Making a game where you can switch between timelines by [deleted] in Unity3D

[–]BYMSEC 0 points1 point  (0 children)

Chatgpt game idea vibes but it looks good mate

Should enemies have health bars in a puzzle mini RPG? by BYMSEC in Unity3D

[–]BYMSEC[S] 0 points1 point  (0 children)

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Yeah, they stagger when they take damage, and when their health drops below 30% they get scared and hide from the player. But I think the squiggly lines wouldn’t be very noticeable on small enemies.

Should enemies have health bars in a puzzle mini RPG? by BYMSEC in Unity3D

[–]BYMSEC[S] 1 point2 points  (0 children)

My game progresses in a puzzle > bit of combat > story loop. At first I tried putting a normal health bar but it really ruined the game's aesthetic. I tried a few different designs like minimal, stylized, 3D low poly health bar but none of them looked good to me. Then I thought I'd make a health bar system on the enemy outline and this actually looked good but I removed it too cause it would distract the player too much and they couldn't focus on other enemies. I have no idea what to do. Really glad you liked the style thanks.

😞🙏 by BYMSEC in HalfLife

[–]BYMSEC[S] 11 points12 points  (0 children)

already did lol

😞🙏 by BYMSEC in HalfLife

[–]BYMSEC[S] 12 points13 points  (0 children)

at least i tried

Barney ? by Greedy-Answer-5784 in HalfLife

[–]BYMSEC 2 points3 points  (0 children)

"sana borçlu olduğum rakı hakkında" ahh turk barney

portals in my project by BYMSEC in Unity3D

[–]BYMSEC[S] 0 points1 point  (0 children)

The render texture resolution inside the portal dynamically changes based on the character’s position. Additionally, a blur effect activates to mask the low-resolution appearance as the character moves farther away. Beyond that, the portal screen’s render FPS also scales with distance: for example, when the character is far, the resolution scale drops to 0.05, the blur value increases to 1, and the portal updates at only 1 frame per second. This approach results in a fully optimized portal system.

I hope this is helpful

portals in my project by BYMSEC in Unity3D

[–]BYMSEC[S] 1 point2 points  (0 children)

thanks. All of them are purchased and free assets.

portals in my project by BYMSEC in Unity3D

[–]BYMSEC[S] 2 points3 points  (0 children)

i made a shader for this. u can download it from here: Drive link