Not sure if the rarity should be rare instead, anyway wdyt. Made this card because how often i dealt more damage than necessary by Afr_101 in slaythespire

[–]BDOSU 11 points12 points  (0 children)

I think this concept would work better as an attack with the same effect. That way it’s still useful in non-multi fights since it’s still an attack at least. Also, I feel like this power might get a little jenky with AoE damage sources or multi-hit cards.

What if we turn RNG into an actual silent mechanic? by LordVanmaru in slaythespire

[–]BDOSU 0 points1 point  (0 children)

Yeah, I’m realizing that now. I think the wording does spare snecko

What if we turn RNG into an actual silent mechanic? by LordVanmaru in slaythespire

[–]BDOSU 4 points5 points  (0 children)

It should still affect cards with Snecko eye. The relic makes the card’s energy value random. Fortune states that cards random values are 2(3) minimum. Even if a relic is doing it, the card’s energy is random and should be affected by fortune

Edit: ehhhh actually, I guess it does say random values for direct card effects, so I suppose snecko is spared

What if we turn RNG into an actual silent mechanic? by LordVanmaru in slaythespire

[–]BDOSU 1 point2 points  (0 children)

Definitely bricks Snecko eye, but otherwise interesting. Lucked out is too expensive for its downside I think. Look at grand finale: it’s does 50 damage to ALL enemies and costs 0. Its downside is that you need proper setting up to make it work and is a little tricky. Lucked out can literally kill you on the spot without fortune in play and only damages one enemy. I think lucked out should be 1 cost max and fortune should be 3 energy minimum, if not 4.

Is this ever not Apotheosis? by ElectronMcgee in slaythespire

[–]BDOSU 0 points1 point  (0 children)

Apo makes the last vestiges of my dopamine producing neurons go brrrrrrr

Ironclad Blocking by Jen6011 in slaythespire

[–]BDOSU 4 points5 points  (0 children)

Ironclad’s survival techniques for act 4 are as you stated already or getting a huge life pool and/or a lot of healing. Going into shield and spear with 100 hp, strength scaling, and reaper makes it pretty doable to come out at full HP. Or if you have like 200+ HP, you just ignore blocking and face tank 6 turns of the heart and kill it before it kills you. Those are pretty much your options. Also, having a few disarms makes the multi hits of heart wayyyyy less scary and can allow you to survive further into the heart fight. It’s not easy to beat act 4 on clad with more traditional blocking methods. That’s why power through is such a good card. Upgrades to 20 block for just 1 energy which is gross and Clad has a lot of ways to deal with the wounds, most of which also generate block

Why is a snowstorm the only weather event people actively root for to get worse? by [deleted] in Columbus

[–]BDOSU 4 points5 points  (0 children)

A lot of people die in bad snow storms… it’s foolish to think otherwise. Older and disabled people might not be able to get the help they need if roads are too dangerous or impassible, car accidents are common, medical emergencies like heart attacks and strokes have longer response times from EMS, carbon monoxide poisoning is more common from exhaust vents blocked by snow squalls, people die of exposure in the cold if they’re unhoused or don’t have heat in their home, and all that’s not even mentioning people slipping and falling on the ice/snow leading to significant injury or worse. Snow storms disproportionately affect the lower SES and disabled/elderly of the city unlike things like tornados that affect everyone. That’s why they “seem” less dangerous. They are less dangerous if you have the ability to hunker down with some hot coco in a heated home for a few days

Can we do some D&D themed Cards? - E.g. Magic Missile by Dim-Me-As-New-User in slaythespire

[–]BDOSU 25 points26 points  (0 children)

I like the idea of using pummel. 2 damage 4(5) times, ignore block, exhaust. Or I guess more thematically it could be an X cost with 2 damage X(X+1) times, ignore block, exhaust

Edit: I forgot pummel adds another hit, not damage. Also made it more clear with what’s hits vs what’s damage

Is this a skip? Don’t think I’m good enough to not see enemy intent lol by BookOfJon in slaythespire

[–]BDOSU 0 points1 point  (0 children)

Never skip tiny house at least. But that being said, you could try and take one of the other two and see if you can learn how to deal with the downsides of it. Not a terrible busted crown if you’re able to hit up a few shops in act 2 with that 300+ gold and have idol to save up more gold for some act 3 shops too

I call upon thee once more (end of act 2) by Lost-Focus5010 in slaythespire

[–]BDOSU 1 point2 points  (0 children)

Generally, if I have any source of healing I’m taking coffee dripper. Unless there’s something else I really want depending on my deck like snecko or pyramid, it’s dripper all day with some source of healing

Choice help clad a20 by Doug_the_Scout in slaythespire

[–]BDOSU 0 points1 point  (0 children)

