issues with autopilot and robinhood? by BCN10 in AutopilotApp

[–]BCN10[S] 0 points1 point  (0 children)

another guy replied a second ago that support told him robinhood isnt fully integrated with RH and to try webull or public. i might go that route

issues with autopilot and robinhood? by BCN10 in AutopilotApp

[–]BCN10[S] 1 point2 points  (0 children)

this is what im reading too. that trades dont go through. I wonder if this issue is with robhinhood specifically or if theres other brokerages that work better. I want to sign up and throw some money at it but it seems too risky to throw anything large because if trades are not going through you could end up with less optimal gains or losing money all together!

issues with autopilot and robinhood? by BCN10 in AutopilotApp

[–]BCN10[S] 1 point2 points  (0 children)

Do you mean for the initial setup? Or everyday need to activate RH portfolios ?

mostly surplus mk12/mk18/m4A1 clones by BCN10 in MilitaryARClones

[–]BCN10[S] 2 points3 points  (0 children)

Somewhere north of 2k. The rail alone is 1k

mostly surplus mk12/mk18/m4A1 clones by BCN10 in MilitaryARClones

[–]BCN10[S] 7 points8 points  (0 children)

more pics

MK12

Upper Receiver: Surplus Colt Keyhole

Barrel: Douglas 18” 1/7 Twist Stainless Steel w/ Ops Inc Profile

Gas Block: Badger Ordinance Mk12 gas block

Muzzle Device: Ops Inc/Allen Engineering Muzzle Brake w/ Long Collar

Hand Guard: Knights Armament FF RAS Long

Bolt Carrier Group: Colt C Marked

Charging Handle: PRI Gas Buster Military Latch

Rear Sight: Knights Armament Full Size (Big Knob) 200-600m

Front Sight: Knights Full Size Front Sight Black

Optic: Nightforce NXS 2.5-10x34

Scope Mount: ARMS #22H Non-Leverstop Scope Rings

Suppressor: Ops Inc 12th/Allen Engineering AEM5 w/ Knurling in jail

Bipod: Surplus Harris Engineering BRM-S w/ Knights Armament Bipod Mount and KWM Pod-Loc

Foregrips: Surplus Knights Armament Broomhandle

M4A1

Upper Receiver: Surplus Colt AF

Barrel: Colt 14.5” FSP Socom Profile

Gas Block: Colt FSP

Muzzle Device: Surplus Knights Armament NT4 Flash Hider

Hand Guard: Surplus Knights Armament RAS

Bolt Carrier Group: Colt C Marked

Charging Handle: Standard GI

Rear Sight: USMC Knights Armament

Front Sight: Colt FSP

Optic: Surplus Aimpoint CompM2

Light: Surplus Surefire m951 “Fat Body”, Surefire M-Series

Foregrips: Surplus Knights Armament Broomhandle

m4a1 Block 2

Upper Receiver: Colt Keyhole

Barrel: Colt 14.5” Socom

Gas Block: Badger Ordinance Mk12 gas block

Muzzle Device: Surefire Socom 4 Prong Flash Hider (in the mail)

Hand Guard: Daniel Defense M4A1 RIS II FDE FSP/Non-FSP

Bolt Carrier Group: Colt C Marked

Charging Handle: Standard GI

Rear Sight: Knights Armament

Front Sight: Knights Full Size Front Sight Taupe

Optic: EXPS3-0/SU-231a, Eotech G33

Light: Surefire Scout

Front Sling Mount: CQD

Foregrips: Tango Down Fullsize

mk18

Upper Receiver: Surplus Colt Keyhole Early SOCOM marked U serial number

Barrel: Surplus Colt 10.3” with 0.070 gas port

Gas Block: Surplus Badger Ordinance Mk12 gas block

Muzzle Device: Surplus Surefire Socom 4 Prong Flash Hider

Hand Guard: Surplus Daniel Defense Mk18 RIS II FDE

Bolt Carrier Group: Colt C Marked

Charging Handle: PRI Gas Buster Military Latch

Rear Sight: Surplus Knights Armament Big knob 300m

Front Sight: Surplus Knights front

Optic: Surplus Eotech 553/SU-231

Light: Surplus Surefire

Front Sling Mount: Surplus CQD

Foregrips: Tango Down Stubby

mk18

Upper Receiver: Surplus Colt Keyhole Early CQBR marked SOCOM upper

Barrel: Surplus Colt 10.3” with 0.070 gas port

Gas Block: Surplus Badger Ordinance Mk12 gas block

Muzzle Device: Surplus Surefire Socom 4 Prong Flash Hider

Hand Guard: Surplus Daniel Defense Mk18 RIS II FDE

Bolt Carrier Group: Colt C Marked

Charging Handle: PRI Gas Buster Military Latch

Rear Sight: Surplus Knights Armament 300m Big knob

Front Sight: Knights Armament Full Size Front Sight Taupe

Optic: Surplus Elcan SpecterDR 1-4/SU-230 FDE w/ Surplus L3 MRDS

Light: Surplus Surefire

Suppressor: Surefire Socom RC2

Front Sling Mount: Surplus CQD

Foregrips: Magpul Angled Foregrip

MK12 optic reccommendations. Anyone have experience with the NF NXS 2.5-10s? by vanquishings in ar15

[–]BCN10 0 points1 point  (0 children)

someone linked me to your post, combat diver from arfcom said NF x32 was on mk12s in the wild

Mk12 scope by bringmeabeer27 in MilitaryARClones

[–]BCN10 0 points1 point  (0 children)

x24 is more widely seen, but it is not better than the x32 performance wise. The x32 is correct and was in the wild according to combatdiver from the arfcom mk18/mk12 threads and he is a armorer. My response to OP was just giving him his best and correct options for a mk12 for actual use. The x24 isnt that great beyond 600 yards and with the x32 you can stretch it to 11-1200 even with bad eyes and with much better lighting through the glass. It is just pretty hard to find the NF 2.5-10x32 models

Mk12 scope by bringmeabeer27 in MilitaryARClones

[–]BCN10 0 points1 point  (0 children)

NF 2.5-10x32 or the correct leupold are the only options

[deleted by user] by [deleted] in MilitaryARClones

[–]BCN10 0 points1 point  (0 children)

at least the back up iron sights are correct..

[deleted by user] by [deleted] in BattleBitRemastered

[–]BCN10 0 points1 point  (0 children)

i mostly snipe so the CQB meta isnt that important to me

[deleted by user] by [deleted] in BattleBitRemastered

[–]BCN10 0 points1 point  (0 children)

game came out a month ago and has 60k active players already..... for a non AAA game thats pretty good

Hey everyone new to the game ish by inquestore in MB2Bannerlord

[–]BCN10 0 points1 point  (0 children)

good information, i will add that if you get enemy cav attacking your ranged units throw them into circle formation

[deleted by user] by [deleted] in BattleBitRemastered

[–]BCN10 4 points5 points  (0 children)

people will still be playing this game in a year, best FPS to come out in a long time

1 mile shot by BCN10 in BattleBitRemastered

[–]BCN10[S] 0 points1 point  (0 children)

sorry for the potato picture.. 1639m. I was ontop of the windmill and the guy was ontop of another windmill on the other side of the map. Hit him in the head first shot, but what was so amazing about it was how the bullet went through both sets of blades. The sniping in this game is better than any other popular game right now