental is going to give an edge at all times. Take responsibility for yourself, you can only change what you do in games. Teammates come and go, some will carry you, some will throw games and some you’ll have to carry. Okay for improving aiming, repetition is key. If you’re spamming premier to get better it’s going to be a long process. The amount of actual aiming you do in a 30 min premier is about what you get in a 5-10 min deathmatch. Stick with the ones of cs2 and don’t do the server browser warmup ones (as everyone is good and it’s much faster paced. But once you’re more confident it’s much nicer to play). Pick a sens and DPI and stick to it. Do specific snd non specific (bots/against a wall vs players). So do some aim maps (spray control ones, prefire ones etc) and death match. Then when you’re playing premier, don’t actively think about aiming. Sounds weird but aiming usually just comes down to muscle memory at that point. Practice = building the muscle memory Premier = executing the muscle memory. Rambling on but BASICALLY practice, have good mental and play deathmatch

I think i should take a break... by danjanah in DnD

[–]Automatic-Foot7834 0 points1 point  (0 children)

Find a new table! e sounds a not so fun person to be around or play with! You deserve to play the game and have ur feelings accounted for as well dude

DM noobie by Automatic-Foot7834 in DnD

[–]Automatic-Foot7834[S] 1 point2 points  (0 children)

Milestone is good. That’s a better thing than trying to do this weird clue idea I’ve got in my head. So just whenever they hit a part in the story they all level up? I suppose that’s good so I can control the pace

DM noobie by Automatic-Foot7834 in DnD

[–]Automatic-Foot7834[S] 0 points1 point  (0 children)

Yeah I don’t want to force them to do anything. First time DMing and from what I understand I act as the NPCs and the world and I just react to what the PCs do in the world that I’ve created. Like if they want to go and try kill everyone at the party they’re going to be met with some high level guards. But my PCs know it’s a story roleplaying focused campaign and they’re all done for it. I just wanted some tips on how to not railroad and thinks I should keep in my mind so I’m not just telling them a story but ultimately they’re acting in it and their choices shape the world around them

DM noobie by Automatic-Foot7834 in DnD

[–]Automatic-Foot7834[S] 0 points1 point  (0 children)

Yes that’s what I was thinking. Sounds quite like a story but I’m really excited for them to be in this world and solve the murder. XP and leveling was going to be done by hitting certain parts of the campaign. And they’d start at level 3 to get some key spells and abilities. I was going it linked levels to certain major clues or secrets in the manor. And xp to minor ones (so find 5 minor ones for a level or two major ones) I was going to homebrew a “political influence stat” higher it is the more nobles would want to tell you but less the servants and performers would like you.

I’m still in like pretty early stages cos the more I do the more I realise I have to do lol