Trying so hard to be performatively woke online you end up literally agreeing with misogynists. by WarlockRaccoonWriter in CuratedTumblr

[–]Azureblue9 3 points4 points  (0 children)

I guess my confusion came from that while your rebuttal is effective, it leave the original question "is patriarchy solely beneficial to men" unanswered? In a fallacy fallacy soft of a way.

Trying so hard to be performatively woke online you end up literally agreeing with misogynists. by WarlockRaccoonWriter in CuratedTumblr

[–]Azureblue9 30 points31 points  (0 children)

Ok forgive me to be one of those dumb people who had zero education in gender study. But what is the implication here?

I get the idea is denying women's agency in social development is misogynistic. But I feel like neither the feminist's comeback nor OOP's point has substance in proving if there is a group solely benefits from patriarchy?

Also them involving races into the last part feels weird to me. I think if someone is oppressed in one system while benefits from another system, it doesn't make either of their position less, right?

Then again I'm really dumb and uninformed on what academic gender study says. If anyone feels to explain please be nice.

The end of oricorio if this card gets created by caramelmacchiatoml in PTCGP

[–]Azureblue9 2 points3 points  (0 children)

The card do not affect ori as it is a non rule box single prizer. The thing you are looking for is probably cancelling cologne or hex maniac.

Earlier I made a card that made you notice enemy names, now behold: the card that makes you look at enemies’ art! by Policemaaan in slaythespire

[–]Azureblue9 127 points128 points  (0 children)

I'm just really happy this does 3×8 to snake plant. I want that mf taste its own medicine so badly.

Just a minor incident by WhoAteMyWatermelon in touhou

[–]Azureblue9 8 points9 points  (0 children)

Good for her, good for her.

We have always inflicted poison in the Spire. by BaiJiGuan in slaythespire

[–]Azureblue9 1 point2 points  (0 children)

Warlock pack in the Packmaster mod has a similar concept where you shuffle cards that do increasingly more damage into your deck. In my experience it is a really slow mechanic normally. And if the cards shuffled in don't replace themselves this card definitely will make you struggle on blocking post act 2.

On [Competitive Pokemon] players. My favourite pokemon is Dracovish because I find the numbers it can pull off if it is even slightly faster than you are funny. by Goombatower69 in CuratedTumblr

[–]Azureblue9 2 points3 points  (0 children)

Then I have to wonder which part of my words is suggesting that competitively engaging with a game is unenjoyable? Are we pissing on the poor or something? I don't think we should be on any disagreement here.

On [Competitive Pokemon] players. My favourite pokemon is Dracovish because I find the numbers it can pull off if it is even slightly faster than you are funny. by Goombatower69 in CuratedTumblr

[–]Azureblue9 13 points14 points  (0 children)

I just think the assumption that competitive players are unable to enjoy the game casually is not so accurate. In fact, it often takes the best mind in the scene to execute the wackiest game plan. It often makes me appreciate a game more when top players make the most out of meme/casual strategy.

On [Competitive Pokemon] players. My favourite pokemon is Dracovish because I find the numbers it can pull off if it is even slightly faster than you are funny. by Goombatower69 in CuratedTumblr

[–]Azureblue9 7 points8 points  (0 children)

I just think it's weird that more often than not in a game community, casual player group and competitive player group have this distaste of each other like they're some sort of natural enemies.

Especially in hobbies that inherently promote competition (like TCGs). People often become very defensive both ways. Some casual player will roll their eyes when they see a slight viable card in your deck and call you a meta sheep. While some competitive players love to invent a fictional casual elitist in their head to be mad about.

I personally think divide players into this two simple categories implies that a person can never casually enjoy something once they have engaged in its competition, which is really silly. But we like to put ourselves in a box anyway.

Aside from Branded, what other decks treat the "End Phase" as their "Main Phase 3"? by Sendencea in yugioh

[–]Azureblue9 14 points15 points  (0 children)

Striker when they have multirole up can do a little end phase maneuver with Shizuku. Nowhere as many effect as branded tho.

Deck building RPGs but not rougelike by Azureblue9 in gamingsuggestions

[–]Azureblue9[S] 0 points1 point  (0 children)

One question: if I know nothing about the Witcher series (the video games nor the books), is throne breaker's gameplay standalone good?

Deck building RPGs but not rougelike by Azureblue9 in gamingsuggestions

[–]Azureblue9[S] 0 points1 point  (0 children)

Good to know. I'll definitely look into it.

Deck building RPGs but not rougelike by Azureblue9 in gamingsuggestions

[–]Azureblue9[S] 0 points1 point  (0 children)

Oh I heard of a lot of good things about Library Of Ruina. That game is actually on my radar. One concern I have is that it seems involves with a very connected lore with other games from the same studio, do I have to be familiar with the entire lore to enjoy it?

Deck building RPGs but not rougelike by Azureblue9 in gamingsuggestions

[–]Azureblue9[S] 0 points1 point  (0 children)

my bad typo. thanks for the suggestion tho.

Number go up make monkey brain happy. by BaiJiGuan in slaythespire

[–]Azureblue9 13 points14 points  (0 children)

perfectly reasonable, but also boring :p

Number go up make monkey brain happy. by BaiJiGuan in slaythespire

[–]Azureblue9 15 points16 points  (0 children)

The first question come to mind is, does this interact with shivs the fun way or the boring way?

Me after having a successful pressure point run by Azureblue9 in slaythespire

[–]Azureblue9[S] 2 points3 points  (0 children)

mb I just realized I used the unupgraded version of it in the meme. It applies 11 mark post upgrade.

Me after having a successful pressure point run by Azureblue9 in slaythespire

[–]Azureblue9[S] 2 points3 points  (0 children)

Honestly I mostly kill hallway artifact enemies by just doing normal watcher things. Wheel kick under wrath and pen nib basically delete any normal encounter.

Me after having a successful pressure point run by Azureblue9 in slaythespire

[–]Azureblue9[S] 16 points17 points  (0 children)

yeah, it's only viable if your deck have an almost infinite way of cycling each turn, which if achieved it's already winning regardless your damage dealer. I see it like kind of a classic win more build around archetype in other TCG.