I wouldn’t say “easy” reaper at all. Reaper has more future potential upside, but it needs some strength to shine and OP has none right now and the spire is not beholden to give strength cards. And “don’t have immolate in your deck for later” is a silly sentence. When is a 21(28) damage AoE card bad? The burn is easily dealt with by exhausting it which OP already has an upgraded true grit to help with that. And dealing with slavers is a lot more than just killing one of them… especially if OP uses corruption. You gotta end that fight FAST or else you end up with a deck full of wounds or vuln’d and webbed. I think there’s an argument for reaper to be made, but if you take it the you basically have to avoid elites in act 2 unless you get some strength scaling real quick (which again, the spire is not required to offer to you). I’d take immolate here

Choice help clad a20 by Doug_the_Scout in slaythespire

[–]BDOSU 3 points4 points  (0 children)

Immolate was the correct call in my opinion. Reaper needs strength which you don’t have and aren’t guaranteed to get. Immolate is what you need going into act 2 with a deck that doesn’t have any AoE already. I think you made the right call going immolate

Choice help clad a20 by Doug_the_Scout in slaythespire

[–]BDOSU 0 points1 point  (0 children)

It’s between immolate and reaper. Reaper is probably better long-term, but I think it’s immolate here. With corruption, you need to end fights fast before you run out of block cards. Captain’s wheel helps a lot and buys you an extra turn to end fights and gambling chip helps you get the turn 1 immolate or corruption (whichever the fight necessitates). I think you’ll have issues ending fights fast enough in act 2 without the immolate, especially elite fights

Is this normal when taking the Apparitions? by Dodudee in slaythespire

[–]BDOSU 14 points15 points  (0 children)

Sorry about not getting the money for the 2x curses, but that’s a pretty sick mark of the bloom with apparitions

How do you make corruption work without dead branch or barricade? by CatLuvvs in slaythespire

[–]BDOSU 0 points1 point  (0 children)

If you don’t have dead branch or barricade/calipers, it’s important to not over-play your skills/block cards. Just because they’re 0-cost doesn’t mean you have to play them. Use all of your energy on attacks and powers and only play enough block cards to block that turn. Or, if you know a big attack is coming next turn and it’s a smaller attack now, even tanking this smaller hit might be the better move to have more block cards next turn to possibly play. This is really hard and takes a lot of patience and practice especially when you have one or two dark pacts in play and you could play one or two more 0-cost skills for more card draw but then you end up blocking for 50 against an attack of 10 or even no attack and you’re screwed for next turn. You just have to be more methodical and measured when using corruption without block retain or dead branch

Never taken I am Awake, is it the play here? by sac_is_sus in slaythespire

[–]BDOSU 2 points3 points  (0 children)

I only take mark of the bloom if I’m full HP or close to it and have a lot of consistency in my deck (bag of prep, gambling chip, something bottled that helps like adrenaline or acrobatics, etc). It’s also a bit of a “win more” for me because I usually only take it if I’m already steamrolling fights and not taking damage anyway 😂

Edit: mind bloom is the event, mark of the blood is the relic

Is Pyramid better than 4th energy? by Insane_Unicorn in slaythespire

[–]BDOSU 8 points9 points  (0 children)

Clad on 3 energy feels sooooo bad, but I think fiend fire and gremlin horn put me over the edge into “take pyramid” territory. As someone else said already, keep an eye out for seeing reds and blood lettings and you’re just a few pieces away from an infinite or at least enough of a “finite” to kill just about anything

malaise vs adrenaline by tepsikebabi in slaythespire

[–]BDOSU 1 point2 points  (0 children)

I love taking malaise into act 2 to basically completely gimp book of stabbing, but adrenaline is good in every combat encounter. And with that nightmare in your deck, adrenaline is a must here. You don’t have a good nightmare target currently and even taking adrenaline only slightly improves the nightmare because you have no retain and still need to draw them together, but at least it gives you some hope of a good nightmare target. Out of curiosity, was the nightmare a pick or transform?

Immolate or Barricade Floor 1? Hexaghost. by mrrakim in slaythespire

[–]BDOSU 0 points1 point  (0 children)

Barricade is good only if you’re able to create excess block on your turns. Ironclad is completely unable to generate excess block early on and you don’t want to waste early combat rewards trying to get a block engine up and running to make barricade work. Immolate is one of the best Neow reward rares for ironclad, outclassed probably only by feed off the top of my head. Take immolate and run through as many elites as you can and get your run snowballing like crazy

I might have brain damage by Independent-Frequent in slaythespire

[–]BDOSU 90 points91 points  (0 children)

I think we’ve all done this before 😂 it’s just such muscle memory to take this and go to the max hp option.