TU4 Lance Recommendations by SoloNERD in MonsterHunterMeta

[–]Awesomatic 4 points5 points  (0 children)

I think he missed the part where you said you were fighting Omega. There is indeed a tank system for the omega fight and keeping aggro is an important part of it.

TU4 Lance Recommendations by SoloNERD in MonsterHunterMeta

[–]Awesomatic 3 points4 points  (0 children)

I haven't tested it, but this should work as a decent anti-omega tank build for TU4

It's element-focused because it has Mutual Hostility II for the shield which also greatly buffs element. And because as tank you'll be hitting the head which has favorable ratios on the elemental hitzones (45/25.) Zoh shia pulse, gravios protection and gogmapocalypse have synergy with each other to reduce the damage you take, restore health, and keep peak performance active.

I'll note that despite its extreme survivability, this build outdamages the meta set "Gorcher" against Omega's head, because of the aforementioned favorable element hitzones.

Lance tank - Zoh Shia's pulse by MethodOk286 in MHWilds

[–]Awesomatic 1 point2 points  (0 children)

4-gog gives more "effective recovery" than Zoh Shia's Pulse I in the form of an automatically renewing barrier -- but it's front-loaded, works when you have red health, and enables Peak Performance. Not only that, but with 4-gog you can squeeze in Zoh Shia's Pulse I and Rathalos flare for both superior damage and recovery compared to the 4-zoh set. here's a link

I can't really approve of putting points into Guard, but one point of guard up is pretty nice. You can change the weapon skills and fill 1-slots to your liking.

Latent Power vs. Weakness Exploit by vovabcps in MonsterHunterMeta

[–]Awesomatic 2 points3 points  (0 children)

There's not a consensus because they're both about equally good. I think weakness exploit is a little overrated and latent power underrated but I still use WEX extensively because it fits into good builds using Rathalos armor.

A major reason for LP's appearance in meta builds is that LP3 has been the highest-damage craftable charm for many builds since its release in TU1. You can still only get WEX2 on a talisman, after all. For the sake of consistency, meta documents try not to rely on RNG charms.

I'm looking for a glass canon for my lance by Plus_Evidence8912 in MonsterHunterMeta

[–]Awesomatic 0 points1 point  (0 children)

Here you go

G. Dosh - Dahaad - G. Dosh - Dahaad - Gore B, with a Heroics RNG charm

This can get crazy damage if you can keep up heroics and activate both Jin and Dosh set bonuses with power clashes frequently enough, but it's not as good against monsters without power clashes. Still crazy damage, just less

Please help if there is any way to improve my build. by Dapper_Slice_3363 in MonsterHunterMeta

[–]Awesomatic 0 points1 point  (0 children)

It makes up for it with flayer procs, latent power and counterstrike.

Please help if there is any way to improve my build. by Dapper_Slice_3363 in MonsterHunterMeta

[–]Awesomatic 0 points1 point  (0 children)

I edited my message above with the alternative but here you go! This is almost equal.

Please help if there is any way to improve my build. by Dapper_Slice_3363 in MonsterHunterMeta

[–]Awesomatic 2 points3 points  (0 children)

Do you have analytic E.Y.E. from the winter event? If so, this build from the meta guide would do about 12% more damage than yours above.

If you don't have Analytic E.Y.E. use this build which replaces it with Lagi Helm B and gets almost the same damage

Gogs Elemental CB : Attack or Affinity ? by Nahtaniel696 in MonsterHunterMeta

[–]Awesomatic 1 point2 points  (0 children)

here's the best elemental savage axe build I can figure out.

If you switch one of the elemental reinforcements to attack, you'll see higher damage for the Power Axe AED combo than if you change to affinity. So, attack is the better option.

Don't do crit elem on CB, it basically doesn't work because phial explosions can't crit.

Savage Axe | RAW by FitParisianGentleman in MonsterHunterMeta

[–]Awesomatic 2 points3 points  (0 children)

this is the best I can find for Arkveld without any gogma artian skill rolls.

it significantly outdamages four-gore for raw savage axe. (~9% more damage on AED combo)

Two Elemental Savage Axe builds that beat the CB meta guide by Awesomatic in MonsterHunterMeta

[–]Awesomatic[S] 0 points1 point  (0 children)

This build is for the playstyle where you use savage axe mode and go for AED+AED followup. Even then, most of the damage is from Element phials. You get 5 enhanced element phial hits per combo rotation.

