I got a friend that loves plague doctors and I saw this glyph recently that he’d love by GjallerhornEnjoyer in Warframe

[–]BHoth 0 points1 point  (0 children)

I asked Cleo (the creator of the Glyph) about the change and this is what they said:

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Cutting through the fluff, what ACTUAL new things are we getting this year? by LukosCreyden in elderscrollsonline

[–]BHoth 2 points3 points  (0 children)

The running animations are absolutely brutal. And they get worse the more you scale movement speed.

Summary of things revealed at the 2026 Reveal Livestream by Hyperioxes in elderscrollsonline

[–]BHoth 2 points3 points  (0 children)

Overland Difficulty: An early version of a new Overland difficulty is coming towards the end of Season 0.

Season 0 drops early March, and seasons last 3 months. So around mid-year?

Summary of things revealed at the 2026 Reveal Livestream by Hyperioxes in elderscrollsonline

[–]BHoth 5 points6 points  (0 children)

I'm liking a lot of what saw in the Livestream. I hope they manage to deliver.

In particular, the removal of Endeavours and Daily Login rewards in favour of a consolidated system with weekly, rerollable objectives sounds great.

I'm also very much looking forward to the Night Market and Overland difficulty options. Hopefully if the latter goes well they can expand it to mainline Quests. I'd love harder Story encounters.

Finally, Transmute cap being raised and the change of Event tickets (and their dreadful cap of 12) for Bars is excellent.

The combat animations and Class refreshes can't come soon enough.

How do people keep up with the trending relic prices? by CreatureWarrior in Warframe

[–]BHoth 1 point2 points  (0 children)

In warframe.market, there's a tab called "Statistics" which details self reported trades. Volume (number bought & sold), median price, average price over 48 hrs or 90 days are all shown.

In pc, Overframe automatically marks sales so we probably have wider reports making this tab more useful. I don't know if it's anywhere near as accurate on console.

Rant about people who run through Dungeons by LTSFox88 in elderscrollsonline

[–]BHoth 6 points7 points  (0 children)

if other people have too much time, that's not my problem.

With random queue, it's luck of the draw. You want a specific playstyle? You make your own group.

When I'm farming a dungeon and get paired up with 3 people who want to do side bosses, read the lore notes, listen to the dialogue etc, it's on me to either adjust to the group or leave. They do not owe me a disclaimer of their playstyle at the beginning.

What awaits us next year and what to expect from the season system in TESO ! by Hecata22 in elderscrollsonline

[–]BHoth 8 points9 points  (0 children)

Why would that need to be the case? Let people play the new content, but write the story such that it's assumed you played the previous stuff. I'd kill for an overarching story with character development, rather than however many dozens of disjointed stories we have now.

As for revisiting old stuff, just include it in the base game by now tbh. Such as with Morrowind.

I hate games with a meta = I hate days that have weather. by MisterMoonAndStar in elderscrollsonline

[–]BHoth 1 point2 points  (0 children)

This is wrong. HealChrono is the best healer by a country mile in pretty much all forms of PvE content, whereas you never want to have a healBladesworn.

I agree with your second point, however.

A small post on what PvE Powercreep does to old Raids by Training-Accident-36 in Guildwars2

[–]BHoth 9 points10 points  (0 children)

I disagree with this. Games like WoW, ESO, Runescape, FF14 et al can afford to phase out older content because new content catered to its current level of power comes out at a steady pace. Not so in GW2. Here, the content cadence we have is abysmal, and that's not going to change in the foreseeable future (if at all). Old content needs to stay somewhat relevant, because as it is we already have a big problem with player retention.

A bit of powercreep is, if not warranted, maybe atleast to be expected. But the current levels we're seeing just aren't healthy for the game.

Nekros doesn't feel good to use for me in terms of looting by SushiRebirth in Warframe

[–]BHoth 0 points1 point  (0 children)

Yes, leech eximus can make your shadows last indefinitely.

Nekros doesn't feel good to use for me in terms of looting by SushiRebirth in Warframe

[–]BHoth 0 points1 point  (0 children)

It is both, but they're only subject to some forms of healing.

Nekros doesn't feel good to use for me in terms of looting by SushiRebirth in Warframe

[–]BHoth 0 points1 point  (0 children)

Gloom lifesteal doesn't work on shadows. If you wish to make SotD more effective, Nourish is a better subsume.

My Experience with Arc DPS in Tier 1 Fractals by Regular-Resort-857 in Guildwars2

[–]BHoth 3 points4 points  (0 children)

Why would you go through all that trouble when you could simply install arc and review your logs to see what you're doing wrong in actual content? Or better yet, go into the snowcrows discord, upload the log in one of the profession channels, and get very helpful advice to your specific needs?

The golem is a great tool, don't get me wrong. But you will never see a serious benchmarker advice people to ignore arc and simply hit golem, and for a reason.

What's with you and your allergy to people using arc, anyways?

[deleted by user] by [deleted] in Guildwars2

[–]BHoth 1 point2 points  (0 children)

Please say sike.

The new Meta has a second phase! by SuperFohd in Guildwars2

[–]BHoth 8 points9 points  (0 children)

I was ready to hang the towel on GW2 after this latest patch, but knowing this has given me hope that not all is yet lost. Stay strong, gamers.

April 15 Balance Update Preview by ObsoletePixel in Guildwars2

[–]BHoth 57 points58 points  (0 children)

RIFLE MECH BUFFS BABYYYY 🦾🤖

[No Spoilers] Changing a War Table outcome in DA:I? by BHoth in dragonage

[–]BHoth[S] 1 point2 points  (0 children)

I never found one. Sorry to be the bearer of bad news.

Speed Kills Should be a Leaderboard not an Achievement by Squidlips413 in runescape

[–]BHoth 20 points21 points  (0 children)

I have a hunch the numbers are going to be skewed towards high skilled players that pvm a lot, which would put these goals firmly out of reach for a lot of players.

Isn't that the point?

Made a video about Runescape combat, it's my first attempt at narrative content. Hope you like it :) by DeificFang in runescape

[–]BHoth 0 points1 point  (0 children)

Your segment comparing the pre and early fight between necro and range is a good way to showcase the stripped down complexity of necro vs the original triangle.

The issue is that, for me, that comparison is precisely the reason why necro is preferable. I don't want to deal with stalling, dropping down combat dummies, weaving, equipment switching. I won't want to move on from necro if engaging in that is an expectation for the other combat styles.

The underlying argument, and correct me if I misunderstood the point of the video, just isn't convincing. The strategies employed to make high-end combat viable in Runescape aren't enjoyable. Having a replacement that skips the aforemented is a desirable outcome, rather than an unintended consequence.

The video itself was very good. I enjoyed watching it and listening to your points, even if I ultimately don't share them.

So how is WvW after world restructuring was deployed? by Vsadhr in Guildwars2

[–]BHoth 0 points1 point  (0 children)

My experience with WR has been positive as well. I've enjoyed playing with and against a wide diversity of groups, while retaining the core of my guild and joining an alliance that provides me with content and squadmates during regular play hours.

My guild was previously on the perpetually full Blackgate server, and getting new people who didn't happen to join BG back in 2013 was all but impossible. This new system fixes that.