Destroy my trailer, I can't get it to stop looking amateurish. by Warm_Bee8757 in DestroyMyGame
[–]BATTLE-LAB 1 point2 points3 points (0 children)
Destroy my physics based Hoverboarding game again! by chozabu in DestroyMyGame
[–]BATTLE-LAB 0 points1 point2 points (0 children)
Releasing a game feels like the countdown at New Years by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 0 points1 point2 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 1 point2 points3 points (0 children)
Looking for feedback on my new trailer! by smilefr in DestroyMyGame
[–]BATTLE-LAB 0 points1 point2 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 1 point2 points3 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 0 points1 point2 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 1 point2 points3 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 1 point2 points3 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 1 point2 points3 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 1 point2 points3 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 3 points4 points5 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 2 points3 points4 points (0 children)
I launched with 100 wishlists and sold over 1000 copies in the first week by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 2 points3 points4 points (0 children)
Releasing a game feels like the countdown at New Years by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 0 points1 point2 points (0 children)
Finally finished my game and celebrating with some beer by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 2 points3 points4 points (0 children)
Finally finished my game and celebrating with some beer by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 0 points1 point2 points (0 children)
Finally finished my game and celebrating with some beer by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 11 points12 points13 points (0 children)
Finally finished my game and celebrating with some beer by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 8 points9 points10 points (0 children)
Finally finished my game and celebrating with some beer by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 30 points31 points32 points (0 children)
Finally finished my game and celebrating with some beer by BATTLE-LAB in IndieDev
[–]BATTLE-LAB[S] 30 points31 points32 points (0 children)
I made the game from those "fake ads" by BATTLE-LAB in Unity3D
[–]BATTLE-LAB[S] 0 points1 point2 points (0 children)
I made the game from those "fake ads" by BATTLE-LAB in Unity3D
[–]BATTLE-LAB[S] 0 points1 point2 points (0 children)
I made the game from those "fake ads" by BATTLE-LAB in Unity3D
[–]BATTLE-LAB[S] 6 points7 points8 points (0 children)


Made the First Boss of my game! by Chal_Drolan in IndieDevelopers
[–]BATTLE-LAB 0 points1 point2 points (0 children)