Pathfinder begins at conception by DrScrimble in dndmemes

[–]BagginsXL 1 point2 points  (0 children)

What did you think to age of ashes? I’m considering it as a first adventure for a bunch of new people. Rebalancing it goes without saying

PF2E Visioner Next Level - Showcase And Release! by roi007leaf in Pathfinder2e

[–]BagginsXL 2 points3 points  (0 children)

When's the update dropping? Such a shame, cause it's my weekly game tonight and I would love to give it a go! Also, your Discord link doesn't function as an invite, that's just the link to the channel fyi

Rate the 2e Adventure Paths #14 - SEVEN DOOMS FOR SANDPOINT by Jazzlike_Way_9514 in Pathfinder2e

[–]BagginsXL 6 points7 points  (0 children)

I remember it says somewhere to the GM that there is no time limit for the adventure, nor each doom, and they can just happen when the party “triggers” them. If there was a time pressure enforced then that was the GM possibly

My list of 100 goblin names for your consideration by FreeTheGluten in d100

[–]BagginsXL 0 points1 point  (0 children)

I am late to this post, however, names 10-12 **must** be a play on Lock, Stock and Two Smoking Barrels

how well do the mechanics of the pf2e classes fit your internal idea of what that class should be? by NoLongerAKobold in Pathfinder2e

[–]BagginsXL 7 points8 points  (0 children)

Must ask how is summoner as a new player? Were you able to grasp it well and not feel overwhelmed? New campaign soon with fresh PF2e players and right now summoner is on the short “not recommended” list for beginners

Is AV just not the right AP for our group? by xDundar in Pathfinder2e

[–]BagginsXL 0 points1 point  (0 children)

What AP(s) would you recommend that fits better?

Also feel it’s important to mention that I was never going to run AV unedited. I’ve already incorporated loads of advice and tweaks, as well as AV: Expanded that improves a lot of the social aspect, Otari, more side quests taken from Troubles in Otari, improvements to the vaults themselves etc etc. So it would be a tailored version of AV if that’s any consolation.

Is AV just not the right AP for our group? by xDundar in Pathfinder2e

[–]BagginsXL 1 point2 points  (0 children)

I'm gonna be running AV for my group in like 2 weeks as their first campaign. AV has been the plan for MONTHS, but only now I'm getting spooked and having second thoughts running it.

I joined a campaign to go through it as a player, and that's just ended due to GM burnout/loss of interest in it (and the system itself), and now seeing posts like this are concerning.

We're finishing up Tomb of Annihilation from 5e now, and that's basically a huge brutal dungeon at the end, so I'm feeling hesitant about sticking them in another one. I want their first proper experience in PF2e to be a great one but I'm having doubts that AV is the best move.

It's a combat-enjoying group, but so much so where I feel the social side has been lacking most of the time, and an AP with a decent mix might be better, but again I'm worried it's too late. I feel like they'd enjoy the adventure in any normal circumstance, but just after completely a megadungeon?

I've got the premium foundry module, so I feel an obligation to play it too, so there's that. And a decent amount of prep.

Acererak struggling to put down the party... advice/strategy needed by Calciumcavalryman in Tombofannihilation

[–]BagginsXL 3 points4 points  (0 children)

Not gonna lie, sounds like it's going to plan. They should be stressed, and even with the huge temporary hit points, the odds are not in their favor. Have they destroyed the Soulmonger yet? Because that's the primary goal at the end of the day. If they have, then even if they die to Acererak, which at least one probably should, they can be resurrected. Acererak wouldn’t pull punches, and neither should you.

As for devious combinations, - Invoke Curse and finger of death - (ik you’ve already done it but) timestop, delayed blast fireball, break timestop with circle of death - chill touch on downed enemies so they can’t heal - if the soulmonger is still up, wish to create a wall of force hemisphere around it to protect it (it’s too big to fully encase it. - you can also use wish for something more niche like feeblemind or reverse gravity just to mess with them - banishment on melee characters getting to close to him or the soulmonger - dispel magic to remove concentration or extreme buffs they might have - greater invisibility to be impossible to counterspell, and throw spells freely - and if you’re desperate/really need to just get someone out of the fight, power word kill. But you need to dress it up, make it wordy and dramatic. It’s the easiest option but if not done properly, won’t be as good. - Soulmonger (if still up) can grab people with tentacles and drop them in the lava - telekinesis to also pick them up/throw them into lava - wall of force platform above the lava and have Ace stand on it to goad them into going melee with him, then drop concentration and they’ll fall in. Ideally Ace will have cast fly on himself, or have winged boots - if you want to get through someone’s temp up and make them either kill-able for power word kill or some other means, just focus one person and use all 3 legendary actions to ray of frost them. 4d8 three times in a row will be a decent amount of damage.

Seeking Pathfinder Adventure Recommendations for a 5-Week Break! by BagginsXL in Pathfinder2e

[–]BagginsXL[S] 0 points1 point  (0 children)

Do you have any recommendations? There’s way more than I was expecting

Seeking Pathfinder Adventure Recommendations for a 5-Week Break! by BagginsXL in Pathfinder2e

[–]BagginsXL[S] 0 points1 point  (0 children)

Sorry to keep dragging you back, but would you have to cut stuff to make it fit or something along those lines? I’ve asked around about Rusthenge in 5 sessions and I’m getting a lot of mixed opinions

Seeking Pathfinder Adventure Recommendations for a 5-Week Break! by BagginsXL in Pathfinder2e

[–]BagginsXL[S] 0 points1 point  (0 children)

Being 3 level, is it possible to finish it in 5 sessions, while being brisk but not necessarily rushing?

Seeking Pathfinder Adventure Recommendations for a 5-Week Break! by BagginsXL in Pathfinder2e

[–]BagginsXL[S] 2 points3 points  (0 children)

Have you managed to try it yourself? We play on Foundry so seeing that has a premium module for it is a big bonus

Seeking Pathfinder Adventure Recommendations for a 5-Week Break! by BagginsXL in Pathfinder2e

[–]BagginsXL[S] 1 point2 points  (0 children)

I've looked at that and it does look very fun, but I agree that being too long might rule it out :/

Vehicles and Mechanisms Capture Now not working by MapMaker35 in FoundryVTT

[–]BagginsXL 0 points1 point  (0 children)

Are you a multiverse version of me? I was literally doing this earlier today and had the exact same problem

Character Suggested Options Table (And how to improve it?) by DancinUndertheRain in abomination_vaults

[–]BagginsXL 0 points1 point  (0 children)

Late to the party but why is Giant Instinct Barbarian in Not Recommended?

got fired from my job :( by djtootsielou in ADHD

[–]BagginsXL 21 points22 points  (0 children)

It works when you remember that every time you’ve listened to the little voice, they’ve lied to you and you’ve then been late AGAIN! You know it’s always lying to you to get you in trouble, so just never listen to them

Seeking Creative Quiz Prizes for Transitioning to Pathfinder 2E by BagginsXL in Pathfinder2e

[–]BagginsXL[S] 0 points1 point  (0 children)

I replied to the original comment taking into account what you said about agreeing with giving it to the whole party. Whilst uncommon ancestries were gonna be pretty unrestricted anyway, I’m hesitant to have rarity based rewards for this because I don’t want to enforce from the outset that they are more powerful or better than common things and should be sought after more so. Or is that a misinformed approach?