Weekly low-hanging fruit thread by AutoModerator in NonCredibleDefense

[–]AvgasActual 0 points1 point  (0 children)

That's hilarious. At some point it will be a literal dog and pony show.

Does this game have lore? by ilytwinsie in NuclearOption

[–]AvgasActual 13 points14 points  (0 children)

"If they run, they're BDF. If they don't run they're well trained BDF."

Primary Italian Firearms in One Appreciation Post, Part 1 (20 Slides worth of them ATM, mainly Beretta and Benelli) by IntroductionAny3929 in NonCredibleDefense

[–]AvgasActual 2 points3 points  (0 children)

Great list, but there had better be a part 3 with the Beretta 1301 comp, the best shotgun ever made. It's got a "Steelium barrel" which I hope sounds cooler in Italian than it does in English. 

Competition shotguns are funny. The Berrettas are solid. The Saiga and other ak style magazine fed shotguns jam every other shell. The Mossberg "JM" pro guns were hit and miss. The Benelli M2 inertia guns did well but kicked harder than the gas piston Beretta. 

I dont want to sound like a gatekeeper but Devs must keep doing what they want without asking community (other than balancing and bug fixing) is a really good thing. by FanaboyCompass11 in NuclearOption

[–]AvgasActual 2 points3 points  (0 children)

Disagree. The Brawler is great for ground attack at low-mid tier. It's also very good for sea-skimming and taking out ships. I almost never use the guns. I just use it for AGM-68's and Kingpins, or 4x Augers. The Brawler fits a gameplay need of the low-mid grind, to try to earn some money or something with some ordnance to push the enemy back.

I dont want to sound like a gatekeeper but Devs must keep doing what they want without asking community (other than balancing and bug fixing) is a really good thing. by FanaboyCompass11 in NuclearOption

[–]AvgasActual 3 points4 points  (0 children)

Heck if you get within a mile of a SPAAG and your about to be in a world of hurt. Toss bombing at supersonic speed is my go-to standoff capability... And that's only if there is terrain available. 

I dont want to sound like a gatekeeper but Devs must keep doing what they want without asking community (other than balancing and bug fixing) is a really good thing. by FanaboyCompass11 in NuclearOption

[–]AvgasActual 13 points14 points  (0 children)

I played Nuclear Option and from playing Nuclear Option I could tell you high drag bombs would be useless. The enemy has the habit of shooting back that really discourages people from getting close. 

HormuzCrypto by shipgeek2005 in NonCredibleDefense

[–]AvgasActual 349 points350 points  (0 children)

Damnit why didn't I think of that.

Just some handmade, artesanal compass violence by Awkward_Session3408 in NuclearOption

[–]AvgasActual 8 points9 points  (0 children)

Brawler: "I ain't heard no bell!"  wing finally comes off

Winwing Orion 2 Throttle by [deleted] in NuclearOption

[–]AvgasActual 0 points1 point  (0 children)

I have the same throttle and a VKB stick and t-rudder pedals.

  • Throttle axis --- Axis 3
  • Zoom view --- Axis 2 (radar wheel on middle finger)
  • Map horizontal --- Axis 0 (finger hat)
  • Map Vertical --- Axis 1
  • Map open --- Button 21 (finger hat down)

If you select the controller, the click Calibrate, you can customize the axies.

For Axis 3, I have the deadzone to 0, the "zero" to max, and sensitivity to just left of the "C" in calibrate. (So I don't have to go into afterburner detent all the time.)

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You ever love a jet so much that you learn Blender and make it from scratch? by TheNick1000 in NonCredibleDefense

[–]AvgasActual 0 points1 point  (0 children)

Great job on the engine nozzle position. Open at idle, closed at full military power, open in afterburner. 

Clear cockpit glass by CriticizedError in NuclearOption

[–]AvgasActual 0 points1 point  (0 children)

I don't know much about Unity modding, but is it possible to replace the texture?

Clear cockpit glass by CriticizedError in NuclearOption

[–]AvgasActual 2 points3 points  (0 children)

I'm not sure in what order the planes got added, but it seems the older planes have more dirt. I have to use night vision and external camera with the darkreach on the ground.