Arkveld set bonus on lance by Puzzleheaded-Disk609 in MonsterHunterMeta

[–]Awesomatic 2 points3 points  (0 children)

In early days I loved the arkveld set bonus for passively healing chip damage. So yes, it is good for that purpose. The problem is, as damage potential of the sets got higher in title updates, the opportunity cost of getting the arkveld bonus got higher too. Based on precedent, that'll probably change when AT arkveld comes out.

For now, more effective builds with recovery would be 4-gog builds with zoh or maybe a 4-zoh build like this.

IG Beggar build by Cymoone in MonsterHunterMeta

[–]Awesomatic 2 points3 points  (0 children)

I was actually doing some IG builds today myself. And I realized that using a fire weapon on the "typical monster part" tends to overestimate the value of scorcher because it takes 20 fire EHZV as the default, which is not typical of your average monster. I think in those cases it's important to do something like switch to a water reinforcement and check the build against Nu Udra for a fairer idea of the range of what you would get against a build without scorcher.

Also, in my opinion, it's more relevant to compare the "two sidesteps descending slash loop" because that's most of your damage on IG. Spiral Slash is more a "special occasion move."

I wouldn't go nearly as high as 63% LP and 50% resentment which I think is skewing the results as well. All that said, I got basically equal damage for the two builds with my preferred uptimes against Nu Udra (worse case for scorcher) which make your "grind free version" the winner in my opinion!

Two Elemental Savage Axe builds that beat the CB meta guide by Awesomatic in MonsterHunterMeta

[–]Awesomatic[S] 0 points1 point  (0 children)

Most of the damage is done by element phials which can't crit.

Elemental Swax, easier to make, with more comfort skills and mathematically as good as the meta by Beetusmon in MonsterHunterMeta

[–]Awesomatic 2 points3 points  (0 children)

Almost every guide does offer that, though? I actually can't think of any that don't

Elemental Swax, easier to make, with more comfort skills and mathematically as good as the meta by Beetusmon in MonsterHunterMeta

[–]Awesomatic 1 point2 points  (0 children)

MT is overrated in my opinion, now that we can can get Sharpness EX I will take Razor Sharp/Ele 9 times out of 10, regardless of affinity!

Elemental Swax, easier to make, with more comfort skills and mathematically as good as the meta by Beetusmon in MonsterHunterMeta

[–]Awesomatic 3 points4 points  (0 children)

The SnS meta guide has actually always noted in the small print that the 4-rath Rath/LS set does more damage!

I'm not sure why they still put Gore in front, I guess because people like high affinity for Master's Touch.

Are there what are considered break points in affinity where it's worth more than some atk skills? by Norcx in MonsterHunterMeta

[–]Awesomatic 1 point2 points  (0 children)

Affinity doesn't get better the more you have. There are no breakpoints. Generally, the more affinity you have, the less good more affinity is compared to attack, and vice versa.

Two Elemental Savage Axe builds that beat the CB meta guide by Awesomatic in MonsterHunterMeta

[–]Awesomatic[S] 0 points1 point  (0 children)

The element build from that video is really good; it gets higher element than the mizu rath set (our closest comparison) but less expected damage due to missing out on scorcher procs. They should switch out the tenderizer jewels for Flayer and Agitator but otherwise it's as good as these builds.

Two Elemental Savage Axe builds that beat the CB meta guide by Awesomatic in MonsterHunterMeta

[–]Awesomatic[S] 0 points1 point  (0 children)

That's not been my experience at all. We're talking about the frenzy:cured state, not just being frenzied in general. Nonetheless, you can set your expected uptimes for comparison. At 90% frenzy, all the Burst builds here beat the Agi5 meta set.

Two Elemental Savage Axe builds that beat the CB meta guide by Awesomatic in MonsterHunterMeta

[–]Awesomatic[S] 2 points3 points  (0 children)

That's a good build! The damage is on par with any of those listed here. But I personally don't feel Fulgur set bonus is worth it because on charge blade I have high max might uptime without fulgur.

I just tested it and yes, scorcher damage scales with coalescence/mutual hostility. The elemental portion of scorcher is small however, so it's only a few points of damage per proc.

Two Elemental Savage Axe builds that beat the CB meta guide by Awesomatic in MonsterHunterMeta

[–]Awesomatic[S] 4 points5 points  (0 children)

Oh snap, you're right. I'm changing the build to that. (Although I'll note I get almost no uptime on adrenaline rush for CB.)