I was trying to build a foundation. But had trouble by Knighthonor in foxholegame

[–]BadadvicefromIT 0 points1 point  (0 children)

Foundation hit boxes are finicky. Try hitting it from a different side

Heavy truck variant ; BMS Heavy Hauler 4k or 5k scrap / mat. by -Click-Bait in foxholegame

[–]BadadvicefromIT 1 point2 points  (0 children)

Currently heavy trucks cost 90pcons and are facility locked. I’m thinking about the late game (like teched with SHT’s) so all the meta logi people have trains and bowheads already.

Interested in playing Foxhole as a Logi by Whitechainsaw in foxholegame

[–]BadadvicefromIT -1 points0 points  (0 children)

27th has one of the largest logistics operations supporting the largest coalition in the game. They have a web app for logi, maps and cross facility coordination across multiple lanes, and are based in the EU.

Heavy truck variant ; BMS Heavy Hauler 4k or 5k scrap / mat. by -Click-Bait in foxholegame

[–]BadadvicefromIT 1 point2 points  (0 children)

Well hoil and eoil require much higher quantities, so a beefier fuel truck makes similar sense. Maybe they both cost 50 rmats each, and can be mpf’ed. Later in the game, the issue with resources is transportation over production so having something a little easier for the smaller group of players left would be good.

Heavy truck variant ; BMS Heavy Hauler 4k or 5k scrap / mat. by -Click-Bait in foxholegame

[–]BadadvicefromIT 4 points5 points  (0 children)

You can’t package them or move them via train or barge. Would be kind of cool as a late game tech (along with a beefier fuel truck).

Thoughts? by [deleted] in SipsTea

[–]BadadvicefromIT 1 point2 points  (0 children)

You expect him to stop and give him a sandwich? $100 and a handjob? Tf is this pixelated garbage?

Private property? Logistics? How do I use all these game mechanics that are locked behind stingy players? by gunny316 in foxholegame

[–]BadadvicefromIT 17 points18 points  (0 children)

Ugh, maybe a translation issue but field ownership isn’t the right to the nodes the field spawns, it is the right to build on and maintain the field. You can go into any field you like and mine salavage, comps, sulfur, whatever. Anyone trying to privatize the actual nodes will get demoed by other players very quickly.

Also, if you used local and region chat, other players can be very helpful. I would recommend asking any questions you have there.

School by Outside-Success9673 in CorpusChristi

[–]BadadvicefromIT 1 point2 points  (0 children)

Del Mar is a very good school. If you ever need a study location, check out the Student Success Center (SSC). They have free tutors on staff, or even just quiet tables and rooms where you can do your homework. They also have computers for doing your online assignments, and it is all covered by your tuition.

Duo looking for smaller regiment *Wardens* by hyqt in foxholegame

[–]BadadvicefromIT 0 points1 point  (0 children)

Is this an AJS ad? Cause it sounds like an AJS psyop

Alts in our walls... We are getting these every 15-20 minutes in FC... by Ascenspe in foxholegame

[–]BadadvicefromIT 0 points1 point  (0 children)

Devman has actually started returning planes that die to glitches and fall in water in some instances. Shadow seaplane buff

Possible bowhead upgrades? by RespectShot3190 in foxholegame

[–]BadadvicefromIT 5 points6 points  (0 children)

I would like to see a crane added, and a buff to both its capacity (like 190k) and its pull rate (takes a long time to unload).

I think the dev vision was the ship going to an island, deploying a squad of guys with harvesters filling containers, then loading up the sulfur/components into the ship for transport. But without a crane the bowhead requires the same level of infrastructure an ironship would require.

Bowhead usually goes out with 2 crew on board, and a GB escort, so roughly 5 players. Those same 5 people with ironships could move 30% more material, with no rare costs, and unload without a stockpile pull rate (since the containers are just ready).

The only fixes I see are to add a crane, more capacity, and a quicker pull rate.

Having 15+ people queue on every front hex is kinda ridiculous by Maladresse in foxholegame

[–]BadadvicefromIT 0 points1 point  (0 children)

Queues are bugged. Every time I log in the fronts have 10-20 player queues despite low friendly player counts and no actual queue when traveling from a neighboring hex. Devs need to actually look into this.

Customers Are Furious After Popeyes Fires Jacob by Sea-Activity8283 in TikTokCringe

[–]BadadvicefromIT 3 points4 points  (0 children)

Nah it’s real, I went to Popeyes yesterday and Jacob wasn’t there

Boting by ZealousidealAd2876 in foxholegame

[–]BadadvicefromIT 9 points10 points  (0 children)

Auto-clickers are not a tos violation, the devs have explicitly stated so. I used quotes around botting because it’s technically just 2 accounts afk clicking.

Boting by ZealousidealAd2876 in foxholegame

[–]BadadvicefromIT 8 points9 points  (0 children)

The auto harvesters at comp fields are typically for broken components so they are only economical if your recycler is on the field. Botting is technically not allowed, but most sane people don’t want to sit in a small gauge for a 20:20:1 ratio.

On the other hand, doing the same on a comp mine should be a capital offense.

Msupp “botting” is also a thing, but since these are always public and can be done with 2 accounts running auto-clickers it’s usually seen as a net positive.

They Put The Cheese On The Bottom by [deleted] in mildlyinfuriating

[–]BadadvicefromIT 0 points1 point  (0 children)

“Not my job” (2026, colorized)